Quote Originally Posted by Driavna View Post
Tenacity: increase damage done and reduce damage taken.
I like this a good bit.

Quote Originally Posted by ZhaneX View Post
And accuracy is gone from gear to be replaced just by level-based hit rates! Hallelujah!
This not so much. Much like the str/vit thing from 2.0, it's just more interesting when you have something to consider. It's like why even bother to put stats in the game if you can't do anything with them?