I'm trying to get caught up..so do we know what barrier does?
From the looks of it, I'll still be playing White Mage..guess we will have to wait to see how good or bad it is.
I'm trying to get caught up..so do we know what barrier does?
From the looks of it, I'll still be playing White Mage..guess we will have to wait to see how good or bad it is.
We appear to be sharing/ losing two of our major abilities and SCH and AST lose... nothing.
If we lose DS and SoS for more vanilla "cross role" abilities, I'm going to be incredibly disappointed. It's not enough to flatly refuse to give WHM any utility, but to strip it of abilities that give it its defining image in exchange for more healing spells with the tired Holy twirl?
SE, why
Can anyone actually confirm we have lost DS and Shroud?
It's either we keep them and they have given a different version to the job roll section for healers, in which case we're able to take a 2nd version? (Probably unlikely) or...
We've lost them and are pretty much forced to take them anyway since one of the two abilities is our only source of MP regen, which instantly limits us on selection.
I'm really trying to hold my judgement until we actually have a list of our abilities for 4.0 including the new ones but things are not looking good from the get go.
Rewatching the new job actions trailer now, it seems like there is more to these skills than we think.
It is all speculation on my end, but it looks like the "lillies" mechanic seems to fill whenever the whm is using a healing ability. Now at one point, she uses a group ability (I believe it was the one in the benchmark) that doesn't fill the gauge. Utility spell maybe?
Also, the ability used that depletes the lillies (the one believed to be the shield) had an affect on the blm as well as on the totem mob.
I've been playing mmo's for a long time (and healed in most) so while I'm never surprised when a Developer chooses not to release new ability info/changes etc until just before patches/expansions, I guess I'm a little worried that we're a month out and don't really have a clear sense of where they intend to go with the healers, let alone what these new abilities do they showed off today.
Keeping in mind that one of their quoted reasons for not introducing a new Healer job this coming expansion was so that they could balance the 3 they have, I wish they would break their typical SE norm of not communicating with the community, and start more actively engaging with us - I feel like there would be far less worry/downright hysteria, if we had even an inkling of their vision for the three jobs.
Another thing, I see we get Stone 4? Since when did White Mages and stone throwing become a thing, Think they could come up with something else better than that!
Don't forget to hug your favorite LALA!
Well now Assize becomes the best Ability ingame. Now it deals damage, heals and restores MP all at the same time.
You can go watch the Live Letter and see for yourself. Or check Reddit where there's tons of info about this. There's a part in the broadcast where Yoshi is on a WHM and it shows his UI. No Shroud or DS icons are on his hotbars. No stoneskins, Aero or Stone 1/2/3 either. Those last changes are more positive imo, but not germane to your question. There are pictures of the new cross class skill list that shows icons that look incredibly similar to Shroud and DS. They may still address WHM MP issues through other means (whether new skills or something like reducing relative MP costs), but Shroud and Divine Seal are becoming role-based.
Last edited by Istede; 05-23-2017 at 07:52 AM. Reason: In reply to question about whether DS/Shroud "loss" was confirmed
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