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  1. #3071
    Player
    deekapowski's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    44
    Character
    Dee Kapowski
    World
    Gilgamesh
    Main Class
    Lancer Lv 90

    Viable Pure healing WHM suggestions

    Ways to make WHM a "pure healer" and make it useful.

    1. Give the WHM reraise as a class exclusive.
    2. Allow WHMs to negate the "fall" mechanic (iE titan)
    3. Give the WHM a group rez (think Overwatch Mercy)
    4. Give cure back its damage undead/demons ability
    5. Give the WHM "Reflect"
    6. Give the WHM "Raise 2" and or/the ability to negate weakness.
    7. Give the WHM an ability that reflects the damage back on to the mob.
    8. Use the lilies to increase the duration of effects such as regen.
    9. Give the WHM an ability to improve accuracy "Aim"
    10. Give the WHM a scan like ability that says something random like "takes extra damage from fire" or "take extra damage from flanking attacks"

    These suggestions are in the mold of a pure healer/classic WHM but would add a need for WHM especially with people who are actually learning the raid. A good WHM with a group rez could literally negate the chance of failure barring a party kill event(not getting the nail, etc.)
    (4)
    I'm not a fanboy. I'm a fan favorite...

  2. #3072
    Player
    Slib's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    261
    Character
    Odin Haro
    World
    Goblin
    Main Class
    Summoner Lv 63
    The Lily system should be ignored by healers because it's not good for efficient healing. You can't predict using your next ability, since it forces use on clutch healing abilities like Tetra, or AoE healing with assize.

    Then, after using lilies on something like Assize or Tetra, you can't use Divine Benison. This is where it gets worse...I'd rather just do away with the whole lily system and keep Divine Benison without requiring a minimum of 1 lily. Maybe just keep the, "On critical heal, reduce cooldown" and increase the % chance of it to actually work.
    (4)

  3. #3073
    Player
    ximxim's Avatar
    Join Date
    Jun 2017
    Posts
    39
    Character
    Ximus Greget
    World
    Tonberry
    Main Class
    White Mage Lv 70
    Quote Originally Posted by PhoLover View Post
    I am not sure why people are still complaining after the patch. I was a bit concern just because I read all these posts about whm. But honestly, after I play it in 4.0. I love it more. I went on a roulette: 50/60 yesterday and the tank kept dc the entire time. So you know what. I healed a machinist and a blm without a tank in that dungeon and I also got to dps, we finished the dungeon as 3 man with no wipe. I took cleric stance over Largesse too. Healing, and dps as a whm is much easier than before. If anything the lillies make our lives easier, cure I has a 50% proc, and cure II is 100%. Those who said 20% (after the patch) either didn't play the game, or don't know how to read.
    And what you said above, we have done it like 2 years before without problem and without Lilies. So, what's the new interesting mechanic for whm now??

    Whm in 4.0 just feels mundane in current condition while the others got new shiny toy in their hands >.>
    (4)

  4. #3074
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    I enjoy whm's overall style, tetra and assize feel good to use but... the lillies are useless. Often times I dont even heal with cure 1 or 2, so they arent even being used. Then, if I happen to only have 1 lily when aforementioned spells needs come up, its basically wasted, 4% whoo
    (2)

  5. #3075
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Gone through the level 63 dungeon and Susano, as well as the 61 dungeon a few more times on WHM to help friends skip the queues. Outside of one pull in the 63 dungeon where things just hit the fan I still haven't had more than 4 in an entire run, and the 4% on Assize doesn't help if it comes off cooldown mid-cast of Stone. Get hype for that effective 1 second cooldown reduction, I guess?

    A few of these runs were with my tank friend that I've run more dungeons with than I can count so I think we're both aware of how much give and take we have with regard to each other, and it does certainly feel like incoming damage has been kicked up a notch. Still not enough for the standard practice of Regen/Asylum/Tetra/Bene to be obsolete, by the looks of it, though. Especially now that they let us use Bene as a semi-regular heal now and Assize doesn't need a choice. I'd argue, in fact, that it's EASIER to heal without resorting to Cure/II which seems very counterproductive to the lilies.

    Still of the opinion that DPS as WHM is in a worse place with the removal of CS. Sure it's EASIER, there's less to think about and there's no arbitrary gate to healer DPS, but it's just mind-numbing now. At least stance dancing gave us something to be conscious of while spamming our one button.

    I probably won't update my thoughts again until I hit the level 70 content as it doesn't look like any upcoming skills are going to change anything. Otherwise I imagine it will just be me repeating myself again.
    (2)

  6. #3076
    Player
    Starflake's Avatar
    Join Date
    Mar 2017
    Posts
    321
    Character
    Freja Reginleif
    World
    Odin
    Main Class
    Ninja Lv 90
    Are people seriously saying that the removal of Cleric stance has made is mind numbing? There was nothing complex about Cleric Stance. It was just an annoying cooldown. Gameplay for me as a WHM (ditched SCH for now) has been nothing short of amazing. In dungeons, using Aero III, Assize and Holy while being able to negate the MP cost is absolutely fantastic. In Sasuno, using Stone IV and DPSing while using Cure II and Tetra once in a while with the occassional AOE heal feels great. It's a very fluent class now and much more satisfying than Scholar. MP management is incredibly good. The way I see it, WHM is a pure healer but also the best DPS. It has fantastic capabilities of bringing so much DPS to the party. Especially with Assize and Tetra being so frequent. And even more so with Benediction being a three minute cooldown. The only thing that needs changing about WHM is the level 68 trait and give regen a chance to proc a lilly. That's it.
    (0)

  7. #3077
    Player
    Aphrini's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    108
    Character
    Aphrini Vanadette
    World
    Exodus
    Main Class
    Conjurer Lv 80
    I am devastated over what was done to our class ; ;. However and I am not sure if anyone has posted this yet but just in case I hope this helps...You can macro your skills to be able to swap them. I changed the icon to match the ability in question. Here is how it works, you jump in dungeon cast protect, hit your macro it swaps it out for say clerics since you wont need protect again. You have the icon be the same as clerics, then you have another macro that swaps it off of clerics and back onto protect that uses the same icon as protect. Which ever icon is lit up is the one that is currently turned on. Example below is my Turn off Eye for an Eye and turn on Largesse, this is used for dungeons where big pulls really benefit eye for an eye but you still want to be able to use your largesse in between cool downs. Example of my macro below. (had to multi post may be on another page)
    (0)

  8. #3078
    Player
    Aphrini's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    108
    Character
    Aphrini Vanadette
    World
    Exodus
    Main Class
    Conjurer Lv 80
    /macroicon "Largesse"
    /aaction "Eye for an Eye" off
    /aaction "Largesse" on
    /wait 180
    /echo EYE FOR AN EYE READY <se.10>

    Right after Eye for an Eye (and if you time it right so you use it right before the tank actually pulls the first mob then you can swap out to largesse and be able to use it for the same pull as E4E) you hit this macro and it will give you an echo chime to remind you when to swap largesse back out to E4E seen below.
    (0)

  9. #3079
    Player
    Aphrini's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    108
    Character
    Aphrini Vanadette
    World
    Exodus
    Main Class
    Conjurer Lv 80
    /macroicon "Eye for an Eye"
    /aaction "Largesse" off
    /aaction "Eye for an Eye" on

    Again using the icon for the ability you are turning on lets you quick glance and see which ability is currently being used. This should easily allow for the use of almost all our taken abilities, yes it sucks they took them however with this it will not be as bad.

    One last note, if you have the swap out for protect please remember once a fight starts you can no longer swap, so because of this if you feel your party cant do the fight without dying and ergo needing protect recast on them, just stick with protect as the on ability for boss fight or if its a 8 man just keep protect on the entire time.

    I have been in love with whm my fave class (tied with SMN) since 1989 when I first played Final Fantasy 1 I know we have been done so dirty on this however, if this helped even the slightest tiny bit I feel I did something for the class I so dearly love. Stay Strong whitemages!
    (0)

  10. #3080
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    876
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    We are all doomed. Sylphie is our quest giver... T_T;
    (3)

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