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  1. #2031
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by javid View Post
    By competitive you mean attempting to achieve the max raid DPS possible? In order to give you and really the other extremely small amount of ppl in the overall community that would actually make attempts at that goal with a WHM; they would have to add another lvl of WHM utility that may be too complex/cumbersome for the nominal WHM mass.
    I don't think WHM players are as incompetent as you assume they are. I've played with amazing WHM players who just feel like the amount of GCD clipping on AST due to cards is clunky.
    (7)

  2. #2032
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Keridwyn View Post
    We can be a pure healer and still have utility. Make our ressurection more efficient. Give us an Auto-Raise buff. Let us grant buffs to stats i.e. 'Blessings'. Give us buffs to apply to our party members that debuff mobs when hit. The original FF WHM wasn't just about heals and cures, it was also about debuffing foes.
    Another exaggeration and hi-jacking of the word UTILITY- set of abilities that you have access to..........which whm has a number of UTILITIES! If instead you meant you'd like for whm to have more direct dmg mitigation utilities or increase in raid dps utilities, then you should be more specific..... But don't say WHM has no utilities.....

    Quote Originally Posted by Exiled_Tonberry View Post
    WHM has no utility. It has no support utility, no reliable mitigation, no damage increase, no AOE defense increase, no unique system that makes things generally easier to handle like EOS. They have NOTHING.
    They can heal, and they can barely do completely reliably thanks to RNG flowers.
    I like how everytime we start into this thread definitions of common words never can mean what the common defintions are........... So now the word uility doesn't mean utility unless that utility is supportive(define supportive???), unless that utility is direct dmg mitigation, unless that utility is a dps increase, unless that utility increases aoe def,

    BC here I was thinking the word utility meant- things you can utilize...but nopee, noppee, that's not what it means /sigh

    all healing = supportive, unless you have yet another funky definition to the word supportive as well.
    All direct dmg mitigation are not superior to retroactive mitigation (HEALING) UNLESS the inc dmg will kill you if you did not have the proactive mitigation up....those mech are actually far and few in between, throughout content.

    Quote Originally Posted by rainblack View Post
    WHM has no utilities.
    .....Since you guys are stuck on this extremely niche definition of "utility"... i'ma humor you.

    Whm has no utility! But why is it important that it comes from whm?? Are we trying to say if WHM in the party and WHM isn't the source of this "utility" that nobody else can provide said "utility?"

    With the exception of raid DPS utility (which I've long conceded that WHM isn't the source of) what combination of dmg reducing utility that AST/SCH can provide that will achieve anything superior IN RESULT to WHM/SCH or WHM/AST ?? SE would not design any fight in that matter!! And the only combination of utility AST/SCH could provide that WHM/co-healer could not replicate in some effective way is stacking the soils (Collective + Sacred soil). Again stacking soils would being required would be a bad design if it were REQUIRED.
    (1)
    Last edited by javid; 06-06-2017 at 06:58 AM.

  3. #2033
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mahkii View Post
    There's a difference between the balance between jobs and whether the jobs that exist are still capable of completing content. In the raid game, we have a lot of competition. While we had no problem killing a12s with WHMs early on, that does not mean that WHM was competitive.
    See this what I'm talking about. You had no problem completing the content with whm's early on. In other words you used it's advantages while learning then ditched it for the speed run meta. That is a failing of the player base not the class.

    Keep in mind I'm not advocating not tweaking or adding to the white Mage. They are not as interesting to play imo.
    (1)
    Last edited by Feidam; 06-06-2017 at 06:20 AM.

  4. #2034
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by javid View Post
    Another exaggeration and hi-jacking of the word UTILITY- set of abilities that you have access to..........which whm has a number of UTILITIES! If instead you meant you'd like for whm to have more direct dmg mitigation utilities or increase in raid dps utilities, then you should be more specific..... But don't say WHM has no utilities.....
    Let me be very very specific. I would like utility of comperable worth to those of our co-healers. I do not want hotbar decorations like Repose and Fluid Aura. One sees no use, the other saw limited use as an oGCD damage spell. I think, considerig my suggestions, you would have understood I would take ANY utility as long as it is useful at all levels of content it can access.

    Thin Air is a perfect example, more useful abilities please. Divine Benison is a compromise between Graniteskin and Stoneskin one but no replacement for Stoneskin II. It is still acceptable as a tank buster shield or weakness aid.
    (8)
    Last edited by Keridwyn; 06-06-2017 at 06:20 AM.

  5. #2035
    Player
    rainblack's Avatar
    Join Date
    Jun 2017
    Posts
    21
    Character
    Zosa Seia
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Feidam View Post
    See this what I'm talking about. You had no problem completing the content with whm's early on. In other words you used it's advantages while learning then ditched it for the speed run meta. That is a failing of the player base not the class.
    Problems are less severe earlier in the game because the game is more forgiving. Just because you can finish Sastasha with four tanks doesn't mean it's gonna hold up by postgame. WHM keeps up at early levels but then at later levels it just will not be equipped to do what's expected of it, no matter how good the player.
    (4)

  6. #2036
    Player
    rainblack's Avatar
    Join Date
    Jun 2017
    Posts
    21
    Character
    Zosa Seia
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by javid View Post
    But don't say WHM has no utilities.....
    WHM has no utilities.
    (12)

  7. #2037
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by Feidam View Post
    See this what I'm talking about. You had no problem completing the content with whm's early on. In other words you used it's advantages while learning then ditched it for the speed run meta. That is a failing of the player base not the class.
    Well think of it this way. Pretty much every wall that progression teams come across are DPS checks, not healing checks. Lets say your team happens to be stuck on one of these. Which healer would you rather have in your party. The one that can provide DPS buffs so you can finally clear that check, or the healer that's going to give you nothing more than over healing?

    The choice is obvious
    (4)

  8. #2038
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by javid View Post
    ...
    Can people just stop with the arbitrary numbers?

    I raided in savage with progression gear pre echo and all that. We were far from world first levels, but even we could see the benefits gained from bringing certain jobs over others. Some jobs just synergize better with the raid and offers more utility to help us progress through.
    And sure, we could have taken a WHM and a SMn instead. It was definitely possible to clear with them. But bringing an AST and MCH instead upped our damage so much that we were able to skip entire phases that we had trouble with. That's nothing to scoff at. That's not a "marginal increase in DPS".

    In general, while WHM is definitely going to be viable in raiding, it's going to feel more like a handicap than something to help you advance easier and more efficiently.
    (9)

  9. #2039
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by rainblack View Post
    Problems are less severe earlier in the game because the game is more forgiving. Just because you can finish Sastasha with four tanks doesn't mean it's gonna hold up by postgame. WHM keeps up at early levels but then at later levels it just will not be equipped to do what's expected of it, no matter how good the player.
    We were not speaking of sastasha but raiding.
    (0)

  10. #2040
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by javid View Post
    Another exaggeration and hi-jacking of the word UTILITY- set of abilities that you have access to..........which whm has a number of UTILITIES! If instead you meant you'd like for whm to have more direct dmg mitigation utilities or increase in raid dps utilities, then you should be more specific..... But don't say WHM has no utilities.....
    WHM has no utility. It has no support utility, no reliable mitigation, no damage increase, no AOE defense increase, no unique system that makes things generally easier to handle like EOS. They have NOTHING.
    They can heal, and they can barely do completely reliably thanks to RNG flowers.
    (12)

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