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  1. #1
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    I'm recalling a certain situation.

    Oh yes. 3.0 astrologian. In before that repeats, but for white mage. Then again, I'm still rolling with Yoshida's "please trust me" on white mage for Stormblood.
    (6)

  2. #2
    Player
    Yallaid's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Yal Aid
    World
    Excalibur
    Main Class
    Archer Lv 70
    Quote Originally Posted by JunseiKei View Post
    I'm recalling a certain situation.

    Oh yes. 3.0 astrologian. In before that repeats, but for white mage. Then again, I'm still rolling with Yoshida's "please trust me" on white mage for Stormblood.
    i really think just doing something about the Cure I/II proc limitation would be enough. I'll leave the raid meta balancing to others to let them figure out the perfect potency values for everyone, but the reliance on hard casted Cure I and Cure II's is so bizarre that it's going to drive people away from the job quick.
    (3)

  3. #3
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Yallaid View Post
    i really think just doing something about the Cure I/II proc limitation would be enough. I'll leave the raid meta balancing to others to let them figure out the perfect potency values for everyone, but the reliance on hard casted Cure I and Cure II's is so bizarre that it's going to drive people away from the job quick.
    It depends on what the fights themselves will bring to the table and how able, or the more likely scenario, how willing, players will be to adapting.

    Quote Originally Posted by Addicted View Post
    Yoshida had the same spiel with WAR back in 2.0 and it wasn't long before they were forced to change it since they were in fact completely detached from the reality of the situation.
    Dunno what was said then. Didn't care about meta or any of that back then. Too many people were still absolutely terrible at the game. The only thing I can recall back then was Yoshida saying players are playing warrior incorrectly and the sentiment sort of being echoed at the start of 3.0 when people were complaining the stuff was too hard and what they got back was "get good."

    I'm just waiting and seeing before jumping on any bandwagons.
    (2)
    Last edited by JunseiKei; 06-01-2017 at 03:55 AM.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  4. #4
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Yallaid View Post
    i really think just doing something about the Cure I/II proc limitation would be enough. I'll leave the raid meta balancing to others to let them figure out the perfect potency values for everyone, but the reliance on hard casted Cure I and Cure II's is so bizarre that it's going to drive people away from the job quick.
    I think this was SE's very half-assed attempt at solving the damage-dealing expectations in regards to WHM. The only way to do that was to move away from WHM's emphasis on HoT spells, because by their very nature, those leave you free to do other stuff - namely deal damage.

    By linking a lot of our new toys to spamming non-HoT spells, they'll take away a lot of the perceived 'idle time' that WHMs previously had to contribute some DPS to the party. Which, honestly, is likely to cost us damage in the long run. I haven't worked out the numbers, but I'd be surprised if the RNG-fueled Lily / Confession system paired with Assize spam actually improved our damage over continuing to ignore Cure / Cure II in favour of Regen, and spamming Stone IV the rest of the time. That said, it'll still be close enough for people to not bitch about people who stupidly maintain that healers should never cast a non-healing spell ever.

    I also agree with your sentiments, by the way - this is likely to drive people away from the job. I long ago decided to hold off on purchasing Stormblood until I saw the combat changes go live, and played around with them a bit. It's already looking like I'll need to find a different main, and considering WHM is my favourite job to play right now, it's quite likely that Stormblood will usher in a less-fun gameplay experience for me. Whether or not I can live with the changes or find a new entertaining job to play post-4.0 will go a long way toward determining if I continue to play FFXIV.

    What a shame.
    (6)

  5. #5
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,638
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vhailor View Post
    By linking a lot of our new toys to spamming non-HoT spells, they'll take away a lot of the perceived 'idle time' that WHMs previously had to contribute some DPS to the party.
    Doesn't make sense.
    If no healing is required, why would people spam cure for them lilies? They'll throw stones just as before.
    If healing is required, you heal with the appropriate tools, same as before.

    3 lilies is 20% of a given cooldown. Sure, it's nice, but it's nothing "game breaking" to necessitate maximum cure spam at all costs.
    (4)

  6. #6
    Player
    Addicted's Avatar
    Join Date
    Apr 2012
    Posts
    133
    Character
    Richter Fact
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by JunseiKei View Post
    I'm recalling a certain situation.

    Oh yes. 3.0 astrologian. In before that repeats, but for white mage. Then again, I'm still rolling with Yoshida's "please trust me" on white mage for Stormblood.
    Yoshida had the same spiel with WAR back in 2.0 and it wasn't long before they were forced to change it since they were in fact completely detached from the reality of the situation.
    (4)

  7. #7
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,671
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    It's clear to me now that the white mage is becoming a preferred dungeon and 24 man raid healer. Scholar and Astro are going to become the preferred raid healers. This allows Square Enix to balance everything much easier and not have to worry about three healers with only two slots.
    (2)

  8. #8
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,988
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    I guess Yoshida was not joking when he said that White Mage would be a Pure Healer type of class.
    (1)

  9. #9
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,257
    Character
    Pomelo Melo
    World
    Spriggan
    Main Class
    Thaumaturge Lv 51
    Quote Originally Posted by Laerune View Post
    I guess Yoshida was not joking when he said that White Mage would be a Pure Healer type of class.
    "Pure healer" insofar as procs allow us to be, anyway.
    (5)

  10. #10
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Risvertasashi View Post


    Also of note:
    Cure potency of AB was increased
    Both AST stances now increase potencies by 15%
    So yeah AST entered game being a hybrid that could act as a half assed version of sch/whm. To no being a proposed hybrid that can act as a superior version of sch/whm.
    (0)

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