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  1. #1
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    I wasn't aware you had already played the expansion. Please, do tell me how it's worked? One would think that because they removed damage from all CC, it would've had far greater importance. Was the Omega raid that awesome? Oh! And what about Ivalice?? Please tell me there were viera NPCs!
    Let's not be silly. The use of CC won't change all that much. There's not going to suddenly be some dire use for Fluid Aura now that was sooo important they needed to strip the potency from it.

    It was just a way for SE to decrease the number of buttons needed to be pressed in order to reach higher DPS. It's a shame though. We asked for more water spells, and SE takes the only one we had away. They sure are listening!
    (8)

  2. #2
    Player
    MysticDreamer's Avatar
    Join Date
    Jan 2017
    Posts
    52
    Character
    Mystic Dreamer
    World
    Faerie
    Main Class
    Black Mage Lv 90
    Its about time they stop living in the past and give whm something unique. I am done with the pure healer era.It has been going on long enough and I am sure whm mains are craving for more.It is just not satisfying enough to play whm.Whm could use a little more spice.Hopefully changes will occur in future patches if people are not happy with the lilly mechanic.They should at least make it more interesting.
    (11)

  3. #3
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Yep, moreover, SCH and AST can provide DPS boost to their party while healing, WHM needs to spend GCD Dpsing.

    WHM is a complete mess, WHM needs to DPS to compensate the fact that he doesn't have any buffs. If WHM DPS he loses even more healing potencial, so it actually heals even less than the other healers. It's nonsensical.
    (8)
    Last edited by AlphaSonic; 06-12-2017 at 04:48 AM.

  4. #4
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    There is a lot of interesting ideas, but honestly I don't feel like WHM needs a huge overhaul, just add utility that is common to them in the series.

    1.) replace protect with repose making WHM main utility protect. I suggest to nerf it by making it only physical damage and a 3 minute duration to make it similar to the cards or other utility.

    2.) Add shell as the magic version of protect and make them overwrite each other.

    3.) Give them reraise (already exist in POTD)

    4.) Give them arise (long cooldown/no weakness raise)

    5.) Make rescue unique to them and replace the role action with stone skin.

    There now they have 28 abilities as the other healers and the situational repose has been replaced by something much more useful. As for their new resource the Lilies as others have said just make them proc with HOT.
    (5)

  5. #5
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Brightshadow View Post
    5.) Make rescue unique to them and replace the role action with stone skin.
    Absolutely not. Rescue can stay as a role ability. Stoneskin if returned to the game should be returned to WHM.

    Let's face it, Rescue will be used to troll people more often than actually assist people. It's a great idea on paper that will see about as much use as th BLM's group sleep. Fun to play with but it shouldn't be our class utility.

    That said your raise suggestions are what I hope for.
    (6)

  6. #6
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    448
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    I'm just a lowly WHM who plays the job because it's iconic. I think what this thread is missing is the the new WHM resource does not look fun.

    For the average player like me the Lilly system might as well not even be there because it won't change how I play at all. All it amounts to is that sometimes some of my skills will have a lower cool down. What does that add to the fun of the class?
    (9)

  7. #7
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    25% ?? we Just spamming benny? more realistic use of benediction is after a WAR HG or more realistically a Drk LD; both are less than 1% HP; If we can give SCH a crit adlo while under the effect of largesse.....we can can give WHM its full benny potential.

    Also in the Media tour tooltips it list both Noc and Duirnal at 15% base heals.
    https://www.youtube.com/watch?v=RKak8KZkgqg&t=80s

    And I'll need some evidence to why you're multiplying the largesse by base healing buff? Don't have access to the game atm, but I know this very scenario can be tested with base healing from Noc (5%) + synastry (20% ). If those don't multiply then I don't see why you're multiplying.
    Yea fey illum tricky but it helps pet heals too. It's a big loss
    (0)
    Last edited by javid; 06-12-2017 at 07:43 PM.

  8. #8
    Player

    Join Date
    Aug 2013
    Posts
    15
    I've been a big fan of WHM since the first Final Fantasy, but when I played Final Fantasy XI is when I really fell in love with the job. Currently in FFXI, WHM has so many things to help out its party members like the Boost Spells that can raise any stat (STR, DEX, INT, MND, VIT, etc..), it also has Dia which reduces the defense of an enemy, Haste which increases the speed of auto attacks of party members, Arise which raises party members with full hp and a lesser weakned status (also gives reraise), and of course STONESKIN for mitigation.

    The way WHM is right now in FFXIV's new expansion doesn't really intrigue me at all. I'd rather have some sort of buff for my party members that help them do their job better. Also I love being in control of my own abilities. I don't like being gated/restricted by some lame system. Removing Stoneskin from WHM was probably one of the worst things they did for WHM. The least they could of done was give us back the 18% Stoneskin we had instead of it being gated by again... some lame system.

    I truly hope that the developers give us WHMs something else other than the lily system. WHMs need some damn love here!
    (10)

  9. #9
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,549
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    I'm honestly going to really miss Stoneskin and Stoneskin II.
    (11)

  10. #10
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Wasselin View Post
    I'm just a lowly WHM who plays the job because it's iconic. I think what this thread is missing is the the new WHM resource does not look fun.
    Actually we went over that in detail, of course the thread is so huge conversations end up getting lost lol.
    But yes, above all, the Lily system is BORING. AST and SCH both got spells that are fun to use and really nails down their identity. WHM on the other hand gets CD reduction. It's neither identifying for the WHM nor is it fun to make use of.

    What a shame really. There are dozens of ideas floating around from not only players, but simply past games. It's ridiculous how they have over 13 previous games that featured WHM and the best that they could pull out of it all was CD reduction.
    (8)

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