Wait, they consolidated Aero and Aero II even though they stack? I hope they increased the potency of Aero II to compensate, then.
Wait, they consolidated Aero and Aero II even though they stack? I hope they increased the potency of Aero II to compensate, then.
Aero II is instant by the looks of it. I think that's enough to compensate. Aero was only good when you had to move or weave Fluid Aura/Assize.
Ah, don't worry about it.
Didn't catch that -- but if so, yeah, that should be enough to make up for it. Sort of makes me wonder if they'll throw Heavy onto the rest of the Stone line, too, since we'd lose it off of Stone, not that I think most people would particularly mind.
Here is a quick picture I took that shows everything on the White Mage hotbar during the stream as well as every healer role skill. It should hopefully help to see what is available to White Mage.
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Thanks for the translations!! I was thinking Lucid Dream might be an MP regen, but seeing how caster DPS also have it on their role skills, I'm pretty sure it's a Sleep spell.It says the cross role abilities are:
Cleric (now a DPS buff)
Break (which looks almost exactly like MCH's Suppressive Fire; we're getting a Stun?)
Protect
Esuna
Lucid Dream (someone guessed Sleep but it looks disturbingly like a re-coloured Shroud of Saints Icon?)
Swiftcast
Eye for an Eye
Affection (?) (I'm assuming this is some form of cross role Divine Seal)
Surecast
Rescue (the GET OVER HERE move)
Edit: HUH.... they still have Repose, though. Hmmmm, intriguing. Shroud of Saints doesn't seem to be there either, so perhaps they're flat out removing MP regens out of job based abilities for all three healers? Man... if Aetherflow stops giving MP back it's gonna suck! Lmfao.
Also couldn't help but notice that Cure III seems to be gated behind the flower UI thing now, as it's greyed out in the hotbar.
That doesn't sound thrilling... >.>
Last edited by Fernosaur; 05-23-2017 at 08:30 AM.
This is all pure conjecture, but this is what I take from it.
The two abilities at the end of Hotbar 2 look to me like Cure IV and some sort of Tetra-related ability. They don't appear to have MP cost and are greyed out, which makes me think they're related to the "lilies" on the gauge that are supposedly required for certain spells.
And if you look at the ability next to Asylum, it looks quite similar to Divine Seal's icon. Might be a new buff to make up for the fact DS is now cross-role?
Last edited by Lunaxia; 05-23-2017 at 08:58 AM.
Reddit isn't always the best source of information, but somebody supposedly translated all the tooltips they showed, and "Lucid Dream" was identical to Shroud of Saints: Half enmity and 80 potency MP regen.
This sort of works as a Quelling Strikes for the casters with an added benefit for SMN, and will directly replace Luminiferous Aether and stay the same for WHM. But what confuses me is that SCH has access to this and that would literally give them unlimited MP regen. Unless they nerf Aetherflow, but then that might work quite negatively on SMN. This'll be interesting for sure!
So we keep repose but not stoneskin and our main mana regen ability has been removed (possibly cross classed). Im only seeing four new abilities which makes me wonder if thats all we get this time around or if theres some new passive we get thats not on display?
The icons on the top bar are pvp skills the pink one is mana draw and the blue one is a blm skill called night wing.My guess is they've taken Stoneskin and given us Shell, possibly the pink icon on the top bar. It makes sense, considering it's white magic, plus they'd be giving WHM the ability no other healer has (yet): a shield against pure magic damage. The blue icon two spaces to the left of it looks related to Esuna; could be an AOE version?
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