After the instinctive disappointment of the first day, I like a rough 50% of those changes, but they are huge and in my opinion they will make skill floor higer (very good for helping new players to join and I'm happy about it), but even skill ceiling lower and I don't know how people could say that this won't happen motivating it with "You will have to have more spatial awareness/coordination.." because a lot of good players already does it, with all those 40 abilities, making even some niche ability woth.

Quote Originally Posted by Blazinhart View Post
Now I'm really looking forward for PvP. Sorry hardcores, but PvP won't die, but flourish now.
I'm a player that since Wolves Den release spent A LOT of time on pvp, like a lot of other players here and we was ALWAYS interested in pvp changes.
Don't get my answer as a salty one, because, trust me this is not my aim at all, but..

Probably a lot of skilled pvper will still play, and they will still kill over and over new players, how long do you think that those players will leave the new pvp again?
and then, when the new veteran population will remain alone again, if they don't even like so much those semplifications, how long will this pvp survive?

This is my biggest concern as someone who spent the last 2 patch doing pvp only.
(And the fact that in FL only 12 skills will be VERY boring for a long match, try to figure to kill a big ice in that way)