Please, SE, listen to your player base and fix WHM before June 16.
Please, SE, listen to your player base and fix WHM before June 16.
Highlighting that part because it's especially telling. A few possibilities come to mind:
1. SE has not been paying attention to how players actually do WHM.
2. SE has been paying attention to the playstyle of the worst WHMs.
3. SE intends that WHMs will desperately need to cast Cure and Cure II due to how mechanics work in 4.0 content.
I would like to think that they have a grand plan and know something the rest of us do not as to why this will work, but my money is on them drawing up a new WHM mechanic with the lowest-common-denominator WHM firmly in mind. Basically, for anyone who spammed Cure to the extent that Freecure actually made a frequent and measurable difference for them, this Lily crap will be right up their alley.
I guess SE wants us to remove medica and medica II from our hotbars so we have more time to accumulate rng flowers, the new beast of whm: MP [unsurprisingly, once again]
I was expecting really useful skill like a quelling strikes for heals that would allow me to cast medica II and cure III while allowing the off tank to properly pick up an add (like in a11s after the dps photon), or another regen with long cd to allow me to dps for like 30 secs without worrying making it like a rotation between heals and dps, or a short timed max hp increasing buff to save the party when heavy aoe is coming and the off healer is dead... things like that (thin air surpassed my expectations btw, I was expecting a 50% mp reduction).
The lilies system doesn't seem to be very useful. and we aren't bards, we dont spam our heal cds. we use them wen we need them. The lilies are there so MAYBE we get a cd reduction that MAYBE will save a dps or tank. nothing else. It just doesn't make any sense.
And i'm dissapointed about the idea of sacrificing old useful skills to have new ones. T.T
White Mage saw a drastic reduction is usage throughout Creator; half as many players cleared with it relative to the previous tiers. The trickle down effect impacted it noticeably. This only stands to get worse given the enormous backlash. In casual content, it won't matter but you are far more likely to see people mandating Astro/Sch in pug groups now.
Thanks, just finished watching videos with all the tooltips befopre coming back to see this...
It occurs to me that it could be possible to have it grant lilies at some, most likely lower, chance when a hot ticks...
Dernière modification de TaranTatsuuchi, 01/06/2017 à 11h30
SE: We're gonna punch WHMs in the face and give AST a back massage.
People who don't play WHM: C'mon guys, just wait and see! It won't hurt THAT bad!
Oh, you're assuming anyone's gonna run with DRK!
Oh heaven forbid people look at the tooltips and go "oh, hey this heal over time is way, way more efficient than overhealing with my basic healing spell. Now, what to do with all this free time since the tank isn't dying... hm..."
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
This is gonna be so awesome. WHM healing potency is gonna go through the roof. Every 8 man encounter is gonna be like the good'ol days PLD/WHM and 6 dps. Im so excited for the new whm changes.
![]() |
![]() |
![]() |
![]() |
Politique d'utilisation des cookies
Ce site Internet utilise des cookies. Si vous ne désirez pas avoir des cookies sur votre appareil, n’utilisez pas le site Internet. Veuillez lire la politique d’utilisation des cookies de Square Enix pour plus d’informations. Votre utilisation du site Internet est aussi soumise aux conditions d’utilisation et à la politique de confidentialité de Square Enix ; en utilisant ce site Internet, vous acceptez ces conditions. Les conditions d’utilisation, la politique de confidentialité et la politique d’utilisation des cookies de Square Enix peuvent aussi être trouvées en cliquant sur les liens situés dans le menu au bas de la page.