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  1. #511
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by kattzkitti View Post
    .
    Max DPS in 4 GCDs (GCD only skills) :
    Stone 3: 530 MP
    Aero I: 353 MP
    Aero II: 442 MP
    Aero III: 707 MP
    Total: 2032 MP

    Max Healing in 4 GCDs (GCD only skills):
    Cure: 442 MP
    Cure II: 884 MP
    Regen: 618 MP
    Medica II: 1502 MP
    Total: 3446 MP

    What are you even on about? It costs less to DPS for 4 GCDs than it does to get max raw healing on a single target in 4 GCDs. Even at 70, it's going to cost less, because Aero II will replace Aero I.

    Don't try to be shady when you don't even know the math yourself.
    (8)
    Last edited by ErryK; 05-26-2017 at 05:54 PM.

  2. #512
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ErryK View Post
    Max DPS in 4 GCDs (GCD only skills) :
    Stone 3: 530 MP
    Aero I: 353 MP
    Aero II: 442 MP
    Aero III: 707 MP
    Total: 2032 MP

    Max Healing in 4 GCDs (GCD only skills):
    Cure: 442 MP
    Cure II: 884 MP
    Regen: 618 MP
    Medica II: 1502 MP
    Total: 3446 MP

    What are you even on about? It costs less to DPS for 4 GCDs than it does to get max raw healing on a single target in 4 GCDs. Even at 70, it's going to cost less, because Aero II will replace Aero I.
    Your ignoring the durations of most of those heals and that a lot of the time you don't need to spam Cure 2. Freecast procs quite frequently too.

    People don't use Aero 1 much since its total potency is the same as Stone 3. Not really worth putting it on apart from when trying to work an off GCD into the rotation.

    In short your maths is broken. Your not taking into account how healing is actually played. Your applying dps logic to healing. Healing is about healing enough and meeting a quota not spamming maximum healing output, particularly in this game where healing potency is overpowered. Also that isn't really Max healing. Max healing you wouldn't be using Cure.

    Personally I rarely run out of mana healing unless I am healing stupid. I run out of it plenty dpsing.
    (1)
    Last edited by Belhi; 05-26-2017 at 05:57 PM.

  3. #513
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Belhi View Post
    Your ignoring the durations of most of those heals and that a lot of the time you don't need to spam Cure 2. Freecast procs quite frequently too.

    People don't use Aero 1 much since its total potency is the same as Stone 3. Not really worth putting it on apart from when trying to work an off GCD into the rotation.

    In short your maths is broken. Your not taking into account how healing is actually played. Your applying dps logic to healing.

    Personally I rarely run out of mana healing unless I am healing stupid. I run out of it plenty dpsing.
    I run out of mp DPSing when with DPS that can't dps *

    Quote Originally Posted by bounddreamer View Post
    In the A12N normal that I described, there were zero dps issues. The healers were not good, at all. They didn't time their heals properly so the cleave->tankbuster->cleave killed me, the MT, then the dps with top aggro died, then the OT died, all because of lack of heals.
    How do you get to 60 without nowing how to heal hp correctly? O_o it is not like dps where .5 sec off =500+ dps loss.
    (0)

  4. #514
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Belhi View Post
    .
    The fact of the matter is, a healer spamming Cure II is doing much less for the party, and themselves, than a healer who uses what they need to but provides DPS to the group. I have had it time and time again where I've seen a healer use Lustrate on a target that took 1000 damage, or a White Mage using Cure II on a target that took 500 damage, instead of a Cure I. At this point, I hate overhealing, and that's why I'm using overhealing as an example here.

    I've never had a point where I've ran out of MP purely because of DPS, it's always someone dying that causes me to run dry.
    (3)
    Last edited by ErryK; 05-26-2017 at 05:56 PM.



    Baby, tell me, what's your motive?

  5. #515
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ErryK View Post
    The fact of the matter is, a healer spamming Cure II is doing much less for the party, and themselves, than a healer who uses what they need to but provides DPS to the group. I have had it time and time again where I've seen a healer use Lustrate on a target that took 1000 damage, or a White Mage using Cure II on a target that took 500 damage, instead of a Cure I. At this point, I hate overhealing, and that's why I'm using overhealing as an example here.

    I've never had a point where I've ran out of MP purely because of DPS, it's always someone dying that causes me to run dry.
    I tetragrammaton minor damage sometimes but that is because tetragrammaton is free and sometimes I don't need it. Healers who use Cure 2 on a target who only took 500 damage at level 60 either don't know what they are doing or aren't paying much attention.

    Either way it doesn't change my point that your maths, and the logic behind them, were wrong. DPS does consume more mana over time than healing does, even sustained healing. Healing has more options to mitigate mana cost plus free heals available.

    To be fair though SCH do almost never run out of mana. Its more an issue for WHMs who have more expensive dps spells and less effective mana regen options than the other two healers.
    (1)

  6. #516
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Hamada View Post
    I run out of mp DPSing when with DPS that can't dps *



    How do you get to 60 without nowing how to heal hp correctly? O_o it is not like dps where .5 sec off =500+ dps loss.
    FATES and leves mostly. My first healer instance was running a12N completely blind and while too lazy to read tooltips. Turned out it didn't really matter because my cohealer told me to go full dps, so I did. I wasn't actually in charge of healing till... I think my 20th run? I don't remember.
    (0)

  7. #517
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Coatl View Post
    Who cares? Like seriously. As long as you aren't in my raid group doing raid content, I don't really care what you do in dungeons as a healer.
    If healers were better in the few pieces of content there are to do outside of raiding, then maybe we'd have a bigger raiding community.
    (3)

  8. #518
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Not sure who wrote this but I will make it short. A lot of healers claims to know fights, but they clearly don't. There is a huge difference on a healer who DPS and then goes back to healing when a buster or raid AoE is about to come, than a healer who spams heals all the time. Why is there a difference? Because good players knows and remembers when the DMG is coming, while the other one doesn't care and just heals way too much. 12n is a good example, seen too many aoe heal spams during adds for no reason and they go out of mp so fast.
    (4)

  9. #519
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by akaneakki View Post
    Not sure who wrote this but I will make it short. A lot of healers claims to know fights, but they clearly don't. There is a huge difference on a healer who DPS and then goes back to healing when a buster or raid AoE is about to come, than a healer who spams heals all the time. Why is there a difference? Because good players knows and remembers when the DMG is coming, while the other one doesn't care and just heals way too much. 12n is a good example, seen too many aoe heal spams during adds for no reason and they go out of mp so fast.
    To be fair, in pugs you have to allow for people taking damage from things they shouldn't be.
    (2)

  10. #520
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    In the end people will still do what they want to do. DPS healers will always DPS and lazy "only-heals" healers will, well only heal. In 4/24 man content or primals both will be accepted, but in savage raids only the people who try to play the job at its maximum will be accepted.

    This change only makes easier to heal and dps, but lazy people will always be lazy.
    (6)

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