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  1. #2861
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ryahask View Post
    I'd love you to explain this because I must be missing something. Aetherflow return is being lowered, but they have the potential for higher use of Aetherflow and they're receiving a new MP management tool. I do agree though, it's odd that out of the 3 the only Healer getting clearly bumped up is AST.
    All healers have access to Lucid Dreaming, so we can forget about that for now. On top of that WHM/SCH have a 10% MP recovery every 60 seconds, with both having a way to decrease the recast time (Assize/Aetherflow), and AST can extend the duration of LD to make up for that. Each job has one more MP regen ability in the form of Thin Air, The Ewer and Energy Drain. All but WHMs are situational, and WHMs one also happens to be the strongest if you utilise it correctly, with SCHs being the weakest.

    As I'm highlighting a potential SCH weakness, I'm going to compare it to N.AST.
    • Adloquium - 1061 / Aspected Benefic - 707
    Technically our AoE heal is also a lot more expensive if we're using Emergency Tactics as you have to compare Succor MP costs to Helios, which is 1326/1061.

    Arguably the most used tool for the shielders, you can see that Adlo has a much higher cost. Which considering it's weaker and has a cast time makes no sense.
    (0)

  2. #2862
    Player
    Ryahask's Avatar
    Join Date
    Jul 2015
    Posts
    25
    Character
    Ryahask Lenaro
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SuzakuCMX View Post
    -
    There's no reason to become antagonistic. Yes, losing AoE on SCH sucks and hopefully it won't hit them too hard, but AoE isn't essential. It does suck for playability though, as a large part of the fun with SCH was seeing what kinds of crazy numbers you could do in casual content, which - let's be realistic, is about 90% of the game sadly.

    SCH actually doesn't have the best single target healing output, AST does. Lack of oGCDs hurts, which they're getting.

    Lastly, WHM doesn't need more MP management. I won't turn my nose up at, it's something extra to use, but a WHM properly managing their current tools can stay net neutral in MP. I would suggest that the new damage utility SCH is receiving ensures they remain in the spotlight. As it stands now data mining is suggesting 15% crit for 15s, which is quite considerable if accurate. We'll need to wait and see, but I wouldn't debate the balance of anything currently because we won't know until we have final numbers.

    It seems we're debating two different issues, I can understand SCH being peeved about what they're losing - hell, I can understand every Job being upset about certain losses. What's got me upset with WHM is just that I don't feel anything new or exciting is being brought to the table. I really like the new SCH abilities that have been announced, but I don't main it so maybe it just seems better from the outside looking in. I'll argue about balance until I'm blue in the face once I can do so with accurate information.

    Quote Originally Posted by Kabzy View Post
    -
    I can see where you're coming from with that. It's hard to say as it stands because Aetherflow is getting a passive which has the potential to lower the cooldown I believe (Unless I misunderstood that ability and it gives extra stacks, not sure) and it would certainly be a weird turn around if SCH was suddenly plagued by MP management.
    (4)
    Last edited by Ryahask; 06-16-2017 at 03:20 AM.

  3. #2863
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    I'd also like to add that WHM in 3.x is only neutral on mana if you're a Sylphie. If you actually contribute to DPS, you'll have a much harder time managing MP. This was the reason SCH was so valuable, alongside the Faerie, in off-healing. Their playstyle required them to use DoTs more than nukes, and as those are more MP efficient and AF was better, they had a much easier time with sustained damage. Regardless of having the lowest DPS output of the three healers.

    With their DPS rotation now also being similar to the other two, add DoT's and spam a nuke for days, that's going to be another increase in MP usage that SCHs previously didn't need to deal with. So it's a valid speculation that a WHM issue has been addressed alongside a SCH strength getting nerfed.

    And in theory SCH in 3.x did have the best single target healing, it's just that we didn't need to use it or waste our resources on it. Physick combined with Embrace and potentially three Lustrates per Aetherflow was not something that AST or WHM could match.
    (6)

  4. #2864
    Player
    MyowzayaTrousas's Avatar
    Join Date
    Jun 2017
    Location
    New Gridania
    Posts
    9
    Character
    M'yowzaya Trousas
    World
    Diabolos
    Main Class
    Conjurer Lv 56
    It boggles my mind that there's over 200 pages of feedback on a single job's status in an expansion that nobody has even played yet. WHM is fine.
    (3)

  5. #2865
    Player
    Ryahask's Avatar
    Join Date
    Jul 2015
    Posts
    25
    Character
    Ryahask Lenaro
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kabzy View Post
    -
    WHM can maintain a steady DPS rotation without running dry on MP. You are correct that WHM has by far the least wiggle room, and so for that extra MP management is nice.

    I have to admit you raised a really interesting point in that SCH MP costs may rise due to more frequent nuke spam and while we'll have to wait to see how it turns out, I would agree that it's a valid concern.

    SCH doesn't have the highest single target healing, it's a common misconception. Even using Aetherflow, AST has higher. What SCH does have is the highest sustainable single target, as AST will blow their MP in about 2 minutes if attempting to keep it up (Though that's obviously unnecessary).


    As an aside, I can't believe they've yet to fix this annoying character limit.
    (1)

  6. #2866
    Player
    CaptnYesterday's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    50
    Character
    Bruce Gender
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ryahask View Post
    ...Lastly, WHM doesn't need more MP management. I won't turn my nose up at, it's something extra to use, but a WHM properly managing their current tools can stay net neutral in MP. I would suggest that the new damage utility SCH is receiving ensures they remain in the spotlight. As it stands now data mining is suggesting 15% crit for 15s, which is quite considerable if accurate. We'll need to wait and see, but I wouldn't debate the balance of anything currently because we won't know until we have final numbers...
    Yep. Only needed extra mana on hardcore dPSing big endgame pulls. Even then, I'd swap back to heal before OOM. More mana in SB was not asked. Free cure, Assize, SoS... I mean c'mon. I ALWAYS had extra mana to play with. Maybe they are doing this for the nubbins that think "Cure 2?! Wow, I'll never use Cure ever again!" I remember those folks in 2.0 days
    That or they are artificially increasing mana usage to MAKE a need for it? Hope not.
    (1)

  7. #2867
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by MyowzayaTrousas View Post
    It boggles my mind that there's over 200 pages of feedback on a single job's status in an expansion that nobody has even played yet. WHM is fine.
    How do you know if it's fine if you haven't played it either?

    Just because you don't know how to make educated guesses about how things will play out doesn't mean others are as clueless.
    (10)

  8. #2868
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    775
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    So I poked around and... sure the buffs to stuff is nice, but did anyone else notice the change Secret of the Lily 2?

    20% chance when you crit with Cure or Cure II to reduce the cooldown of Assize or Asylum by 5 seconds.

    It's RNG behind RNG behind RNG. I almost feel like that's a troll trait or something.
    (8)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  9. #2869
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    White mages have 3 less abilities than the other healers. Still don't understand why.
    (7)

  10. #2870
    Player
    xNewbx's Avatar
    Join Date
    Mar 2017
    Posts
    106
    Character
    Rin Tin
    World
    Sargatanas
    Main Class
    Archer Lv 80
    The only thing the upset WHM's will take at this point is a 20% damage increase AoE balance to all party members for 30 seconds on a minute cooldown.
    Then maybe... just maybe, perhaps they will consider everything to be fair.
    (3)

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