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  1. #3301
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    SE,

    Please regard this as an assessment performed after completing currently existing end game content. Despite what many posters are stating, I think that you actually executed a few things well. The outgoing damage and the control over MP is fantastic. Divine Benison can be a great ability when our tanks are not wearing item level 270 strength accessories. Please, don't burn everything to the ground like I see some posters requesting. Instead, considering the following major tweaks:
    • Patch 4.01 was an improvement to lilies. However, it is still an issue that you cannot reliably shield tank busters on demand. If anyone tops off the tank prior to your Cure finishing, you will not generate a lily. This can be resolved by either reducing the base lily cost of Divine Benison to 0 or by separating Divine Benison from the lily gauge.
    • The current chance for a Confession to be generated (20%) is too small to make use of everything else that you designed into Plenary Indulgence. At this rate, we may occasionally get 1 Confession on 1 target. We may or may not notice that it is there to begin with. If we notice within the 30 seconds before it expires, we can try to redeem it if an opportunity happens to arise, which is not always the case. I can see the parallels between Plenary Indulgence and Lady of Crowns. The current version of Plenary Indulgence is lacking because it is not obtained at the rate of Lady of Crowns and because Confessions expire unlike Lady of Crowns. In a good party for the extreme primals, WHM uses Cure about as frequently as an AST uses Minor Arcana. I would then logically conclude that Confessions should at least have the 50% chance to be generated every 30 seconds like Lady of Crowns does. To handle the Confession expiration issue, I would either remove the expiration timer or increase the chance for Confessions to be generated to even higher.

    Also, please consider this minor tweak:
    • Divine Benison would be absolutely fine as an ability with a 30 second recast that lilies had no effect on if we could use it while having 0 lilies.
    (1)
    Last edited by Mahkii; 07-05-2017 at 12:51 AM. Reason: Edited after reviewing patch 4.01 changes

  2. #3302
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,526
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Few things that need to happen:

    1. Benison - either we need to completely do away with it using lilies, OR it needs to only consume one single lily. The last option would be to base the shield on lilies consumed, i.e. 1 = 15%, 2 = 20% and all 3 = 25%

    2. Confession stacks - need to be like 50% to proc, and need to be apart of the WHM lily bar. I do not understand why every other job keeps track of it's main buff through the bar, but then the introduce these confession stacks NOT a part of the bar. Or, better yet, do away with Confession stacks all together and make the heal be based on how many lilies you have. That would be my ideal solution to PI.

    3. Stone IVs animation is ugly - I preferred Stone III

    Other than these things, I'm actually loving using the lilies. It feels so damn great when Assize is up every 45 seconds. Thin Air is amazing coupled with Presence of Mind.
    (5)

  3. #3303
    Player
    Buff_Mama's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    8
    Character
    Buff Mama
    World
    Zodiark
    Main Class
    Astrologian Lv 64
    Please consider making lilies proc off of regens, maybe at a rate of 10% a tick for regen, and 5% for medica 2, something like that. as I've been leveling various classes I've ran into so many whms who out and out refuse to use their regens, because if the regen heals the tank before they land cure 2, they get no lilies. This has lead to large pulls driving them oom because they're relying on cure 2 and ONLY cure 2. Lilies should never proc off of an overheal, this is true, but please do something to stop people playing in this counterproductive manner.


    I feel like the lily system is confusing players on how to play the class. Please show people that regens are powerful and efficient. Make whm have a cohesive toolset that all comes together. Also please make bension work independent of lilies. It just seems like a slapped on requirement that doesn't make much sense in the context of how lilies work otherwise.
    (2)

  4. #3304
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    From 4.01 Patch notes under Resolved Issues:

    "An issue wherein Lilies were not added to a white mage’s Healing Gauge even when requirements for obtaining Lilies were met."

    Woop woop here's *hoping* it's the no-lilies-from-preheal thing. We'll see within a day.

    http://eu.finalfantasyxiv.com/lodest...691b3fadfb35e5

    Also, on the general lack of changes aside from tank enmity, do note they've stated their full adjustments for classes will be coming for the 4.05 patch:

    Translation of post on reddit, bullet points - https://www.reddit.com/r/ffxiv/comme...e_adjustments/
    Paragraph version - https://www.reddit.com/r/ffxiv/comme...ments/djr5gsi/
    (3)
    Last edited by Erakir; 07-04-2017 at 02:51 PM.

  5. #3305
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    Quote Originally Posted by Buff_Mama View Post
    Please consider making lilies proc off of regens, maybe at a rate of 10% a tick for regen, and 5% for medica 2, something like that. as I've been leveling various classes I've ran into so many whms who out and out refuse to use their regens, because if the regen heals the tank before they land cure 2, they get no lilies. This has lead to large pulls driving them oom because they're relying on cure 2 and ONLY cure 2. Lilies should never proc off of an overheal, this is true, but please do something to stop people playing in this counterproductive manner
    this is quite a problem. i did the same in the beginning, until i just stopped caring about lilies altogether and went back to how i healed in HW. regen is one of the most important skills a WHM has, but it can potentially limits lily generation as you described, which is a serious problem. i stopped couting how often a regen tick (or a shield from my co-healer) prevented me from getting a lily long ago, there is just no point. the lily system is something you best dont care about (aside from divine benison - which i hope they remove the lily restriction!) and just use your skills regardless.
    (0)

  6. #3306
    Player
    PhoLover's Avatar
    Join Date
    May 2017
    Posts
    10
    Character
    Pho Lover
    World
    Excalibur
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Buff_Mama View Post
    Please consider making lilies proc off of regens, maybe at a rate of 10% a tick for regen, and 5% for medica 2, something like that. as I've been leveling various classes I've ran into so many whms who out and out refuse to use their regens, because if the regen heals the tank before they land cure 2, they get no lilies. This has lead to large pulls driving them oom because they're relying on cure 2 and ONLY cure 2. Lilies should never proc off of an overheal, this is true, but please do something to stop people playing in this counterproductive manner.
    yep. I've been in the new 8 man raids multiple times. I've seen many many many! white mages who do not use regen and only cure I/II to gain lilies. I honestly just ignore them myself. If i have them great! if not... oh..well...
    Instances like Susano where you have to aoe heal a lot, cure I/II are negligible, therefore no lilies.
    (0)

  7. #3307
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    my short commentary on the new WHM skills/traits after some time of testing:

    thin air (62): fantastic ability! makes MP management so much better! please do NOT nerf this in any way SE, i beg of you!!!

    stone IV (64): more stone dmg, alright

    divine benison (66): good to have at least some form of shielding after stoneskin was taken from us. would love it to be AoE though. but please remove all lily mechanics from this skill SE!

    Secret of the Lily II trait (68): uhm... 20% that a crit reduces cd by 5 seconds? thats a joke right? could be great if regen crits would also trigger it, and/or if the chance was 100% on crit, but the way it is now it is simply 100% garbage

    plenary indulgence (70): at first i was really sad that we get something this useless as lvl 70 skill, but by now i think it could actually be a great skill - could - if the chances were way higher and the duration of the buff way longer. increase the chances to 50%, double the duration, and add a 100% chance to cure 3 for everybody hit, and we have a fantastic lvl 70 skill. if that is too strong tune down the potency a bit (it is already quite low though) but we really need a reliable way of using it! pure chance does not safe lifes!

    in the end, i am rather disappointed with the new WHM skills (especially compared to the WHM skills for HW, which were all great), but they are not totally bad. a little adjustments here and there is all that is needed for the new WHM skills/traits in my opinion

    the lily system itself on the other hand... oh well i talked about how messy that is in other posts already
    (0)
    Last edited by deos; 07-04-2017 at 09:59 PM.

  8. #3308
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Hey guys - I went ahead and tested to see if the 4.01 change was for Lily generation while pre-healing.

    It certainly appears to have been fixed. See below:

    https://www.youtube.com/watch?v=AbPOi3nY9mA

    I don't think I could time a heal better than the third one shown there, and all three pre-heals generated a lily.

    Edit: Just to make sure, I also went out and slept a mob just so I could be in combat while healing myself at 100%. No lilies were generated, so it indeed seems to be a pre-heal change and not a "We removed the overheal aspect entirely" change.
    (2)
    Last edited by Erakir; 07-05-2017 at 12:50 AM.

  9. #3309
    Player
    Etwo's Avatar
    Join Date
    Apr 2015
    Posts
    28
    Character
    Aya Mi
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    I just got to lvl 70 on my White mage and I fail to see how to put my new "Pure healer" skills to good use.
    Should I overheal with Cure I and II until everyone gets to have 3 stacks of Confessions? Just in case?
    (0)

  10. #3310
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Etwo View Post
    I just got to lvl 70 on my White mage and I fail to see how to put my new "Pure healer" skills to good use.
    Should I overheal with Cure I and II until everyone gets to have 3 stacks of Confessions? Just in case?
    Lol no. My suggestion is just heal as normal and squeeze in PI if it pops. Don't rely on it at all.
    (2)
    Last edited by VanilleFang; 07-05-2017 at 04:59 AM.

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