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  1. #1
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ghishlain View Post
    This passive MP reduction used to perturb me immensely for the majority of of 3.X after the AST potency buffs and was further exacerbated by the LA buff.

    Now with the way the healer kits are shaping, this passive doesn't bug me as much. Every healer seems to have their niche in terms of sustainability so we'll see how it all shapes up.
    The thing is, constant lower MP cost will always beat out MP saving CDs.
    Such was the case with Shroud+ Assize being the excuse most people used to warrant AST retaining their lower MP costs.
    It'll sure be interesting to observe if MP regeneration between healers will be a bit more balanced now.
    (13)

  2. #2
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ceasaria View Post
    Based on the screenshot from PVP :

    I don't know guys, but have access to Assize every 30 sec, it's pretty nice and powerful.
    That's from PvP. Not only does lily work differently there, but that content actually rewards cure spamming. PvE doesn't, which is why even with a 100% proc chance, Lily generation being tied exclusively to Cure/II is a bad decision.

    In PvP, yeah you'll see extremely good use out of 30 second Assize and Tetragrammaton.
    In PvE, most of the time you won't even have lilies to benefit from CD reduction at all.
    (12)

  3. #3
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    That's from PvP. Not only does lily work differently there, but that content actually rewards cure spamming. PvE doesn't, which is why even with a 100% proc chance, Lily generation being tied exclusively to Cure/II is a bad decision.

    In PvP, yeah you'll see extremely good use out of 30 second Assize and Tetragrammaton.
    In PvE, most of the time you won't even have lilies to benefit from CD reduction at all.
    I'm starting to think they designed WHM for PvP first, then copied the mechanics across to PvE and addjusted it in a spreadsheet to meet some overall 'healing power' number; would explain a lot...

    Edit:
    Quote Originally Posted by Keridwyn View Post
    If the PvE numbers are anything like the PvP numbers it will be worth tossing a couple of cure 2 to get some garanteed reduction. That is a huge cut to our CDs. I understand wishing the lilies did something else but a plannable 50% reduction to something like Bene is nothing to sneeze at.
    While 50% CD reductions in certain situations would be nice, I'm really not looking forward to a rotation of Cure II > Cure II > Cure II > Assize > Cure II > Cure II > Cure II > Tetra > Cure II > Cure II > Cure II > Asylum > Cure II > Cure II > Cure II > Bene > Cure II > Cure II > Cure II > Assive > ...
    (10)
    Last edited by Acidblood; 06-11-2017 at 09:38 AM.

  4. #4
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Keridwyn View Post
    I'd rather we get our own stuff than borrow toys from the other classes. Down that road lies homogenized healers.
    If SE really cared about that then AST would be entirely different then what it is now.

    Quote Originally Posted by Acidblood View Post
    I'm starting to think they designed WHM for PvP first, then copied the mechanics across to PvE and adjusted it in a spreadsheet to meet some overall 'healing power' number; would explain a lot...
    It's almost mind blowing how true this starts to look the more you think about it. Yoshi-P has a real big crush with PvP, Fluid Aura, Sleep, etc.

    Quote Originally Posted by IhzaMhaskova View Post
    Stoneskin's base cast time on WHM is 2.5s (Quick Stoneskin trait).
    ...
    It's not the best skill, but it absolutely had its uses.
    The stupid part of Stoneskin when they changed it from 18% for the now (and soon to be gone) Quick Stoneskin trait was they didn't even bother with adjusting the MP values to match the new 10% shield value.
    (9)
    Last edited by Niroken; 06-11-2017 at 10:32 AM.

  5. #5
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Acidblood View Post
    While 50% CD reductions in certain situations would be nice, I'm really not looking forward to a rotation of Cure II > Cure II > Cure II > Assize > Cure II > Cure II > Cure II > Tetra > Cure II > Cure II > Cure II > Asylum > Cure II > Cure II > Cure II > Bene > Cure II > Cure II > Cure II > Assize > ...
    Because, it's not a good rotation...(all depend of the difficulty of the fight, of course).

    if you want to be optimal, you need to get absolutely 30 sec reduction on Assize because it's the best spell (heal, damages, mp recovery) which profite from lilies.
    For the others, it will help if the fight is really tough, but not necessary if the fight is simple.

    As I said before, 3x cure II (if possible with no overheal) + Assize every 30 sec. This 4 spells are not cast inevitably in a row.
    You are free to cast other spells (Aero, Stone, etc) during the other secondes.
    (3)

  6. #6
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Ceasaria View Post
    As I said before, 3x cure II (if possible with no overheal) + Assize every 30 sec.
    Unless we have newer information, the 3 Lilies = 50% CD reduction is only a PvP feature. I don't believe we know yet what changes they plan for the PvE system.
    (0)

  7. #7
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cynfael View Post
    Unless we have newer information, the 3 Lilies = 50% CD reduction is only a PvP feature. I don't believe we know yet what changes they plan for the PvE system.
    We should in a couple of days though. Yoshi might tell us in the live letter on Tuesday and it should definitely be in the patch notes on Thursday.
    (6)

  8. #8
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Honestly, it just kind of feels like SE has no idea what to do with white mage so they just ripped the guts out and made it cross-class and tacked on this lily system. Esuna and protect are both now taking up one of 5 CC slots instead of being default abilities. There's a lot of lost ground for us to make up, and a drop in cooldown (which we can't even use selectively) isn't really enough to make up for the loss.

    I have to say it's a little hard to take any positives out of these changes so far. I really hope we're missing something and that when Stormblood officially arrives things straighten themselves out.
    (8)

  9. #9
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Lemuria View Post
    Esuna and protect are both now taking up one of 5 CC slots.
    Same thing happened to BRD and MCH with MP/TP restoration, though, and yet there really isn't much outcry about that. And then PLD also lost both Rampart, Conv, and Provoke, all powerful abilities, and no one bats an eye. It really does feel like people are just whining for special treatment...
    (6)

  10. #10
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    It really does feel like people are just whining for special treatment...
    Well, since you want to go there, let's go over what we actually lost to cross-role skills shall we?

    Divine Seal - 20% Buff to heals
    Shroud of Saints - 50% Enmity drop and MP regen
    Protect
    Stoneskin I/II
    Esuna

    No one bats an eye at PLD having Rampart et al in their cross-roles since they were already cross-role skills used by virtually every tank ever! Sure they're pretty darn mandatory, but at least those make sense! We didn't really have much going for us as it is, and what we have left is slowly being offered up as boons to Scholars and Astrologians. In return we get... lillies, which have zero effect other than changing cooldown timers. Um... yay, I guess. Beats a slap in the face, but we already had a ton of those so far.

    The only 'special treatment' white mage is getting is the long shaft of a Dragoon's polearm.
    (7)
    Last edited by Lemuria; 06-11-2017 at 05:56 AM.

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