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  1. #1
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ceasaria View Post
    Benediction ?
    It feels clunky, at best.
    (3)

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Ceasaria View Post
    Benediction ?
    Benediction heals to full HP, putting it anywhere between:"Less useful than a regen" to "Slightly better than Essential Dignity" depending on where the HP currently stand.

    It would be an exceptionally powerful spell... if healers couldn't heal for 20%++ of even a tank's maximum HP non-crit with a regular GCD ability. The best part of it is that it ignores Cleric Stance... which is going the way of the Dodo soon.

    Visually it's not all that impressive either - I often mistake it for Tetra >.>
    (6)

  3. #3
    Player
    Seraphyna's Avatar
    Join Date
    Aug 2013
    Posts
    185
    Character
    Sianne Rose
    World
    Cactuar
    Main Class
    Paladin Lv 31
    Quote Originally Posted by Ceasaria View Post
    Benediction ?
    You mean the ability that most often than not kills the target because it doesn't go off and you end up using on yourself? Yeah, it's great.

    I do have to say the ONLY thing I'm actually looking forward to is no more CS. I've had more times of it not turning off or it not turning on in the pass couple days, leading to almost deaths, than I care to admit. I really won't miss it.
    (7)

  4. #4
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Austie13 View Post
    I totally agree! When I saw the names of the new abilities I got bummed they are continuing to push whm toward the divine servant rather than nature based good do-er. For the more holy based abilities I just assumed it was more like ability to manipulate the aether from the lifestream (think Y'shtola's ability to do so) rather than a deity granting the whm some sort of power.
    It really really sucks. Remember Y'shtola's ultimate move. That spell that looked like it combined all the elements for one massive attack. I wanted something like that.
    But SE is hung up on giving us nothing but heals and the occasional stone spell. Sigh. Would have loved to see amazing spells like Tornado and Quake.
    (5)

  5. #5
    Player
    Vaelin's Avatar
    Join Date
    Nov 2015
    Posts
    62
    Character
    Fjola Vaelin
    World
    Omega
    Main Class
    White Mage Lv 82
    Quote Originally Posted by Exiled_Tonberry View Post
    It really really sucks. Remember Y'shtola's ultimate move. That spell that looked like it combined all the elements for one massive attack. I wanted something like that.
    But SE is hung up on giving us nothing but heals and the occasional stone spell. Sigh. Would have loved to see amazing spells like Tornado and Quake.
    Ironic that a Conjurer can use a far more impressive spell than us White Mages. I also wanted something like that spell the minute I saw it. Instead we get a slightly different looking version of Tetra for our cap Ability...
    (4)

  6. #6
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Has White Mage ever traditionally been a nature based job though? I don't believe previous games had White Mages leaning towards either nature or the church-type though. Hopefully we can chalk it up to spells learned from someone who originates from Ishgard? They're big on churches.
    (0)

  7. #7
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Cyrocco View Post
    Has White Mage ever traditionally been a nature based job though? I don't believe previous games had White Mages leaning towards either nature or the church-type though. Hopefully we can chalk it up to spells learned from someone who originates from Ishgard? They're big on churches.
    Geomancer and White Mage have always been separate jobs. Although White Mage most of the time had Aero and Tornado magic.
    (2)

  8. #8
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by AlphaSonic View Post
    Although White Mage most of the time had Aero and Tornado magic.
    Uuuh. No, that's not true at all. Its very rare for White Mages to have attack spells outside Holy or summons. Also, wind magic is rare in general for FF.
    (0)

  9. #9
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ceasaria View Post
    Benediction ?
    A single target full heal is so unimpressive at this stage of the game.
    It can't even go through Cleric Stance anymore, which is all it had going for it in HW.
    Not to mention it has awful delay for an insta heal. Not sure why it's not fixed yet honestly.
    (7)

  10. #10
    Player
    Aphro's Avatar
    Join Date
    Jul 2015
    Posts
    10
    Character
    Artanis Galadhrim
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    I have always loved WHM. I was actually quite happy with the changes until I saw scholar was given the 20% crit utility. It can be tough thinking up what kind of utility WHM should get that won't make it too overpowered. This one suggestion might be a decent one.

    - 'Raise' with 3 Lillies sacrifices the lillies and restores target to full health with no Weakness.

    It may not be a full party bonus, but a target not having weakness can help boost damage even for a little.
    (2)

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