They did this in 11 too. Whm was killed off.


It's strange how us, just random players, can see this. But a paid development team is completely oblivious.
The worst part is, they just keep taking from us. I'm shocked Stoneskin wasn't up in that shared role list honestly. But for Divine Seal to be there...


Actually, I'm not sure we do lose Divine Seal (or at least completely.) Look at the WHM skills in this video (6:53): https://www.youtube.com/watch?v=XFDb3z0aQPI
The first animation is Divine Seal's.



IMO AST is getting the preferential treatment again, at least from what I've seen of the new job abilities. Their job-specific UI helps them the most, and it looks like you'll be able to either use two cards on two separate allies at once or combine them or something to make a debuff card? They also got a sparkly AOE that seems to me to be another group buff or maybe a heal. Meanwhile SCH just got a fairy tether and maybe a Broil replacement? Stone IV is ugly and unless the shield is a major %-based ability I just don't see it being enough to help WHM compete.
It sounds weird to say this as an AST main, but I'm really hoping these new changes come with some heavy nerfs to either their healing or their cards.


Agreed. WHM is my "main" I started with but AST is pretty much the only heal I play right now because of how much more it brings to the group. Between Synergy, Lightspeed, Collective Unconscious, insta-heal regens, stronger mana regen, powerful attack buffs AND being able to prolong all said effects... it's getting kind of ridiculous.
Is there a consolidated list of WHM changes somewhere I can read? Having trouble finding one.




Most of the more solid evidence is for healers in general, and there's a lot of "probably" in the list so far.
In short:
- Cleric Stance as we know it is gone. Healer damage is based on MND now, Cleric changing to something like healer Raging Strikes on a cooldown
- Stone is getting smushed into one skill that upgrades passively as you level. Pro: fewer buttons. Con: Maybe losing the option of applying Stone 1's Heavy?
- Divine Seal, Regen, and Presence of Mind are moving to the cross role list
- The new cross role list includes Esuna (that was a given), a reverse-Aetherial Manipulation that lets you yank party members to you, Swiftcast, Surecast, Cleric Stance, Protect, E4E in addition to the above. The catch is, you have to pick five.
- Yoshi said something like "We want WHM to be more of a pure healer"
- Also said something about no major overhauls to the class like some of the others had.
- WHM's job UI is going to involve flowers. Some actions you use will give you flowers, they might give you cooldown reduction or a passive cast speed increase while you have them, and you will burn them for something. The translator said "barrier". That might be the Stoneskin replacement, since nobody saw Stoneskin on the hotbar during the skill demo (speculation about removing Stoneskin)
- Heard something about a new ability that transfers MP from the WHM to a target party member. Which would be loltastic if they don't do anything about our MP economy.
There might be more but that's off the top of my head.

Regen is moving over? I didn't see anything about that, nor do I recall seeing the icon there. If regen moved over then Scholar kinda has the whole of White Mage's tool kit and sounds unlikely.Most of the more solid evidence is for healers in general, and there's a lot of "probably" in the list so far.
In short:
- Cleric Stance as we know it is gone. Healer damage is based on MND now, Cleric changing to something like healer Raging Strikes on a cooldown
- Stone is getting smushed into one skill that upgrades passively as you level. Pro: fewer buttons. Con: Maybe losing the option of applying Stone 1's Heavy?
- Divine Seal, Regen, and Presence of Mind are moving to the cross role list
- The new cross role list includes Esuna (that was a given), a reverse-Aetherial Manipulation that lets you yank party members to you, Swiftcast, Surecast, Cleric Stance, Protect, E4E in addition to the above. The catch is, you have to pick five.- Yoshi said something like "We want WHM to be more of a pure healer"
- Also said something about no major overhauls to the class like some of the others had.
- WHM's job UI is going to involve flowers. Some actions you use will give you flowers, they might give you cooldown reduction or a passive cast speed increase while you have them, and you will burn them for something. The translator said "barrier". That might be the Stoneskin replacement, since nobody saw Stoneskin on the hotbar during the skill demo (speculation about removing Stoneskin)
- Heard something about a new ability that transfers MP from the WHM to a target party member. Which would be loltastic if they don't do anything about our MP economy.
There might be more but that's off the top of my head.
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