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  1. #1591
    Player
    Caduagm's Avatar
    Join Date
    Feb 2017
    Posts
    157
    Character
    Vincent Highwindus
    World
    Cerberus
    Main Class
    Astrologian Lv 90
    Whm got buffs for their Dps. Scholar and ast lost aero. Ast lost combust. Scholar have Bane nerfed. Scholar lost bio. Scholar lost miasma 2. AST lost disable. Scholar lost virus. Fairy's embrace nerfed. Just starting to think that most of these "whm" complainers are the ones who stay 90% of the time "healing" and want a utility just to not say they're useless. Just stop saying whm is broke while you didn't see the buffs that it got. Atm whm has to do 600 more dps to compensate 50% (being optimist) of time by ast's aoe balance. Whm will have insane dps compared to the other 2 healers; they didn't lose their dots, they got assize buffed, they got stone 4 (260 potency), lucid dream which is 21 secs (Don't know why you're complaining about losing saints since lucid dream is better) and plus more healing. Also, at least whm job gauge has an utility. AST just got a gauge to show the cards(???). Just please, stop being selfish saying your class is broken and look to the other ones too.
    (2)

  2. #1592
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by IhzaMhaskova View Post
    I agree so much with you.

    On WHM alone we would have to use ALL five slots getting back abilities that have been taken from us!

    Our option is either to lose an ability for Swiftcast (we\\\\'d be stupid not to) or just not get Swiftcast to keep what we had in 2.X!
    I would also like to echo this. Instead of creating new content, we're being given the same content rehashed in a worse form.
    (6)

  3. #1593
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by zeopower6 View Post
    It's just one of many things that needs to be changed, really. It's no single issue with these additions, it's nearly everything.
    This. Making lilies proc off of abilities outside of Cure/II is a step in the right direction, it's not solving the actual issue. That all of WHMs new spells are just more of what it normally did already without the need of an RNG locked mechanic.
    (1)

  4. #1594
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    We were given two bad mechanics, it's pretty remarkable!
    (5)

  5. #1595
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Goodness! 12 pages while I was asleep.

    I only wanted to chime in again because I added BlueMageQuina's analysis of healing skills and Vexander's suggestions since it had quite a few likes when I got to see it. That made me feel kinda bad toward some other people in this thread who may have also had some high likes on their suggestions that maybe I saw really early. So I would like to ask you guys to help me out and point out some suggestions that people seem to like and I'll fish them out and add them to the front post. I have a post in slot 3 as well that I can delete and use to add more stuff in as well.

    Thanks in advance for the help. m(_ _)m
    (0)

  6. #1596
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Caduagm View Post
    Scholar and ast lost aero.
    So did WHM, it rolls into Aero II now.

    Quote Originally Posted by Caduagm View Post
    Ast lost combust. Scholar have Bane nerfed. Scholar lost bio. Scholar lost miasma 2. AST lost disable. Scholar lost virus.
    WHM lost Divine Seal, Stoneskin I & II, also Stone 1, 2, and 3 since they all roll into Stone 4 (although to be fair there's no real reason to use a lower version), and we already mentioned losing Aero.

    On top of that we donated Cleric Stance and Protect to the Role skills along with half of Lucid Dreaming (AST donated the other half).

    Quote Originally Posted by Caduagm View Post
    Just starting to think that most of these "whm" complainers are the ones who stay 90% of the time "healing" and want a utility just to not say they're useless.
    Actually the current system benefits the overhealers and those who suboptimally spam Cure and Cure II. We would like that changed. We also would like a utility because we quite literally have fewer abilities than either AST or SCH, ten fewer actually if you account for cards and fairy skills. We would like to stand around less and contribute more in ways other than dps.

    Quote Originally Posted by Caduagm View Post
    Just stop saying whm is broke while you didn't see the buffs that it got. Atm whm has to do 600 more dps to compensate 50% (being optimist) of time by ast's aoe balance.
    We saw the buffs, we also saw AST's buffs. Like the buff to AST's sects that lets it completely outheal our 'pure healer' selves. DPS isn't the raid utility you think it is.

    Quote Originally Posted by Caduagm View Post
    WHM will have insane dps compared to the other 2 healers; they didn't lose their dots, they got assize buffed, they got stone 4 (260 potency), lucid dream which is 21 secs (Don't know why you're complaining about losing saints since lucid dream is better) and plus more healing.
    We already covered we lost Aero, we have Aero 2 & 3 and I didn't see their potency going up. Stone 4 is nice but again, damage is not utility. We complain about losing SoS because it costs us one of five role abilities to buy it back. As it stands we have to drop Cleric Stance to take Swiftcast so to get any more of the Role abilities we give up either Protect, Esuna, Lucid Dream, or Largess. All of those abilities were base parts of our kit at one time. AST went half and half with us on Lucid Dreaming so they only have to spend one Role ability to get back what they gave up to it. Same with SCH and E4E.

    Quote Originally Posted by Caduagm View Post
    Also, at least whm job gauge has an utility. AST just got a gauge to show the cards(???)Just please, stop being selfish saying your class is broken and look to the other ones too.
    Your gauge at least fits your class and helps it do what it's supposed to do better. Our gauge actively encourages a poor playstyle that overheals and drains our mana hard. It gives us a buff that AST uses as Royal Road fodder in such a low quantity that we are not going to notice it. We would almost get more use from the AST gauge than our own.

    In short, SCH I feel pain for your loss of dots and the nerf to your AoE. AST...you don't need my help. You are better in every way but dps.


    Sorry it took so long, I am on mobile.
    (14)
    Last edited by Keridwyn; 06-04-2017 at 10:47 AM. Reason: Long post is long.

  7. #1597
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Caduagm View Post
    Whm got buffs for their Dps. Scholar and ast lost aero. Ast lost combust. Scholar have Bane nerfed. Scholar lost bio. Scholar lost miasma 2. AST lost disable. Scholar lost virus. Fairy's embrace nerfed. Just starting to think that most of these "whm" complainers are the ones who stay 90% of the time "healing" and want a utility just to not say they're useless. Just stop saying whm is broke while you didn't see the buffs that it got. Atm whm has to do 600 more dps to compensate 50% (being optimist) of time by ast's aoe balance. (snipped the rest)
    I am totally willing to trade what we got for what you got.
    (12)

  8. 06-04-2017 10:26 AM

  9. #1598
    Player
    Shlinkx's Avatar
    Join Date
    Sep 2016
    Posts
    29
    Character
    Link Farore
    World
    Ragnarok
    Main Class
    Black Mage Lv 90
    I feel like if lilies would be more useful if you can get them from all whm healing skills, and instead of reducing cooldowns. It should increase whm mind by a different amount depending on how many lilies you have.
    By increasing mind, you are increasing whm healing and dps. Also there should be a way to give up all of the lilies to one party member and it will increase their damage dealt, crit, or any stat that would be helpful for increasing damage. Or even a way to reduce boss physical or magic resistance. There should be a cooldown for maybe 2 minutes for the next time you give up all of your lilies.
    (0)

  10. #1599
    Player
    Rydia_Amari's Avatar
    Join Date
    Jan 2016
    Posts
    1
    Character
    Rydia Amari
    World
    Diabolos
    Main Class
    Botanist Lv 60
    Thanks for taking the time to consider our feedback.

    First, Cure and Cure II are the two weakest heals in the whm kit, and every whm should be looking to limit these casts. Encouraging more casts of these simply encourages suboptimal gameplay. Additionally, in a raid setting, as you become more knowledgeable in a fight you naturally cast fewer cures. This makes the Lily mechanic get worse the better you are with a fight.

    The second issue is what you can use the procs on. I consider RNG-dependent cooldown reduction to be relatively useless in end-game raiding, particularly with defensive cooldowns and heals. I usually map out when I will use my assize or asylum to get the best uptime while also using them when the extra healing or damage is most important. Reducing the cooldown by random amounts doesn't help since you can't plan for it. The fact that you can't hold onto Lilies to use on a particular skill also hinders the ability to use this effectively.

    I would love to see Lilies proc off at least all GCD heals, but preferably all GCD spells, healing or damage. This would mean that as long as you're efficient with your casts per minute, you'll naturally be generating Lilies. Having them also proc off damaging spells would mean you aren't punished for not overhealing.

    Additionally, Lilies should not be automatically consumed whenever you use the relevant skill. Instead, there should be a skill that makes your next spell use your Lilies. I also would like Lilies to boost the potency of your next GCD spell instead of oGCD cooldown reduction. This way, you can plan to hold 3 Lilies for an extra-powerful Medica II at a specified time in a fight, or even expend them to power up your Stone IV if you know extra healing isn't necessary

    This gives much more agency to the player to use this mechanic in the way they determine to be optimal, instead of having the mechanic essentially be a passive ability that the player has little control over.
    (10)

  11. #1600
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    What's really sad is is that the Lily system would actually be useful even in its current state in PvP. But given the changes to PvP come Stormblood, its unlikely that it will even exist while PvPing.

    sadtrombone.mp3
    (0)

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