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  1. #1
    Player
    PhoLover's Avatar
    Join Date
    May 2017
    Posts
    10
    Character
    Pho Lover
    World
    Excalibur
    Main Class
    White Mage Lv 70
    I am not sure why people are still complaining after the patch. I was a bit concern just because I read all these posts about whm. But honestly, after I play it in 4.0. I love it more. I went on a roulette: 50/60 yesterday and the tank kept dc the entire time. So you know what. I healed a machinist and a blm without a tank in that dungeon and I also got to dps, we finished the dungeon as 3 man with no wipe. I took cleric stance over Largesse too. Healing, and dps as a whm is much easier than before. If anything the lillies make our lives easier, cure I has a 50% proc, and cure II is 100%. Those who said 20% (after the patch) either didn't play the game, or don't know how to read.

    and you know what I spammed holy without thin air in lvl 60 dung. MP isn't even an issue, I played all the roulette yesterday without mp reaching below 50%.

    I just want to say the new expansion is great even if I can't get my msq done. I hope they do fix the msq soon.
    (1)

  2. #2
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by PhoLover View Post
    and you know what I spammed holy without thin air in lvl 60 dung. MP isn't even an issue, I played all the roulette yesterday without mp reaching below 50%.
    I rezzed 4 people in a trial and was back at full MP after a minute >_>
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  3. #3
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by PhoLover View Post
    I am not sure why people are still complaining after the patch. I was a bit concern just because I read all these posts about whm. But honestly, after I play it in 4.0. I love it more. I went on a roulette: 50/60 yesterday and the tank kept dc the entire time. So you know what. I healed a machinist
    everyone already knew whm would be the dungeon master that never was the issue , its when it comes to higher level content is why people are upset
    (5)

  4. #4
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by PhoLover View Post
    I am not sure why people are still complaining after the patch. I was a bit concern just because I read all these posts about whm. But honestly, after I play it in 4.0. I love it more. I went on a roulette: 50/60 yesterday and the tank kept dc the entire time. So you know what. I healed a machinist and a blm without a tank in that dungeon and I also got to dps, we finished the dungeon as 3 man with no wipe.
    You mean the same thing I've been able to do for over two years now? It's not exactly hard healing most dungeons. >.>
    (8)

  5. #5
    Player
    Slib's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    261
    Character
    Odin Haro
    World
    Goblin
    Main Class
    Summoner Lv 63
    The Lily system should be ignored by healers because it's not good for efficient healing. You can't predict using your next ability, since it forces use on clutch healing abilities like Tetra, or AoE healing with assize.

    Then, after using lilies on something like Assize or Tetra, you can't use Divine Benison. This is where it gets worse...I'd rather just do away with the whole lily system and keep Divine Benison without requiring a minimum of 1 lily. Maybe just keep the, "On critical heal, reduce cooldown" and increase the % chance of it to actually work.
    (4)

  6. #6
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Just ran the first SB dungeon as a White Mage and got 3 lilies the entire run. They may as well have not been there. I'll keep pushing on to see how it goes because this is only dungeon play but it's not a good first impression.

    DPS also feels a bit boring without stance dancing. There's no risk-reward anymore. But again, I'll keep going to 70 to get a full opinion.
    (4)

  7. #7
    Player
    CrazyCapnMorgan's Avatar
    Join Date
    Oct 2013
    Posts
    21
    Character
    Crazycapn Morgan
    World
    Malboro
    Main Class
    Conjurer Lv 60
    The only thing SquarEnix has messed up more than White Mage is the bottlenecks at Raubahn and Pipin EX.

    And THAT, in and of itself, says something.
    (9)

  8. #8
    Player
    Kopela's Avatar
    Join Date
    Jun 2017
    Posts
    4
    Character
    Kopela Supela
    World
    Famfrit
    Main Class
    White Mage Lv 65
    After playing a number of dungeons I wanted to share my early impression of the lily system. I have been trying to play with the system and not ignore it like many people so I could get a taste of what it is like. The first thing I have noticed that lilies seem to create the problem they solve. While they give me access to assize faster so I can regen my mana I wind up spamming Cure II a bunch to get the cooldown reduced. This just winds of creating a mana efficiency problem... which all started because I wanted to solve a mana efficiency problem and so on (it's like a darn paradox.) Ultimately, mana is not an issue because at least the system does not fail to solve the problem it creates but I wonder what I am gaining from all of this? The next big thing that stood out to me is how completely split gameplay is by level. When I am in a leveling roulette and I don't have my lilies its like I am playing a completely different class and making the mental shift back to the old way of playing is difficult. I find myself wanting to spam Cure II only realize I don't have lilies to make up for all the mp I am spending. The next thing I noticed is that my power as a WHM is tied to skill level of the people I am playing with and not in a good way. I am more efficient, heal more, and do more damage the WORSE my group is at handling mechanics. When I am with a group that knows how to handle mechanics I cannot generate nearly as many lilies and I find myself casting Cure II after large AOE damage and when party members are at like 98% health. Again, this is not how I would normally play as a WHM but I wanted to try to play SE's game and I can honestly say I am baffled by their thinking here the whole thing contradicts itself.
    (14)

  9. #9
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Tbh, with the CD reduction brought by the Lillies being only 20% (which is only ever relatively meaningful for Benediction, which is the longest cast time), you're better off just ignoring the Lillies. You won't save more MP by trying to reduce Assize's CD because it's not significant enough for it to matter.

    If it wasa 50% CD reduction like in PvP, it might be worth it. But a 20%? Nope.
    (1)
    Quote Originally Posted by Lyth View Post
    In 3.x, Cover was useless and everyone wanted a gap closer. In 4.x, gap closers are useless and everyone wants Cover.

  10. #10
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    Yeah, the smartest way to play is the way you're used to. Lilies only come into it when you're undergeared or don't know how the fight works.

    (which is why they're a bad mechanic!!!!)
    (4)

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