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  1. #1631
    Player
    Caduagm's Avatar
    Join Date
    Feb 2017
    Posts
    157
    Character
    Vincent Highwindus
    World
    Cerberus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by fantasticm View Post
    Crit or not they can still deploy a shield at any time.
    Yes they can succor, but that is their identity.
    Quote Originally Posted by fantasticm View Post
    So can AST.
    Ok so we're talking about Noct AST+WHM? There's no problem there.
    Quote Originally Posted by fantasticm View Post
    They exist, and the fact that they exist does NOT diminish the problems with SCH. Why are you acting like they do?
    They DO have, but we didnt hear any complain after whm having his spot guaranteed by 3/4 of Heavensward time until SE buffed balance.
    Also just saying other classes are getting hit harder than WHM and we see few complainers about it.
    (1)

  2. #1632
    Player
    Subasu's Avatar
    Join Date
    Oct 2015
    Posts
    12
    Character
    Subasu Ethenia
    World
    Cactuar
    Main Class
    White Mage Lv 60
    This has probably been said over and over, but WHM's do not like gaining lilies from RNG. Especially RNG from spamming Cure 1 and Cure 2. This is not how you play WHM, it is in fact the very opposite of how you play WHM. And you don't spam every party member hoping to get confession stacks. Just no!

    However, an idea that makes sense has been floating around all the WHMs and the consensus seems to be in. Instead of cure 1 and cure 2 proc'ing lilies, how about using regen and Medica II. WHMs are a regen based class. This is the bread and butter skill of our class (and it would encourage new players to use this skill more), this is what we are known for and why synergy with SCH's and NASTs work. They gate our regens and the regen heals up the players. Given this, it's easier to build from this.
    (6)

  3. #1633
    Player
    Subasu's Avatar
    Join Date
    Oct 2015
    Posts
    12
    Character
    Subasu Ethenia
    World
    Cactuar
    Main Class
    White Mage Lv 60
    Now that we have regens flowing, and gaining lilies, the next problem is what the lillies do. 3 lilies give a 20% Cooldown reduction? No. That is not the WHM thing, that belongs to the Astralogian, please leave it there. Instead, think about what WHM's need, or want.


    Now that we have lilies, what to do with them? Well, using them to power our spells to do more useful stuff than power our cooldowns, how about if they enhanced the skill being used, or other skills. For example: What if using 3 lillies on benediction made Cure II an insta-free cast (kinda like firestarter proc on BLM). This is insanely useful as you can heal double tank buster leaving your co-healer able to do other things. Instead of cooldowns, which isn't very useful for a WHM at all, boost the abilities that we use off lilies. This way, using the lilies will power spells, but also hinder the MP reduction we worked so hard to achieve, and have to rebuild, so it makes gaining and using a trade-off.
    (4)

  4. #1634
    Player
    Subasu's Avatar
    Join Date
    Oct 2015
    Posts
    12
    Character
    Subasu Ethenia
    World
    Cactuar
    Main Class
    White Mage Lv 60
    What if lilies reduced the MP cost of our skills instead? 1 lily = 5% MP reduction, 2 lilies = 10% and 3 lilies = 15% (or 20% dealers choice). This makes gaining lillies desirable, because WHMs already suffer MP problems, even with Largeese, we will still be wanting for MP. With MP reduction, we won't be killing ourselves for playing our class to the fullest.

    Sorry, I could not post this all in one chunk
    (4)

  5. #1635
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Both MP reduction and Healing potency increase seem to fit much better into WHM than CD reduction and are much easier to balance.
    (4)

  6. #1636
    Player
    AsakuraVN's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Kyo Asakura
    World
    Tonberry
    Main Class
    Ninja Lv 70
    Quote Originally Posted by jovination View Post
    snip.
    Have you considered the fact that you can spend your GCD on another dps skill along with regen instead of casting cure alone? Something like Holy so the mobs get stunned & mitigate their potential dmg? You said it yourself that WHM never had mp issues, & now they get an even better skill to sustain mp, then why do you have to care about mp efficiency? You also said WHM is best in burst healing, then why do you have to spam Cure instead of just dps & then burst heal only when needed?

    I mean, it's your personal playstyle so you can play however you want, but the moment you post on a public forum saying "So Cure overall can be considered a more efficient spell.", you're challenging a large portion of other WHM's playstyle, implying that yours is better. If you're that confident in your personal skill, feel free to write a detailed guide & math to prove the mass they're wrong. I'm sure people would gladly read all of that.
    (3)

  7. #1637
    Player
    Caduagm's Avatar
    Join Date
    Feb 2017
    Posts
    157
    Character
    Vincent Highwindus
    World
    Cerberus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Keridwyn View Post
    Stone 4 is nice but again, damage is not utility.
    Quote Originally Posted by Keridwyn
    I said it wasn't the utility you think it is, it's not. Nobody is going to think WHM's dps is better than AST's party buffs and SCH's party buffs.
    I am sorry, or are you just contradicting what you said?
    Quote Originally Posted by Keridwyn
    We CANNOT spread our RNG shield even if we wanted to. Your RNG shield sticks around for a minimum 30secs at 20%...
    You said right, Bole is 16% to drop each 30 secs.
    Quote Originally Posted by Keridwyn View Post
    Wrong. We could possibly grant Reflect, Haste, or even Auto-Raise as buffs of some kind
    Sure thing, but hm, Haste... you just said damage isn't utility.
    Quote Originally Posted by Keridwyn
    Look, I know you want WHM deleted and our abilities split between SCH and AST but there's still life in this corpse and you don't get to loot it just yet.
    Never said that. Also I would main it if SE changed AST. But its Whm, healing is its core, it won't change so much.
    (3)

  8. #1638
    Player
    Caduagm's Avatar
    Join Date
    Feb 2017
    Posts
    157
    Character
    Vincent Highwindus
    World
    Cerberus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    Synastry lost it's 20%, but the effect of it remains the same. It heals you twice, or two people at once, which is a boost in itself.
    Erm, no? It heal the selected target by 40% more if it is a single target heal.
    (0)

  9. #1639
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Caduagm View Post
    They DO have, but we didnt hear any complain after whm having his spot guaranteed by 3/4 of Heavensward time until SE buffed balance.
    Also just saying other classes are getting hit harder than WHM and we see few complainers about it.
    No other classes are getting core job mechanics that actively go against efficient play. No other classes have 2/3 of the active skills of their contemporaries. No other classes are being outmatched in literally everything they do by their contemporaries, with change to spare.

    It's not like SE didn't hear our worries from before. Yoshi made a big deal of it when discussing Monk: he said something along the lines of "So, turns out people like having synergy and utility in classes" and addressed that in Paladin and Monk, two of the big three. Us WHMs were sitting, waiting patiently for him to get round to announcing we got something else and instead got told "No, no utility for YOU, you're a healer. Now excuse us while we go and give AST more cards and buffs and give SCH a crit up skill."

    Quote Originally Posted by Caduagm View Post
    I am sorry, or are you just contradicting what you said?
    Raw, personal damage and raid damage are not the same. You're just being awkward now.

    Quote Originally Posted by Caduagm View Post
    Erm, no? It heal the selected target by 40% more if it is a single target heal
    That's still a 40% buff.
    (8)
    Last edited by Metsonm; 06-04-2017 at 12:34 PM.

  10. #1640
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by jovination View Post

    Now to talk about the changes, the Lilies reward you for using Cure / Cure II, so you heal normally, they proc. And can be saved for dangerous moments and help WHM do what it does best, burst healing.
    First of all, spamming Cure/II isn't healing normally as a WHM. They have many tools to reduce the amount of Cures you need to cast actually.

    Second, what good does holding on to lilies for "dangerous moments" do? Lilies doesn't increase your healing potency. It doesn't increase your cast time or anything that benefits your healing directly at all. It reduces your REcast time. That is all. Helps WHM does what it does best? Not even close.
    (9)

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