Does it matter? Why not fix the coding instead on picking on one ability?In the case of severity to performance though, I'd argue it's much more prevalent to healers lol. Losing a bit of DPS as a DPS isn't typically going to mean life or death for nearly all situations, unlike significantly hindered heals in high damage situations. Probably one of those things where it's far more work than necessary because the current way of things is good enough. Faster (and less chance for bugs) to just change cleric's use.
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