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  1. #1
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Well we will know in about 35 hours. At this point I am going to wait for the finished product so I can be salty and point to the launch build to justify my saltiness.
    (8)

  2. #2
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    AST's Earthly Star also got nerfed

    https://twitter.com/Nariko_Star/stat...92584787476481
    (2)

  3. #3
    Player
    CaeliaCat's Avatar
    Join Date
    Nov 2014
    Posts
    36
    Character
    Caelia Starlight
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by dark494 View Post
    AST's Earthly Star also got nerfed

    So.. at worst, it's a free Cure III with extra range, every minute. At best, playing it ahead of time with minimal effort given a scripted fight.. it's the strongest AOE heal in the game, worth over 2 Assizes.. every minute.
    (7)

  4. #4
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by CaeliaCat View Post
    So.. at worst, it's a free Cure III with extra range, every minute. At best, playing it ahead of time with minimal effort given a scripted fight.. it's the strongest AOE heal in the game, worth over 2 Assizes.. every minute.
    But do less damage, don't give mana and is more difficult to use...
    (4)

  5. #5
    Player
    CaeliaCat's Avatar
    Join Date
    Nov 2014
    Posts
    36
    Character
    Caelia Starlight
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ceasaria View Post
    But do less damage, don't give mana and is more difficult to use...
    Only marginally more difficult. Boss fights are always scripted. And only 1/3rd less damage for over 2x the healing potency. White Mage.. pure healer.. *eyeroll*.
    (11)

  6. #6
    Player
    xNewbx's Avatar
    Join Date
    Mar 2017
    Posts
    106
    Character
    Rin Tin
    World
    Sargatanas
    Main Class
    Archer Lv 80
    You know what I would've loved to see, an ability you can turn off and on that controls the use of lilies.

    When Off, Lilies get used normally when casting one of those abilities that consumes Lilies.
    When On, No Lilies get used.

    That way people who play casually can never worry about this, and just go about their way.
    People who want to mix things up can toggle this ability and make the most of their Lilies, and ACTUALLY have some integration with them.
    The ability would work like turning Off the current Cleric Stance or Wanderer's Minuet (instant and no .5 sec wait to use another ability)

    But that's just me.
    (6)

  7. #7
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 100
    I think the plan is to make Assize do everything ever so we just sort of faceroll cures and occasionally use Assize. Even the very simplistic element of choice it used to possess - damage or healing - has been made into a non-decision.

    Shorter cooldown on the shield is nice, but it's still 16 levels too late to make WHM anything other than a waste of space for old content or any situation where you're solo healing and someone needs a HP buffer. I know things aren't balanced for old content, but having a job which isn't terrible when I sync down to help my friends do minimum ilv Coil or EX Primals would have been nice.

    (If we're not allowed more than the bare minimum number of abilities every again, I really like the idea of adding something to Asylum; as a bonus it would help persuade naughty DPS to stay inside the circle and being in range for Cu3, and make it feel a bit more handy in comparison to Sacred Soil. Would obviously need some tuning though for different compositions.)
    (9)

  8. #8
    Player
    BroodingFicus's Avatar
    Join Date
    Dec 2013
    Posts
    334
    Character
    Selahdis Gharl
    World
    Balmung
    Main Class
    White Mage Lv 80
    I really hope they aren't going with the 'MP management will be WHMs niche' after they just gave our Divine Seal (along with nerfing it) and Shroud of Saints to every other healer. That considered, should anyone be hurting for MP? I feel like I asked square if i was pretty and the answer was a long pause followed by 'You're very organized'. I'm also disappointed to see that confession stacks appear to be pretty much left untouched. 20% is ridiculously low if they only last 30 seconds and you'd obviously want two or three on a few different people to make that new heal worth anything. As it stands, its another thing Ill practically ignore because only the tank will ever reliably have stacks. To be fair, I'm pretty much disappointed all around.
    (14)
    "Speak softly, and carry a big stick." -Healers motto brought to you by President Theodore Roosevelt

  9. #9
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    so i'm looking at the newest screenshots from E3...where it shows most of the stuff...taking out what was lost...and lookign at levels etc...it appears that Cure 3 is...missing. gone...I'm fairly concerned about that.
    (6)

  10. #10
    Player
    Vaelin's Avatar
    Join Date
    Nov 2015
    Posts
    62
    Character
    Fjola Vaelin
    World
    Omega
    Main Class
    White Mage Lv 82
    Quote Originally Posted by dark494 View Post
    Quote Originally Posted by Saraphin View Post
    so i'm looking at the newest screenshots from E3...where it shows most of the stuff...taking out what was lost...and lookign at levels etc...it appears that Cure 3 is...missing. gone...I'm fairly concerned about that.
    I just looked over it myself and can confirm from what I saw that it wasn't visible in the same level slot (42) where it should be... unless we're blatantly missing it, that's pretty disconcerting.
    (3)

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