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  1. #1
    Player
    javid's Avatar
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    Javid Conlak
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    I'm reading the English translation to the interview Yoshi P had in San Fan and elsewhere...

    And it baffles me his conversation demonstrates his intimate involvement in the Battle system....yet we have posters that have the audacity to say "the developers are clues to what it takes to heal in this game...."

    /sigh
    (1)

  2. #2
    Player
    Mahkii's Avatar
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    Elyenorae Rush
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    Goblin
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    Quote Originally Posted by javid View Post
    I'm reading the English translation to the interview Yoshi P had in San Fan and elsewhere...

    And it baffles me his conversation demonstrates his intimate involvement in the Battle system....yet we have posters that have the audacity to say "the developers are clues to what it takes to heal in this game...."

    /sigh
    *Looks at PLD in 3.4 - 3.56*
    (6)

  3. #3
    Player
    javid's Avatar
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    Quote Originally Posted by Mahkii View Post
    *Looks at PLD in 3.4 - 3.56*
    we goin in hard?!! You know there isn't just like a button they press and make pld blocking ability start blocking magic....stuff like that require and overhaul of the system...hence 4.0.. There is only so much tweaking you can do in any particular system. Besides that PLD can clear any content in game, whether or not pld is most optimal for the content is a different story......and lastly Yoshi just said going into Heaven's they spent a shit ton of time trying to get DRK into the mix, which would explain why everything wasn't balanced and now they're hoping to address tank balancing in SB.



    Yoshida: That said, sometimes when I'm participating in instanced dungeons, I'll queue as tank or healer because the matchmaking is so fast, but in the case of healer, although attacking itself isn't hard, I feel that the stance switching narrows the field of players who are interested in healing. When looking at the data, even though many players have healers at the appropriate job level, they won't be participating as healer. When considering the reasons for this, it seems that there are two main ones - it's too much work, and being asked to DPS.



    Either he's lying....... or it's like I've been saying..... the nominal healing community isn't even comfortable with the "rigors" of dpsing in a dung?? What makes you think they ready for a more dynamic WHM healer that ups party dps thru a new complex system?? These chants of make "WHM" great again is coming from the top 1% of you.... not the masses. The masses seem to be saying "Keep WHM EZ again !"


    Yoshida: We consider the leveling activities like instanced dungeons and end-game content like raids separately. We'd like people to be able to use healers in a more casual sense in instanced dungeons. With that in mind, we made a point of simplifying the role. On the other hand, you're really asked to push the role in end-game content. And in reality, it's likely that you'll need to look at elements besides just healing in those situations depending on your job composition and the skill level of the members. I understand very well that there are players who enjoy and have been doing well with the stance switching to attack and immediately back to healing. However, rather than changing stances back and forth, now you can use that spare moment for other role actions you might have set. I'm not saying you'll be doing a lot more things than before with the new role actions, but that will definitely be an area where players can improve.



    ppl if you've not read this interview please do.. Esp the ppl that like to tell us they KNOW WHAT THE GAME IS MEANT TO BE.... here you have the producer of the game TELLING YOU what it's meant to be....

    https://www.bluegartr.com/threads/13...ew-Translation
    (1)
    Last edited by javid; 06-09-2017 at 07:00 AM.

  4. #4
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    Mahkii's Avatar
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    Quote Originally Posted by javid View Post
    we goin in hard?!! You know there isn't just like a button they press and make pld blocking ability start blocking magic....stuff like that require and overhaul of the system...hence 4.0.. There is only so much tweaking you can do in any particular system. Besides that PLD can clear any content in game, whether or not pld is most optimal for the content is a different story......and lastly Yoshi just said going into Heaven's they spent a shit ton of time trying to get DRK into the mix, which would explain why everything wasn't balanced and now they're hoping to address tank balancing in SB.



    Yoshida: That said, sometimes when I'm participating in instanced dungeons, I'll queue as tank or healer because the matchmaking is so fast, but in the case of healer, although attacking itself isn't hard, I feel that the stance switching narrows the field of players who are interested in healing. When looking at the data, even though many players have healers at the appropriate job level, they won't be participating as healer. When considering the reasons for this, it seems that there are two main ones - it's too much work, and being asked to DPS.



    Either he's lying....... or it's like I've been saying..... the nominal healing community isn't even comfortable with the "rigors" of dpsing in a dung?? What makes you think they ready for a more dynamic WHM healer that ups party dps thru a new complex system?? These chants of make "WHM" great again is coming from the top 1% of you.... not the masses. The masses seem to be saying "Keep WHM EZ again !"
    That's unfortunate for the future of WHM.
    (11)

  5. #5
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    OcieKo's Avatar
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    Ociela Koslun
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    Midgardsormr
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    Astrologian Lv 90
    Quote Originally Posted by javid View Post
    I'm reading the English translation to the interview Yoshi P had in San Fan and elsewhere...

    And it baffles me his conversation demonstrates his intimate involvement in the Battle system....yet we have posters that have the audacity to say "the developers are clues to what it takes to heal in this game...."

    /sigh
    Yoshi-P lives with 2 inherent problems with everything he says outside of JPN
    1. Translation implication errors.
    2. Cultural mindset differences.
    Once you realize a lot of people don't account for them, when you do, he comes off a lot more knowledgable than people give him credit. Its also pretty common to simplify word choice when you know its getting translated as well, which also helps cause issue 1 to get worse.
    (0)

  6. #6
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    HyperiusUltima's Avatar
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    Eileen White
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    Brynhildr
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    Quote Originally Posted by Risvertasashi View Post
    Real question, or rhetorical towards your point?

    If it's a real question, personal DPS. From the data we have, WHM will have the highest personal DPS (both AoE and single target) of all three healers. All three healers are also being brought into line of what WHM DPS is currently: Focus on nukes, weakening of DoTs (which means DPS will drop significantly for every GCD not spent DPSing, on any healer).
    It was a real question. I was only saying what I know is all. Regardless, WHM probably needs the PLD Treatment if that's the case, but I still have hopes for Yoshida to find a solution.
    (0)

  7. #7
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    Exiled_Tonberry's Avatar
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    Sharl Llyntine
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    Jenova
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    Quote Originally Posted by javid View Post

    /sigh
    It's extremely obvious that he's either disconnected with healers who raid (or healers who just like fun, engaging job spells for that matter) and really doesn't know what we want or need, or even worse, thinks that the current healers are even marginally balanced.
    Perhaps AST and SCH is, but WHM is several levels below them. How am I supposed throw praises at the guy when things are this bad? 3.0 AST I get. They were afraid of making it too strong (which in the end they did, anyway). This is on a whole new level though. It's not even CLOSE to being balanced.

    And please don't get me that excuse about WHM remaining simple because it's an iconic job. So is samurai, and they're the hardest job yet. So is DRG, and it's remained one of the tougher melee jobs to handle. There's no excuse for WHM to be so behind.
    Honestly a red flag should have went up when he talked about hating Cleric Stance, despite being a extremely important part of a raiding healer.

    You know what it feels like? It feels Yoshi's making WHM into his little vision of what a healer should look like, while making the others what healers NEED to be like in this game. I know that's probably way off, but it's just how I see it.
    (12)
    Last edited by Exiled_Tonberry; 06-09-2017 at 06:57 AM.

  8. #8
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    Cynfael's Avatar
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    Sacrilege Moonshadow
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    Hyperion
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    Quote Originally Posted by Exiled_Tonberry View Post
    You know what it feels like? It feels Yoshi's making WHM into his little vision of what a healer should look like, while making the others what healers NEED to be like in this game. I know that's probably way off, but it's just how I see it.
    Slight detour from the previous topic, but while I admire Yoshi for the work he's done in revamping and elevating FFXIV as a whole, everyone would do well to take his comments with a grain of salt. The man's job is to make sure FFXIV is successful, not to execute personally every role on his development team. He's also entitled to his own opinions, just as the players are entitled to theirs and will continue to do whatever they want within the parameters of the game.

    For example, when Yoshi says he doesn't consider healer DPS to be mandatory, he's playing it smart by not antagonizing the customers who enjoy the game one way and who are unlikely to change. Those of us who believe that the choice not to DPS at all as a healer is a selfish and lazy one will wink at him and keep doing what we're doing. It's a win-win from the customer service side of things.
    (12)

  9. #9
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    javid's Avatar
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    Quote Originally Posted by Cynfael View Post
    snip
    Agreed with you! But to Tonberry point; bc Yoshi doesn't think healer NEED to dps; Yoshi has purposefully tuned the raids to require 0 healer dps. Meaning all healer dps is bonus for the party meeting dps checks! (some ppl find that a good thing like me! Others are mad and want healer dps to be required in the dps checks.... like maybe Tonberry).

    How do you please the hardcore players and causal players?? YOU give them each a few bones is how!! Take your SCH/AST and leave the causal his WHM....why is that such a problem for some of you?? lool.


    Quote Originally Posted by Feidam View Post
    Actually he said that while learning raid content healers will probably have to add dps. He said that the 4 man casual content is designed without the need for healers to dps.


    Link provided in which interview he did say healer dps isn't mandatory

    http://forum.square-enix.com/ffxiv/t...aler-to-DPS%21


    Quote Originally Posted by Exiled_Tonberry View Post
    Why is one job out of 13 in the game designated as "casual" and deserves to not have any helpful or strong mechanics for itself?
    If that's actually true, it's a very stupid move on Yoshi's part, to be blunt about it.

    And creating interesting and fun mechanics isn't only catering to hardcore players. I'm sure casual players would love a fun system on their WHM that rewards them and makes them feel powerful. If anything, this lily system will turn more players off of WHM rather then draw them in. No one wants to sit around playing with RNG, and CD reduction is very BORING.

    Casual doesn't have to mean boring or weak.
    It's actually not just one job if you think about it. If we sat down right now we could breakdown our current job system into top tier jobs vs mid tier; in terms of ceiling level and player skill required to master them. Easy current example

    MCH........ vs DRG (drg's only saving grace is its piercing dmg it gives brd; that lil BL is cute but that alone would not keep it in comp if not for piercing)


    And Causal doesnt have to mean boring or weak is your take on what options he's presented to the FFXIV community! Not to say your thoughts DONT MATTER. But I'm saying that he is saying THERE ARE EVEN MORE THOUGHTS THAT SAY DIFFERENTLY, than you and those like you.



    Quote Originally Posted by Exiled_Tonberry View Post
    Because some people love the job WHM and has raided with it since 2.0.
    Because some people find it unfair that WHM has suddenly been designated "casual" by Yoshi and is now stuck at the low end of the stick until perhaps 5.0.

    Honestly if I can't play WHM without feeling like I'm severely handicapping my raid, I'm quitting healing. I enjoy WHM, and I want to play WHM, but it's obvious their vision for the job is crippling it.
    Again those are your definitions... which are find for you and those that think like you do; but the MASSES...... (I think you're ignoring this common theme) Want stuff for them too! Also consider the argument "why WHM?"; they could have done this to any or even many of the classes and some other guy would say just what your'e saying "Why Sch? Why PLd? WHY mnk? why blah blah blah?" And SE would respond "why not?" the masses by in large pay the bill so the masses by and large must be pleased first! If you wanna be mad at anyone be mad at the masses that can't handle difficult rotations and monitoring several cds at once!! (I know I give all subpar dps in dung hell.....and I'm probably on several blists b/c I think if you wanna play then you should put in the effort to play WELL.) I'm also the kind of player to run in a dung and see a tank in max ilv 270 gear in tank stance, doing single target combos on a multi add pull and I'm tempted to ragequit and try again in 30min...... I know I need help....



    Quote Originally Posted by Cynfael View Post
    Stating that Yoshi has purposefully tuned the raids to require 0 healer DPS may be a bit misleading. It's more accurate to say that the raid DPS checks are tuned specifically with minimum Tank and DPS role contributions taken into account (excepting the Healer role).

    It's a small distinction, but I believe that it's an important one. The first statement implies to me that healers should consider themselves exempt from any contribution beyond basic healing, so sayeth the Yoshida. The second statement acknowledges that the math in raid design deliberately doesn't account for healers, leaving it up to individual parties and players to determine the optimal degree of healer DPS participation.
    Agreed! That's why I see it as a bonus IF a good healer can also dps while sustaining the party MAKES the fight that much easier!
    (1)
    Last edited by javid; 06-09-2017 at 07:51 AM.

  10. #10
    Player
    Feidam's Avatar
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    Aenn Do'chas
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    Coeurl
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    Quote Originally Posted by javid View Post
    Agreed with you! But to Tonberry point; bc Yoshi doesn't think healer NEED to dps; Yoshi has purposefully tuned the raids to require 0 healer dps. Meaning all healer dps is bonus for the party meeting dps checks! (some ppl find that a good thing like me! Others are mad and want healer dps to be required in the dps checks.... like maybe Tonberry).
    Actually he said that while learning raid content healers will probably have to add dps. He said that the 4 man casual content is designed without the need for healers to dps.
    (3)

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