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  1. #2931
    Player
    Levy9's Avatar
    Join Date
    Nov 2015
    Posts
    113
    Character
    Papaneja Zazaneja
    World
    Famfrit
    Main Class
    Machinist Lv 73
    Quote Originally Posted by Alkimi View Post
    As it stands now you lose about 2k raid dps just from the opener by not having AoE balance. And that's just one, never mind the multiple you'll probably get throughout a fight. WHM has no chance in making up the difference.
    People take it for granted that you'll have an expanded balance after the opener. With rng buffs, anything can happen. One important catch to balance that gets overlooked is it's rng dependency. Sometimes you can't draw one at all throughout the course of a fight. Sometimes you get it in spades. You have a 1 in 6 chance of getting one with every draw or redraw, assuming that each card has an equal probability. That's only a 16% chance per draw/redraw of getting a balance. I've run entire 4-man roulettes without drawing balance once. This sort of extreme doesn't happen very often, but it still happens more often than what people give credit for.
    (1)

  2. #2932
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Levy9 View Post
    This sort of extreme doesn't happen very often, but it still happens more often than what people give credit for.
    Which is why I suggested that WHM's intended niche is to have a high personal dps, due to lacking anything decidedly RNG in their damage dealing as an off healer. I remember earlier in this thread someone also calculated that they had next to no manaloss while dpsing and could go on for six minutes of nonstop combat without any reliance on outside sources, though it's several dozen pages back now. Of course, SE won't endorse forcing healers to dps, but they will clearly let people play their way to an extent.
    (1)

  3. #2933
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Levy9 View Post
    People take it for granted that you'll have an expanded balance after the opener. With rng buffs, anything can happen. One important catch to balance that gets overlooked is it's rng dependency. Sometimes you can't draw one at all throughout the course of a fight. Sometimes you get it in spades. You have a 1 in 6 chance of getting one with every draw or redraw, assuming that each card has an equal probability. That's only a 16% chance per draw/redraw of getting a balance. I've run entire 4-man roulettes without drawing balance once. This sort of extreme doesn't happen very often, but it still happens more often than what people give credit for.
    1. The first Balance is almost guaranteed because you can set it up pre-pull, meaning there is exactly 0 RNG of having Balance during the opener. As the opener is the DPS heaviest part of the fight, this counts a lot.
    2. As you say yourself, it's highly unlikely that you don't pull Balance again during that fight, letting WHM fall even further behind again.
    3. Balance also benefits the AST themselves, meaning that they can get close, if not equal, to what a WHM can dish out, especially if also factoring in the Lord (I think it was that one that dealt damage and not the Lady).
    (2)

  4. #2934
    Player
    Valknut's Avatar
    Join Date
    Jul 2014
    Posts
    107
    Character
    Agni Highwind
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Yuyuka3 View Post
    1. The first Balance is almost guaranteed because you can set it up pre-pull, meaning there is exactly 0 RNG of having Balance during the opener.
    2. As you say yourself, it's highly unlikely that you don't pull Balance again during that fight, letting WHM fall even further behind again.
    One expanded/balance is guaranteed if your party is willing to wait.
    Having a 2nd expanded/balance in a 6 min or less fight is very unlikely.
    When only 3 of your 6 cards are desired, and 2 of those 3 are to expand one, then why aren't AST bitching about all this unless bloat they have? Spear and spire are worthless. Bole is great, but it doesn't increase DPS. Arrow is a shotty balance. Cool I can't wait to use my one viable card combo!

    Mean while at the start of the fight Chainstratagem will be up, and when its CD is up, it will be used again. mean while the AST has tossed 4 cards to the floor and has been sitting on just his expand or just his balance.
    (3)

  5. #2935
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Valknut View Post
    mean while the AST has tossed 4 cards to the floor and has been sitting on just his expand or just his balance.
    Well, since CS seems like it'll be multiplicative rather than additive, it seems like it'll be fairly meh an ability. On the other other hand, it's still more dependable than Balance. Which means that a raid that prefers dependability over a spotty unreliable dps buff will get more time to practice in new instances, more time to devise strategies, and can proceed faster than one who's AST has failed to draw AoE RR for the 12th minute in a row.
    (0)

  6. #2936
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    484
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    SE just uploaded the job guides with all the SB stuff. Here's WHM. It also shows how the skills were changed.

    http://na.finalfantasyxiv.com/jobguide/whitemage/

    (Why is Repose still there tho)
    (1)

  7. #2937
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    We still have Cure III. At least that's something I guess?

    I'm just going to try it out and see how I feel about the changes.
    (0)

  8. #2938
    Player
    xNewbx's Avatar
    Join Date
    Mar 2017
    Posts
    106
    Character
    Rin Tin
    World
    Sargatanas
    Main Class
    Archer Lv 80
    I believe it was mentioned somewhere that AST are not supposed to be able to pre pull cards anymore. So that's out of the question.
    (0)

  9. #2939
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    484
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by xNewbx View Post
    I believe it was mentioned somewhere that AST are not supposed to be able to pre pull cards anymore. So that's out of the question.
    I don't see that mentioned for AST's page.
    (0)
    I was the Almighty Enkidu for April Fools 2017.

    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  10. #2940
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by xNewbx View Post
    I believe it was mentioned somewhere that AST are not supposed to be able to pre pull cards anymore. So that's out of the question.
    http://na.finalfantasyxiv.com/jobguide/astrologian/

    Absolutely nothing mentioning that Draw can only be used during combat, so I dunno where you're getting this idea from.
    (1)

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