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  1. #1
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Feidam View Post
    In ARR initially, the cure and cure2 was to utilize the traits and maintain mana efficiency. I wonder if they are attempting to enforce that again?
    And then make the most mana efficient heal, Regen, not contribute to the system at all...?

    The most mana efficient way to heal (and often most efficient way in general) is to let Regen do the job and use your OGCD abilities as often as possible, because they are free, rather than using Cure.

    They actually want you to be mana inefficient.
    (8)

  2. #2
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Zojha View Post
    And then make the most mana efficient heal, Regen, not contribute to the system at all...?

    The most mana efficient way to heal (and often most efficient way in general) is to let Regen do the job and use your OGCD abilities as often as possible, because they are free, rather than using Cure.

    They actually want you to be mana inefficient.
    Now it is mana is mana inefficient, but it wasn't then. Which is my point. Instead of changing the old traits they are doubling down on them and trying to enforce their use.
    (0)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Feidam View Post
    In ARR initially, the cure and cure2 was to utilize the traits and maintain mana efficiency. I wonder if they are attempting to enforce that again?
    At the cost of ignoring the much-more-mana efficient abilities we got after those abilities? They gave us Regen and Medica II and Tetra for a reason. It's ass-backwards to now say "But we don't want you to use any of them! Just spam Cure and Cure II!"
    (5)

  4. #4
    Player
    justaminuet's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Khona Epocan
    World
    Adamantoise
    Main Class
    Weaver Lv 90
    I too have to add my name to the list of disappointed White Mages. They said they were going to balance both tanks and healers for SB, but I guess they just thought that balancing healers meant buffing AST one more time, and gutting WHM while they were at it.

    I'm glad I have my AST ready to go, because it looks like my main is dead. I'm just so sad about this.
    (12)
    Last edited by justaminuet; 06-01-2017 at 11:18 PM.

  5. #5
    Player
    Arg0n's Avatar
    Join Date
    May 2014
    Location
    Klein-Ala Mhigo
    Posts
    5,110
    Character
    Dodogamo Bobogamo
    World
    Shiva
    Main Class
    Warrior Lv 100
    Add me to the list of the dissapointed WHMs too.
    I’m maining WHM since I started playing FF14 over 3 years ago. I felt so happy which skills they gave them in Heavensward. All the skills harmonized so well with each other.
    But it was really sad that WHM not viable anymore in this AST/SCH meta. But neverthless, i still mained WHM cause I hate AST (I tried it in raids, but i sucked hard lol).
    I was still happy to play WHM, if I had the chance to (Midas WHM, in Creator I switched to SCH - but raid-only).
    But this changes in 4.0, it’s so heartbreaking. I don’t know if I really want to level my WHM first, or try another class, or even delete this game…
    How can this happen? It feels like SE hates WHM and want to delete them from the game.
    No, I can’t believe this changes, this RNG, this useless new Skills, etc… No, that must definitely be a joke.

    btw does anyone got a picture of the holy discription in 4.0?
    (11)
    Last edited by Arg0n; 06-01-2017 at 11:54 PM.
    Alle Abbaustellen von Gärtner und Minenarbeiter! Inklusive Rotationen für rote und blaue Scheine, sowie Raffinieren oder Empfangsbestätigung.
    https://onedrive.live.com/view.aspx?resid=8A8A2D79F44689B1!2658&ithint=file%2cxlsx&app=Excel&authkey=!AI-ipnP8l4f8bvc

  6. #6
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Their mistake with the new spells is to rely it on rng.

    The fact that we have to use cure and cure ii to get confessions et lily is badly design cause, let's be honest, you don't spam cure that much on anyone else than the tank, so how to you want to put some stack of confessions on other.
    For massive aoe damages, we use spells like medica, medica ii and assize (or even cure iii).

    Some spells should basically grant confession stack on people aside cure.
    (6)

  7. #7
    Player
    BlueMageQuina's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    96
    Character
    Daddy Curaga
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    I just wanted to add myself to the conversation here.

    I will play WHM to see and understand how it is at 70 but as it stands now I may stop healing and play some boring DPS instead until it's rebalanced (especially if AST and SCH become preferred AGAIN). I have SCH and AST to 60 but I'm not the fan of the playstyle either bring to the table. I'd prefer to keep playing WHM, but with losing so many skills, with spells replacing each other at higher levels with the Stone/Aero Mastery traits and RNG buffs based on spam healing, I can't help but feel that I've received a significant nerf in lieu of the AST's new toys.
    (3)
    Last edited by BlueMageQuina; 06-04-2017 at 10:32 PM.

  8. #8
    Player
    ValenciaL's Avatar
    Join Date
    Apr 2015
    Posts
    37
    Character
    Valencia Lauretz
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    I could probably deal with them taking a bunch of our best skills and turning them over to cross-role if they had given us anything worthwhile in return, but they didn't. The ONLY new ability that looks good is Thin Air.
    Unless the single-target damage is drastically increasing in SB, the lilies and Plenary Indulgence won't see any real use because our HoTs and oGCDs take care of so much. No WHM worth their salt sits around spamming Cure/Cure II. The lilies are also counter-intuitive. Delaying a CD in order to get a CD reduction...what? The whole thing is just a hot mess.
    Plus, we won't even have Stoneskin/Stoneskin II anymore.
    I hope SE fixes this, because otherwise it's AST/SCH for me from here on out. I have such a soft spot for WHM, but I hate the direction they're taking it in.
    (8)

  9. #9
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    When I saw the live letter and saw how we had contributed virtually everything to the 'Role System' (SCH gave us one ability and AST gave us half an MP regen ability that we lost) I was nervous but cautiously optimistic for what the new heals might be and the lilies might do. I was flat out excited that I didn't have to stance dance anymore. But now...all I can hope is that potency and proc rate is adjusted before the class goes live. I will level WHM to 70 but if the gameplay is as meh as the tooltips make it seem I won't be actively using it beyond that. I'll go play AST for the eyecandy effects and better utility.
    (3)

  10. #10
    Player
    JararoNatsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    6
    Character
    Jararo Natsu
    World
    Malboro
    Main Class
    Astrologian Lv 70
    Joined the Forums just so I could add my name to this thread.

    It is ridiculous to me that anyone thought that these changes would be a good idea. Take away what little utility the Job already has, force players to expend Cross-Role slots on skills that are pivotal to the Job, and add abilities that are gated behind BOTH low RNG chance as well as overhealing (a la spamming Cure I/II). I question just how much SE understands the WHM Job and how it is played. In general it seems like they have a serious problem with balancing healers.

    Unless SE steps up their game and delivers a WHM worth playing, all I can say is this: #RIPWHM. I'll level WHM for the (inevitable) new Disciple of Magic title, but I definitely won't be using it.
    (9)
    Last edited by JararoNatsu; 06-02-2017 at 05:48 AM.

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