Imagine if we had 3 new skills. Can you imagine 3 new skills for us? There's so much they could give us!
Imagine if we had 3 new skills. Can you imagine 3 new skills for us? There's so much they could give us!
Let's stop wasting our virtual breath. The question is: level it and complain at 70, or just boycott the class and make them wonder why people aren't playing it. I admit, I'm having trouble deciding which myself. I have a feeling the latter might be more effective but... *shrug*
Any way we could also consolidate the incoming SCH post and renaming the thread to add SCH to title?
See the thing I keep thinking about is what the encounters will be... dungeons primal raids. Will we step in them and suddenly realize how crucial pure healing is going to be? We know the current content only. No patch notes or demo is showing us what we are in store for. Yes old content will feel off with these changes but they couldn't just change that all too only what we have moving forward.
Well if we are expected to spend time casting Cure1 and Cure2 non stop to even use most of the 61-70 skills...half the party prob be dead..lol
Alright, time to hunker down and wait for 4.3 or so! If HW was any guide, SE will see not enough people playing WHM (and possibly SCH) so they will give crazy buffs to put a band-aid on the situation until 5.0 happens! I can just imagine it...
SE: We're going to introduce two new jobs in 5.0: a tank and a DPS!
Players: Wha... what about healers?!
SE: We need to take time to re-balance the healer classes so we won't be adding another until 6.0. Please understand.
Players: (collective groans)
Just a little surprised when I saw the final skill list just released. They said in the recent E3 that they have made many changes since April.....there is barely any changes from the original. Trying to get confession stacks to even use lvl 70 skill is gonna be so painful.
Update - Just noticed Divine Benison cooldown turned to 30 sec, which honestly is a pretty decent bonus for an instant shield.
Last edited by Aphro; 06-16-2017 at 04:38 PM. Reason: Update
This still feels like a straight up nerf. Divine Benison is just an un-traited, single target, instant cast, StoneSkin ability with a 30 second cool down. White Mage doesn't get any damage mitigation until Lv.66 which just seems ridiculous if we're going to be honest. This is worsened by the fact that SCH & AST also have access to instant cast shields, that unlike Divine Benison also recover health, that can be spammed because they have virtually no cooldown and are obtained at Lvs 35-50. Not to mention they both also get access to AoE shield abilities which also recover health that are still obtained before WHM can even gain access to their crappy, nerfed, renamed Stoneskin.
I don't even play White Mage, ( I main AST ) but I was really hoping to see WHM get some real love this swing around. It's getting old only seeing AST/SCH and that doesn't look like it's going to change in 4.0.
Last edited by Kyeria; 06-16-2017 at 05:51 PM. Reason: Typos
SCH is hurting too, at this point.
Not much more to talk about with 25 minutes to early access. I'm still bullish on WHM due to dps, mp, ogcd, and the drastic changes to everyones combat skills. Time to see how it feels, and get some parse data.
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