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  1. #1221
    Player
    Epo's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    61
    Character
    Aura Ayase
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Belhi View Post
    Then take me at my word. What he is saying is true and frankly your math doesn't even come close to adding up. WHM dps doesn't even come close to competing with the damage benefits of Balance evne now and our dps isn't going to be that much higher than theirs in SB particularly when you factor in their new skills. Further, without good RNG WHM healing isn't even that far beyond ASTs and is generally less easy to use. Earthly Star can heal for twice what Assize does the moment it is cast and will heal for 3 times Assize's heal if it has been cast for ten seconds.
    Thank you. I will take your word for it. Although, I do still believe my math is not too far from adding up. (Even if my maths are bad) Because WHM already, in current content, out dpses the other healers, yes? But they run out of mana. So if they already can do it, and now we don't run out of mana nearly as fast....I'm having trouble seeing how we don't excel in that department by loads =/
    (1)

  2. #1222
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    I am annoyed by the job trailer for Whm. We had to wait so many days for an embargo. We can't change retainers jobs because SB is co close, so the players who have retainers have to force themselves to play White Mage if they want to level said Whm retainers. I don't understand why Blm and other Jobs were focused so much by yoshida. When the job preview for a healer in general is lackluster. All I see in my job preview is a stone 4, cure, a aero, and a pull that isnt even unique to my fucking job. Thanks for putting NO EFFORT INTO our job preview that players need clarrifcation on. Took you a whole 10 minutes to make that whm portion of the video, maybe the lily system took 10 minutes as well. I really hope your statistics don't say well all these whm are 70 because they like it when in reality we are forced to level for retainers.
    (9)
    Last edited by Jxnibbles; 06-02-2017 at 07:29 PM.

  3. #1223
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Epo View Post
    Thank you. I will take your word for it. Although, I do still believe my math is not too far from adding up. (Even if my maths are bad) Because WHM already, in current content, out dpses the other healers, yes? But they run out of mana. So if they already can do it, and now we don't run out of mana nearly as fast....I'm having trouble seeing how we don't excel in that department by loads =/
    You're not necessarily wrong. The new changes adress WHM's current issue with MP sustainance. Actually, the change made to Assize is a very good decision and one I had previously said would help alleviate WHM's MP problems: Longer Shroud of Saints and Assize on a 1 m cd definitely make WHM's MP regen more or less on par with SCH's during HW. Thin Air will very likely help push this forward, as pairing it with the new Cleric Stance and Presence of Mind -if a WHM is feeling ballsy during progression (about not needing Thin Air for emergency chain raising or etc) will provide a very powerful window of burst damage that will cause zero strain on WHM's MP.

    However, the points the rest of the posters here are trying to make is that, regardless of the difference of personal DPS White Mage can put out over SCH and AST's, this contribution still cannot outweight what Balance and Strategem do for the other 7 party members. AST's guaranteed +10% damage on everyone on pull for 40 seconds is an incredibly massive DPS increase, specially given how most jobs in the game now have ways of buffing other party member's damage for short bursts of time- the only ones unable to do this being SAM, PLD, DRK and WHM. The power of an Expanded Balance during the opening phase of a fight quite easily blows WHM's personal DPS contribution out of the water. Add to this that AST has a pretty good chance to keep on pumping expanded Balances throughout the fight and yep, it can't even be debated.

    What most people are angry about isn't that WHM is unable to clear and bring good personal DPS, it's that AST can bring just as much healing as WHM (at least as much as is necessary) while also providing an astonishing amount of raid DPS increments for absolutely no sacrifice. It's an imbalance in risk-reward that needs to be adressed, in my opinion by giving WHM slightly higher personal potency increases and adjusting the negligible Lilly Mechanic, and tunning AST's healing potential down by a whole freaking lot to make it a high-risk/high-reward job that might make progression raid groups (and PF farms :P) think twice if they want the safety net of WHM or AST's enhanced utility but lower healing capability.
    (2)

  4. #1224
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    I remember vidily when the Data center moved within 24hrs a Community Rep made a post addressing it, boy do I wonder if the reps would ease our worry. Where could they be.
    (7)

  5. #1225
    Player
    BroodingFicus's Avatar
    Join Date
    Dec 2013
    Posts
    334
    Character
    Selahdis Gharl
    World
    Balmung
    Main Class
    White Mage Lv 80
    Every time I try to write out anything about these changes, I get so angry that I actually lose all excitement for the launch. The long and short of it is, I feel like Charlie Brown.

    All the happy kids (other classes): I got five pieces of candy! I got a chocolate bar! I got a quarter!

    Charlie Brown (WHM):....I got a rock.
    (11)

  6. #1226
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Whether the numbers are rebalanced heavily to make the lilies and confessions less of a disaster or not still doesn't change the core problem for me as a filthy casual, that the job will feel almost exactly the same at 70 (only with fewer buttons). In HW, I was excited to level up because things like Assize and Tetragrammaton made a measurable, exciting difference to how I played. I feel annoyed when I'm synced and lose access to certain spells because they affect how I approach fights.

    Thin Air will be good for faceroll content and hard fights alike, but everything else is just tweaking stuff we already had in various controversial, randomly-triggered ways. It's so dull, and even the lower levels are more dull than before thanks to having so much stripped out.

    The frustrating thing about Rescue being the main showcase for the new abillities is that it will be difficult to justify taking such a situational ability over critical core abilities we need to claw back from cross-class.

    I hope the JP forum staff will reply to the JP healer concerns soon.
    (7)

  7. #1227
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Epo View Post
    WHM cannot maintain high single target dps and heal indefinitely? Why not? Mana? It seems like mana won't be much of an issue in this patch.
    Yes, MP, exactly. The key word is indefinitely. Longer? Sure. But unless we somehow gain access to Umbral Ice buffs (I wish) it's still a limited resource.

    As Skyrior said before, and Fernosaur has pointed out again, WHM's very slight lead in personal DPS over the other two healers is nowhere near enough for them to pull ahead in the 'who adds the most to raid wide DPS' department. The only area in which WHM DPS really shines is in 4-man dungeons, since you don't really need to worry about composition. Speed is generally preferred, and even with the horrible changes, WHM still edges out AST with AoE DPS balls-to-the-walls nuking, and their single target is still great for bosses.

    At least we still have that... FOR NOW. inb4 Gravity gets buffed to 2.0 Holy only without the stun.
    (2)

  8. #1228
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BroodingFicus View Post
    Every time I try to write out anything about these changes, I get so angry that I actually lose all excitement for the launch. The long and short of it is, I feel like Charlie Brown.
    I hear you. I've been feeling that way ever since they mentioned job rebalances and there wouldn't be a new healing job and it sucked. Knowing the changes are out, I feel relieved a bit. Angry? Yes. But relieved. I know I won't be maining WHM in the expansion, and I'm the kind of person who levels every job out there, so I'll try something different until WHM gets its fixes. I suggest trying the same. Do something new and let the low healer and WHM numbers show SE that something is very wrong with their decisions.
    (2)

  9. #1229
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    I was just in a Dun Scaith run that was going as well as you would expect a Dun Scaith run to go. Meaning: terrible. A healer and two DPS from another alliance ended up bailing, and while waiting, this exchange happened.



    I am not shitting you right now.

    The remaining healer in that alliance was a SCH, and the new healer that arrived was another SCH. I needn't tell you that out of all healer combinations, double SCH is possibly the worst one due to the barriers overwriting each other and other issues. Of course, this isn't a big deal for casual content, so wtv.

    The point is...

    SB hasn't even hit and WHM is already considered incapable of doing Duty Finder content by people who think they understand the game's meta :')
    (13)

  10. #1230
    Player
    dlgc's Avatar
    Join Date
    May 2016
    Posts
    73
    Character
    Keiner Aeolux
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Azper View Post
    Oh boy...
    Good lord, so one can learn everything about a job just by reading tooltips and buying what others(who are they and how much time they spent "playing" the new whm?) say like a sheep?

    I guess unfortunate players like me, who spent months on one job , honing their skills by playing have been doing it all wrong...

    Cheers,
    D.
    (3)

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