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  1. #1
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,783
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    I kinda felt it wasnt as flashy as it should be. RDM on the other hand looks amazing!
    (2)

  2. #2
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    I was actually very suprised how boring Samurai looked. At least now i dont need to be salty anymore that they didnt made it a Tank. Ill just stick Warrior with Quadra Felcleave. thanks SE.
    (1)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  3. #3
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Araxes View Post
    I was actually very suprised how boring Samurai looked. At least now i dont need to be salty anymore that they didnt made it a Tank. Ill just stick Warrior with Quadra Felcleave. thanks SE.

    I must agreee compared to the other tanks. A SAM tank would have been very boring - good move SE
    (1)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I like to be able to see my target, personally.
    (3)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I like to be able to see my target, personally.
    On second thought, I wouldn't mind the spender skills' animations reaching a bit further. If anything, I'd gladly trade the ground lines for just a bit more reach, detail, and style (without opaque effects) in the main blows. Keep it clean, but let it be a bit more visible, so to speak. I love how its a bit more subtle, but I do honestly think it could do that even better.

    ...I've looped the Job Actions vid way too many times by now...
    (0)

  6. #6
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Melee GCDs have never been particularly flashy with their core rotations. All of the abilities you're comparing to from Monk and Dragoon are the uber-flashy oGCDs they possess.
    (2)

  7. #7
    Player
    Kiyashi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    103
    Character
    Kiyashima Amano
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    All I wanted was a cherry blossom finisher and a moon finisher like some of the weapon skills SAM had in XI and we got just that. Also, that all in one Sen finisher with all 3 sen charges up is 720 potency. Wrap your head around that for a second.
    (1)

  8. #8
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    I don't think we've really seen everything. For the other classes, they mostly show new abilities. For a melee class, you can't show all 1-70 abilities in that time frame.

    I liked what we got though. Just don't think it's everything.
    (3)

  9. #9
    Player
    Kiyashi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    103
    Character
    Kiyashima Amano
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Allyrion View Post
    I don't think we've really seen everything. For the other classes, they mostly show new abilities. For a melee class, you can't show all 1-70 abilities in that time frame.

    I liked what we got though. Just don't think it's everything.
    Yeah I've been rewatching that part where yoshida shows SAM off and there's a ton of OGCD abilities ont he right side he never uses and also 3 big abilities on combo rotations he never uses. There's even more to SAM than what's been shown. ANd even with what's been shown so far, it's quite a lot. The different combo paths are pretty crazy.
    (0)

  10. #10
    Player
    Shiro--Tsubasa's Avatar
    Join Date
    Jun 2015
    Posts
    163
    Character
    Freyja Valkyrie
    World
    Ultros
    Main Class
    Dancer Lv 88
    I really like the simple yet elegant designs of the animations. We have enough "fireworks" jobs in the game where every ability is overly done with special effects. (yes, pun intended)
    (3)

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