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  1. #1
    Player
    NJA's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Tesla Silvermane
    World
    Odin
    Main Class
    Conjurer Lv 70
    As a WHM main I echo the concerns in this thread, but I think we need to wait until the media embargo is lifted later this week and we get reports from people who have actually played the adjusted healers. If the flower-thingy is a speed buff as people are suggesting, it might mean WMH becomes even better at dps between heals - that could be our 'utility'.
    (4)

  2. #2
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Still holding final judgement until we get more detail, but yeah it looks like it's time to start learning SCH / AST.

    Also, is it just me, or is there essentially no real choice in cross role abilities for healers (and WHM in particular), what with having to 'take back' basic utilities like Protect, Esuna, Cleric Stance (because unless something has drastically changed the meta is still going to be DPS, DPS, and more DPS), Swift Cast, and Shroud of Saints?

    PS. And Stone IV, really? Is that really the best they could come up with... /sigh

    PPS. And if Cleric Stance is now no longer required for Healer DPS, does that mean Healers are now offically expected to contribute to DPS?
    (3)
    Last edited by Acidblood; 05-23-2017 at 06:20 PM.

  3. #3
    Player
    Slaine_Fray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Slaine Fray
    World
    Louisoix
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Acidblood View Post
    Still holding final judgement until we get more detail, but yeah it looks like it's time to start learning SCH / AST.

    Also, is it just me, or is there essentially no real choice in cross role abilities for healers (and WHM in particular), what with having to 'take back' basic utilities like Protect, Esuna, Cleric Stance (because unless something has drastically changed the meta is still going to be DPS, DPS, and more DPS), Swift Cast, and Shroud of Saints?

    PS. And Stone IV, really? Is that really the best they could come up with... /sigh
    That's the problem, unless something drastic has happened with MP refresh for all healers, we're instantly forced to take Shroud back and fall further behind on MP management compared to the other 2. Unless the Lilly's have a MP utility tied to them too. But I have to agree, it just feels like we're forced to take back abilities we lost while everyone else has something to gain.

    The Live Letter really turned everything upside down, hopefully once the info starts flowing we get our answers and hopefully things are not as bad as it seems.... (hopefully)
    (5)

  4. #4
    Player
    Snat's Avatar
    Join Date
    Aug 2013
    Location
    Gridana
    Posts
    192
    Character
    Patricia Nirvana
    World
    Moogle
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Acidblood View Post
    Still holding final judgement until we get more detail, but yeah it looks like it's time to start learning SCH / AST.

    Also, is it just me, or is there essentially no real choice in cross role abilities for healers (and WHM in particular), what with having to 'take back' basic utilities like Protect, Esuna, Cleric Stance (because unless something has drastically changed the meta is still going to be DPS, DPS, and more DPS), Swift Cast, and Shroud of Saints?

    PS. And Stone IV, really? Is that really the best they could come up with... /sigh

    PPS. And if Cleric Stance is now no longer required for Healer DPS, does that mean Healers are now offically expected to contribute to DPS?
    That's one of the main reasons I'm annoyed about these changes. We are going to need to take Protect, Esuna, Shroud of Saints and Divine Seal. That's four slots already we need just to do our job again. We can debate that Swiftcast is really needed but if we are getting speed buff then we might avoid this. And due to the DPS first nature of the game Cleric Stance will be needed and with that all five slots are taken. The rest of the stuff we are unlikely to see if we wanna be taken seriously in content :/
    (4)

  5. #5
    Player
    Anastacy's Avatar
    Join Date
    Jun 2015
    Posts
    39
    Character
    Vyndrian Larethil
    World
    Coeurl
    Main Class
    Conjurer Lv 70
    You won't always need Esuna.
    (2)

  6. #6
    Player
    Snat's Avatar
    Join Date
    Aug 2013
    Location
    Gridana
    Posts
    192
    Character
    Patricia Nirvana
    World
    Moogle
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Anastacy View Post
    You won't always need Esuna.
    A solution to a problem should never be "you don't always need it". If the skill is so vital to the jobs in the first place it should be there period. Infact, I don't even see why all the role skills isn't just there for all to be taken anyway without the need to limiting it. Customisation isn't a thing in this game, may as well let all the skills be selected in the role list in the first place.
    (5)

  7. #7
    Player
    Slaine_Fray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Slaine Fray
    World
    Louisoix
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Snat View Post
    A solution to a problem should never be "you don't always need it". If the skill is so vital to the jobs in the first place it should be there period. Infact, I don't even see why all the role skills isn't just there for all to be taken anyway without the need to limiting it. Customisation isn't a thing in this game, may as well let all the skills be selected in the role list in the first place.
    Is "Why don't you have Esuna chosen" the new Cleric Stance argument for 4.0. Totally agree with some of those job role skills should have been base line period.

    For now while my hopes are low but I'll give them the benefit of the doubt. For all we know (even thought it's unlikely) our current took kit could have been updated. Assize could restore more MP to balance the loss of Shroud. Asylum could have been given an addition to just regen, time will tell.
    (3)
    Last edited by Slaine_Fray; 05-23-2017 at 08:54 PM.

  8. #8
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Acidblood View Post
    ...Stone IV, really?...

    ...Cleric Stance is now no longer required for Healer DPS, does that mean Healers are now offically expected to contribute to DPS?
    Personally, I adore earth based spells but if it's just another single target, then yeah I agree.

    You know the answer to the DPS argument, so lets not go down that road. If not, check the other 1000 threads on it filled with 30 pages of people who say the same thing. Answer is the same, it won't change in SB.

    Thank you to the OP for updating, I didn't want to read through 11 pages of stuff since one full page was all about twirling. I did have some questions to clear things up.

    - We don't know exactly what these flowers do except shorten casting and lets us perform certain abilities / spells?

    - Do we know if Cure / Cure II / Cure III's additional procs / mp / potency / radius have been changed?

    - In the video I could have sworn they said one of the moves was Barrier, I had to turn it up. Was that barrier that was said? If not what did they say the move was? If so, do we know what barrier does?

    - The changes to Thunder II going to AoE, will our aero go through the same thing? I wanted to know if I missed that. An early Aero AoE would be nice.

    - Just because we didn't see Stoneskin or Stoneskin II, doesn't mean it is going away. It seems 50/50 because someone's guess is as good as mine. Though this could bring utility to the game if they did something with StoneSkin and if I did hear correctly about Barrier. Or was it said Stoneskin is going away?

    All of these things could change the job to a better fit, small adjustments. Though someone said before was right, we don't need to do this insane amount of healing damage when what we need is the ability to avoid some of it all together like SCH / AST can.

    Quote Originally Posted by Limonia View Post
    It's so weird that Esuna becomes a cross role skill when every healer already had something like that but things like Raise, Resurrection and Ascend or Cure, Physick and Benefic stay on their healers. Why not just keep Esuna and their equivalents on the healers?

    I also really don't get that we lose Stoneskin and keep Repose...

    ... What kind of choice is it, when like 4 or even 5 of them will me mandatory most of the time?
    Where is the stoneskin part? Besides the speculation that it wasn't on the hotbar? Sorry in advance since I am trying to catch up to everything.

    As for the roles Protect I can see staying on, but going from all walks of life not just savage. Lucid Dream is going to be an Enmity Reducing or act like SoS with MP refresh? Others, thinking up to non-savage top tier content are all very much optional. We don't know what Break does. Do we know if E4E is changing or staying the exact same? Swiftcast + Raise seems like it would stay with me for now but we don't know that in 4.0.

    Esuna probably could have just been stapled into each job at that level, only thing it really helps out is a new sch that gets into Cutters Cry for sludge. That's a very very rare situation though. Maybe there are changes to be made for debuff actions from mobs. We don't know.
    (0)
    Last edited by Leigaon; 05-23-2017 at 10:01 PM.

  9. #9
    Player
    Anastacy's Avatar
    Join Date
    Jun 2015
    Posts
    39
    Character
    Vyndrian Larethil
    World
    Coeurl
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Snat View Post
    A solution to a problem should never be "you don't always need it". If the skill is so vital to the jobs in the first place it should be there period. Infact, I don't even see why all the role skills isn't just there for all to be taken anyway without the need to limiting it. Customisation isn't a thing in this game, may as well let all the skills be selected in the role list in the first place.
    I never mentioned a "solution".

    I was responding to someone who was talking about being taken "seriously", to which I inferred they were talking about raiding encounters.

    You aren't always going to need Esuna (unless SE specifically designs a dispel mechanic into every boss fight). Both healers won't need Protect. Work it out with your raid group.

    I'm not disagreeing that Esuna should be baseline, though. I just disagree that it can't be worked around.
    (3)

  10. #10
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    It's so weird that Esuna becomes a cross role skill when every healer already had something like that but things like Raise, Resurrection and Ascend or Cure, Physick and Benefic stay on their healers. Why not just keep Esuna and their equivalents on the healers? I really hope that we won't need Esuna very often, because most healers won't have it anyway.

    I also really don't get that we lose Stoneskin and keep Repose. They should rather have changed something about Stoneskin but let WHMs keep it. It actually really fits their nature and holy theme, so I find that a little bit sad.

    And if they give almost all nice WHM skills to the other healers but don't give WHM anything else but pure healing, why would anyone keep playing WHM? People don't want WHM already. I thought they would do something AGAINST that, not make it even worse.

    Nice making us choose 5 out of 10 skills of which we now have most of them FOR FREE not having to choose from them. What kind of choice is it, when like 4 or even 5 of them will me mandatory most of the time?
    (2)

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