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  1. #591
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    A lot of these changes seem absolutely terrible on the surface of it, especially pre-60. Consider that a WHM at level 60 basically suffers only losses; Stoneskin is removed entirely, while Esuna / Protect / Shroud of Saints / Cleric's Stance are all relegated to role abilities. In addition, the Aero DPS potential is significantly lowered, since we can't stack Aero I / II / III anymore, and there don't appear to be any corresponding potency changes per the YouTube video floating around. Fluid Aura's loss of damage is the final smack in the face, albeit a small one for party content.

    Post-60, we get essentially a "Stoneskin +1" in the form of Divine Benison, which, admittedly, isn't an ability other Healer jobs can access anymore. We get the standard Stone IV, wooo. We get Thin Air, which would appear to be an upgraded replacement for Shroud of Saints. The only real new toys appear to be Plenary Indulgence (an upgraded Medica, one that is arguably an idiot-proof side-grade for Medica II for people who don't want to bother learning the flow of a fight / managing Swiftcast), and the interplay between recast times on Assize and Lily stacks. It is worth noting, by the way, that Lily stacks appear designed to encourage people to mindlessly and unnecessarily spam Cure, because heaven f*cking forbid people be expected to assess whether the tank losing a couple of thousand HP is worth curing right away or not.

    In summary: we lose Stoneskin but gain a job-exclusive version of it in the 60s. We lose Shroud of Saints but gain an upgraded version in the 60s. We lose Aero stacking (and, based on the video, also lose the best pull spell we have for solo play in FATEs and the like). We lose Fluid Aura damage (costing us a nifty DPS boost for solo play). We gain a new insta-cast Medica upgrade that is certain to reduce the amount of skill / thought required to heal through heavy AoE damage waves. And we gain the Lilies mechanic, which seems more like a DPS boost for people who might otherwise feel the need to constantly spam Cure and Cure II unnecessarily.

    Awesome. Great job, SE. You sure made the job simpler to play - but introducing mechanics that encourage us to spam Cure instead of stance-dancing for additional DPS does not an improvement make.
    (27)

  2. #592
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AlphaSonic View Post
    And may I ask where are the new abilities for WHM? WHM got 5 new abilities like all the other classes. But it was the class that lost most abilities. What replaces them?
    No new skills whatsoever to replace the stuff we lost to cross class, to say nothing to the skills that simply vanish into the aether.
    (7)

  3. #593
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Is this thread for real ? Cause it feels very LOLlie
    (1)

  4. #594
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    With how hard Sam hits, they don't need more utility than slashing debuff for the tanks. Basi
    Quote Originally Posted by bounddreamer View Post
    SAM is the new MNK actually. Zero raid utility!
    (1)

  5. #595
    Player
    Noni's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    145
    Character
    Madame Butterfly
    World
    Sargatanas
    Main Class
    White Mage Lv 70
    I have been a WHM since the beginning. Why is your team taking one of the most iconic jobs in the whole game and turning it into a joke? I am begging you Yoshi please make WHM viable again. Make it a job we can all be proud of again.
    (21)

  6. #596
    Player
    Xylas's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    37
    Character
    Xylas Lothian
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Sebazy View Post
    My lot are kind of soso about the changes as a whole. The concencus in general seems to be that it could still go in any direction depending both on final last minute tweaks (Which I assume there will be some given SCH's underwhelming values) and of course the healer checks that Omega throws at us. My co healer's (Who I'd happily argue is one of the best SCHs on the server) opinion is that SCH is going to be dull with how simplified it's DPS in both single target and especially aoe situations.
    This is something I can get behind. You're not even defending what I've said, but you're providing feedback that isn't overly negative. I'm glad you took the time to give your input.

    SCH looks lazy... Tether Eos to the tank. Adloqium. Galvanize (if that even still exists). AFK for a drink. Come back and Adloqium again.
    I already have a hard time staying interested when I play it.
    (0)
    Last edited by Xylas; 06-01-2017 at 02:51 AM.

  7. #597
    Player
    Kethic's Avatar
    Join Date
    May 2017
    Posts
    218
    Character
    Kethic Zachrias
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Well, that escalated quickly.

    If I understand it correctly:
    WHM is strong restoration, moderate prevention, strong personal dps, and no raid dps
    SCH is moderate restoration, strong prevention, moderate personal dps, and moderate raid dps
    AST is moderate restoration, moderate prevention, moderate personal dps, and strong raid dps

    I assume I misunderstand. Please correct me.
    (3)

  8. #598
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kethic View Post
    Well, that escalated quickly.

    If I understand it correctly:
    WHM is strong restoration, moderate prevention, strong personal dps, and no raid dps
    SCH is moderate restoration, strong prevention, moderate personal dps, and moderate raid dps
    AST is moderate restoration, moderate prevention, moderate personal dps, and strong raid dps

    I assume I misunderstand. Please correct me.
    You misunderstand a lot. WHM DPS should still be decent. But...

    AST is strong restoration. It now gets a 15% potency buff in both stances. AB shield buffed to 300% (yes, really). It can now turn any card into a 500 potency heal or a 300 potency attack.

    SCH lost some AoE damage efficiency but gained a huge buff to single target damage, including a 20% crit rate buff for anyone attacking the target.
    (8)

  9. #599
    Player
    Skyrior's Avatar
    Join Date
    Jan 2017
    Posts
    167
    Character
    Skiros Drakon
    World
    Jenova
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Kethic View Post
    Well, that escalated quickly.

    If I understand it correctly:
    WHM is strong restoration, moderate prevention, strong personal dps, and no raid dps
    SCH is moderate restoration, strong prevention, moderate personal dps, and moderate raid dps
    AST is moderate restoration, moderate prevention, moderate personal dps, and strong raid dps

    I assume I misunderstand. Please correct me.
    AST has stronger restorative spells than WHM in Stormblood.
    (7)

  10. #600
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,216
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kethic View Post
    Well, that escalated quickly.

    If I understand it correctly:
    WHM is strong restoration gated behind RNG, weak prevention gated behind RNG, strong personal dps, and no raid dps
    SCH is moderate restoration, strong prevention, moderate personal dps, and moderate raid dps
    AST is strong restoration, moderate prevention, moderate personal dps, and strong raid dps

    I assume I misunderstand. Please correct me.
    Actually, it's more like the above.
    (2)

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