And here I believed WHM was about always having a healing based solution to any incoming damage problem, no matter how random or out of place it felt. Kind of like how PLD was about having a damage reducing defense solution to any incoming damage problem, which with magic blocking, pretty much fullfills that. WHM has very natural and soothing element types, PLD has a shield and holy spells. I dont see WHMs cursing things into darkness or PLDs getting a beheading finisher yet, so far feels like what one wants to do with them so far.
Can someone explain to me why the trend seems to be WHMs saying we hate having to use GCD skills, but our job is based on GCD skills, and we want our OGCDs more, as long as we dont have to use GCD skills our job is based on?
Honestly, I dont see a problem with Cure III, Medica I, and Medica II (initial heal only) have the same lily/confession proc rate as Cure I as long as the max amount per cast was capped beneath possible targets, i.e. one Lily per cast 20% chance per target (honestly chance would probably have to be 10% for Medicas to be below the target count threshold in full parties). And maybe up to 2-3 confession stacks on an equal number affected party members (basically you could get 1 stack on 2-3 people per cast, a chance on all 8 would be rediculously broken, in which case Plenary Indulgence's CD would have to be lengthened).
Also with all the bad press Repose gets for being kept in these toolkit updates, I get the feeling its value may be going up in the 4.X series. Why? Because DMG was removed from CCs in general and CC was made more readily available to everyone, which makes me wonder if this was a move so CC could actually be put into boss encounters, which currently is hard to do because SOOO many people blow em on CD just for the DMG. Who doesn't remember mobs/bosses that could be stunned or silenced out of me hs being CC immune by the time the mechs started casting? If you said you don't remember this, you probably have never done content without crazy phase pushing being the norm.


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..... but in honesty I knew deep down inside the game was tune, even bk in gordias, to recieve 0 dps from healers. DPS'ing healer was a "bonus" by design, instead of a requirement (like us CORE demand

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