Cure 2/3 Procs, yeah, but that's the only one i can think of, not this new...AOE heal...thingy. i'm really not sure exactly what's going to happen
Cure 2/3 Procs, yeah, but that's the only one i can think of, not this new...AOE heal...thingy. i'm really not sure exactly what's going to happen
Yup carry on. Just don't be surprised when you get the same reaction.
I see a few people have already agreed with me.
Adding in the whole confession stacks thing is just adding unwanted and unnecessary rng to the lvl 70 ability (Plenary Indulgence) and makes what should be a powerful ability, something that may be completely useless (oops no stacks on anyone = no effect), less useful than it should be (oh I got a stack one someone!), or great but on the wrong person (oh the tank has stacks cause he's the only one needing cure spam, but everyone else who just took a room wide aoe have no stacks so get squat from it). Confession stacks would work a bit better if they had no duration, but currently they last only 30 seconds. It's a shit mechanic IMO and makes Plenary Indulgence a shit skill by association.
WHM players have been asking for utility. Not more ways to replenish HP. WHM already replenishes hp quite well. But you only need so much hp recovery in a dungeon/raid/trial. Once you meet that hp recovery threshold, everyone starts looking at what else you bring to the table, and when you bring little to nothing, you're no longer desired at the table. Taking Stoneskin away from WHM and then giving it back as a slightly stronger but on a cooldown version (Divine Benison) was just salt to the wound.
WHM needed an aoe buff to the group. Something that improves overall group performance in some way (like say an aoe Presence of Mind cooldown to make everyone faster). Unfortunately SE decided to double down on "moar healz!" while stripping a chunk of skills from WHM to put into shared role actions. Even Divine Seal (30% stronger heals for 15 sec on a 60 sec cooldown), something uniquely WHM, got stripped away and a nerfed version (20% stronger heals for 20 sec on a 90 sec cooldown) added to shared role skills.
Without group/raid utility, WHM brings less overall value to a group than SCH or AST.
Last edited by Nicodemus_Mercy; 06-01-2017 at 04:07 AM.
How's the recast on it
Total disaster, adding my name to this thread to express my displeasure. I'll be taking AST into SB and doing some RDM on the side. For once I don't even have much to say about it: WHM in its current previewed form is the exact opposite of exciting and I don't want to play it any more.
While AST shields are stronger (and have been even before these buffs), SCH's utility will ensure it still has a place. Namely it gets a sort of Battle Litany buff, which should lock it in pretty safely. On the other hand, if you're in a "need to find a sub on short notice" kind of situation or in less serious content, AST shields will definitely get the job done and then some.
Stop. You are embarrasing yourself. I'm going to explain it to you how it works because you haven't understood anything at all.
Imagine a 30 yard medica.
Imagine that medica only healed targets that had at least 1 Confession Stack
That's how it works the ability. I've nothing else to discuss. Check on other sources, it is what it is.
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