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  1. #2501
    Player
    Kilka's Avatar
    Join Date
    Jun 2017
    Posts
    2
    Character
    Kilka Swiftheart
    World
    Cerberus
    Main Class
    Dark Knight Lv 70
    Love the change for cleric stance! So annoying ability.
    Auto changing Stone I, II, III and IV according to level is also a great change!
    Looking forward to playing my white mage again!
    X fingers for better mana regen this expansion though.
    (0)

  2. #2502
    Player
    Black_Starr's Avatar
    Join Date
    Jun 2017
    Posts
    12
    Character
    Blackstarr Leonhart
    World
    Exodus
    Main Class
    Monk Lv 60
    Quote Originally Posted by Mahkii View Post
    Monk is also in a really good spot now too.
    Monk is in a terrible spot. To say we're the "featured class" none of our new skills are worth a crap. I don't intend to use Fow at all, RoF buff has a terrible downside, and the 2 or 3 FCs we'll see from deep meditation does not justify all our base attacks being nerfed. I could go on but to make a long story short, after maining mnk since ps3 beta the time has come for me to begrudgingly put down my fist thingies and pick up a katana.
    (3)

  3. #2503
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by Black_Starr View Post
    Monk is in a terrible spot. To say we're the "featured class" none of our new skills are worth a crap. I don't intend to use Fow at all, RoF buff has a terrible downside, and the 2 or 3 FCs we'll see from deep meditation does not justify all our base attacks being nerfed. I could go on but to make a long story short, after maining mnk since ps3 beta the time has come for me to begrudgingly put down my fist thingies and pick up a katana.
    I deleted my post, so please stay on topic with WHM now.
    (6)

  4. #2504
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Ceasaria View Post
    An interesting subject : https://www.reddit.com/r/ffxiv/comme...in_stormblood/
    There are good comments.
    Interesting read through, thanks. I expect everyone to ignore it because it detracts from their arguments, but that was a good read through nonetheless, 10/10.
    (4)

  5. #2505
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Kilka View Post
    Love the change for cleric stance!
    CS is pretty much going to be useless... 5% damage buff on such a long CD is pitiful.
    (5)

  6. #2506
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Ceasaria View Post
    An interesting subject : https://www.reddit.com/r/ffxiv/comme...in_stormblood/
    There are good comments.
    I had pretty similar thoughts to this discussion thread after taking a few days of thinking the WHM tools over and over. The WHM kits has been keeping my brain going for a while since it's not overt and a lot of the subtle intricacies are rather fascinating despite the flawed approach to generating lillies. WHM's kit is poised to be the most MP efficient. AST suffered a minor nerf to their MP ability and their passive MP cost reduction isn't mirrored in their DPS kit. With a lower DoT count overall, there will be a reliance on more inefficient nuke spells which hurts SCH the most since they lost the most GCD DoTs (Shadowflare, Bio, Aero) while WHM lost the least (Aero). Between Tetra, Assize, Asylum, Plenery Indulgence, and Divine Benision; WHM gets a lot of heals that are both instant and MP free. I feel Plenery Indulgence is going to be a sleeper hit for the kit despite how much it makes so little sense with how to play healer.

    If raid fights are long sustained damagefests, we might see WHM pulling ahead just on pure sustainability.
    (1)

  7. #2507
    Player
    Entilper's Avatar
    Join Date
    Oct 2015
    Posts
    20
    Character
    Korin Kurumi
    World
    Exodus
    Main Class
    Scholar Lv 60
    I'm gonna post something I posted on Reddit earlier.

    By granting Cure 2 a 100% proc rate to lilies, they made the system even worse. One might ask, why? Having lilies come 100% from Cure 2 takes away all the incentive from using Cure 1.

    Cure 1 was previously used to fish for Freecure procs, due to MP "problems" WHM had, but now, with the addition of Thin Air and lower CD on Assize, as well as a buff to Shroud (now called Lucid Dreaming), you'll be better off by letting the tank get a little lower and only using Cure II, because the higher MP cost by doing so will be compensated by consistently having Assize on a 48 seconds cooldown.

    Keep in mind that ASTs still have the incentive of Enhanced Benefic to be casting Benefic 1 - wich grants a 100% crit on Benefic 2, also reducing the cooldown on Lightspeed by 5 seconds.

    The right course of action in my opinion would be to give Cure 1 the 100% proc to lillies, while reverting it to 400 potency.
    (5)

  8. #2508
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ghishlain View Post
    If raid fights are long sustained damagefests, we might see WHM pulling ahead just on pure sustainability.
    While it's not impossible, it's worth noting that AST spells still cost quite a bit less than WHM ones. Over a long, sustained fight, those MP savings add up.

    Quote Originally Posted by Entilper View Post
    The right course of action in my opinion would be to give Cure 1 the 100% proc to lillies, while reverting it to 400 potency.
    Personally I'd rather have stronger base heals than a high proc rate on cure. But that does go back to the problem... from what we saw, the AST heal is both stronger and cheaper.
    (9)

  9. #2509
    Player
    Entilper's Avatar
    Join Date
    Oct 2015
    Posts
    20
    Character
    Korin Kurumi
    World
    Exodus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Risvertasashi View Post
    Personally I'd rather have stronger base heals than a high proc rate on cure. But that does go back to the problem... from what we saw, the AST heal is both stronger and cheaper.
    In my opinion, it would be better if they kept the basic heal as 400 potency and giving 100% proc for lilies, while further enhancing Cure 2 potency or lowering its MP cost. They should also revert ASTs lower MP cost.

    If they keep their idea WHMs will be the only healers with a heal spell relegated to nothing.
    (0)

  10. #2510
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Entilper View Post
    AST CD reduction
    Honestly the AST proc sounds awful too. Unless there were changes to Lightspeed, I'm not sure why we would want it sooner.

    That being said, it procing everytime guaranteed on a crit, along with Benefic II being a guaranteed CRIT at times is an example of great synergy with their kit. It all just works.
    And the bad thing about this is, ASTs CD reduction is just something extra they were given. WHMs entire lily system is built off of this, and it synergizes horribly with our kit and playstyle.
    It really shows that they either didn't care to develop anything for WHM, or they didn't have time to thoroughly think out a system for them.


    And for goodness sake, can someone tell SE to revert the damn AST MP costs? Why in the HELL do they have lower MP costs for higher potency heals?
    (8)

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