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  1. #2091
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    The 100% proc rate on Cure 2 is definitely a sigh of relief, but it's an expensive one. I still think the WHM should have passive traits tied to the lilies such as reduced MP cost, increased MP regen, reduced enmity, or if reflect was implemented, it could contribute to the amount of damage that is reflected back while these lilies are active. Perhaps replace Divine Benison with Reflect, or give WHM the choice between the two.

    If they want WHMs to cast their cures, they and their teammates need to be rewarded for it. They need to give the WHM power so that he/she has to evaluate if using up a CD is worth the cost of the lilies, but that is just my view of how they should work.

    Hopefully how the confession stacks is being reworked as well. As is, I don't see much use of 'Plenary Indulgence'. Whether you are casual or hardcore, you're going to be spending a lot of time in dungeons and 8-man trials. Gating confession stacks with RNG and also adding a timer to the buff work against each other. It's a slot machine right now. In its weakest state, it does absolutely nothing. However at full power, its basically a healer LB2. But the sheer amount of gcds to get there, even best-case. Eek!
    (1)

  2. #2092
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by CaeliaCat View Post
    Just leaving more feedback..

    As others have pointed out, an increased proc rate from Cure II on lilies is nice, but ultimately does not address the disparity between WHM and AST/SCH.

    My preference would be that WHM gets a comparable ability to Spread Arrow / Spread Balance / Change Stragem. Why doesn't WHM have Haste? or Reflect (to a limit)? Both AST and SCH bring so much utility and party wide damage support.
    Pretty sure AST got a trait for Bene 1/2 that works with an OGCD, SCH got something similar as well, WHM is the only one complaining about it.
    So you want something comparable to a 30% range mechanic over 2 CDs but without the RNG and 1 CD, or a CD that is affected by the stat choices of your teammates as to its effectiveness (most current #s test I saw on Chain Stratagem had it increase current attackers crit by a % not a flat number, thus any dps focusing speed, det, direct hit, some combination of those, or balanced would get vastly less out of it than someone cramming crit as much ad possinle. Are you serious about not liking RNG or is this some joke people are playing and I'm just behind on the meme?
    (0)

  3. #2093
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 90
    well, we can only hope these changes are for the better. In Ultros' NN we're already getting concerned Sprouts and Returners playing WHM freaking. Someone was kicked from a dungeon while they were leveling WHM earlier.

    Please SE, this is already getting to the community as a whole, ease the fears at E3, Mentor's can only do so much to console, but some Mentor's have already been kicked as well for going into Dungeons on WHM.

    We literally had to pull a 180 and pop out a random topic to distract them, but...this is concerning behavior already.
    (3)

  4. #2094
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by OcieKo View Post
    Pretty sure AST got a trait for Bene 1/2 that works with an OGCD, SCH got something similar as well, WHM is the only one complaining about it.
    Because neither of them rely on it. It's not a central mechanic, it's a mild nice-to-have bonus if it happens. Much like freecure.

    lilies is just trash all around. If you really want me to go into the details on why I can, though I imagine most people are tired of hearing about it by now.
    (0)

  5. #2095
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Risvertasashi View Post
    Because neither of them rely on it. It's not a central mechanic, it's a mild nice-to-have bonus if it happens. Much like freecure.

    lilies is just trash all around. If you really want me to go into the details on why I can, though I imagine most people are tired of hearing about it by now.
    You know what's really bad about this? SCH and AST gets their GCD reduction as a bonus. WHM has an entire mechanic surrounding it that accomplishes the same thing.

    It's almost like they've gone out if their way to make WHM the most uninspired and boring healer to play for no reason at all. It didn't have an identity at first. And now it's identity is based around a mechanic that both other healers can do in their spare time. Lmao.
    (9)

  6. #2096
    Player
    CrazyCapnMorgan's Avatar
    Join Date
    Oct 2013
    Posts
    21
    Character
    Crazycapn Morgan
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Going to post my utility thoughts for WHM again before I go to work, and hopefully get more feedback:

    Dispel - remove basic ally debuffs or enemy buffs. With 1 Lily, enhance Dispel to remove most buffs/debuffs. With 2 Lillies, choose between party debuff removal or all enemy buff removal. With 3 Lillies, target EVERYTHING.
    Astra - One ally debuff prevention for a short duration. Thought about this some more and figure no need for this to interact with Lily system.
    Shellskin - Cast and function like SCHs Succor, but provide no healing upon cast, instead increasing party magic resistance and mitigating a fixed percent of magical damage while Shellskin lasts.
    Reflect - Act as a single ally buff to reflect damage back, starting at 5% for 10sec. With 1 Lily, enhance to also reduce 5% damage taken. With 2 Lillies, double both percentages. With 3 Lillies, double duration.
    Finally, the return of Shroud of Saints and Divine Seal for reliable MP refresh, enmity control and power booster.
    (0)

  7. #2097
    Player
    Loyan's Avatar
    Join Date
    Jun 2017
    Posts
    4
    Character
    Loyan Lightdew
    World
    Lamia
    Main Class
    White Mage Lv 90
    For me, one big "buff" on White Mage is Presence of Mind can be use on Alied targets.

    (0)

  8. #2098
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Loyan View Post
    For me, one big "buff" on White Mage is Presence of Mind can be use on Alied targets.

    i don't think it can be? I've not seen that tooltip before.
    (0)

  9. #2099
    Player
    Cupcakesu's Avatar
    Join Date
    Dec 2013
    Posts
    129
    Character
    Tomoyo Nellu
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Nubrication View Post
    Why would they remove stoneskin? There are so many situations during downtime that you can cast stoneskin to save someone with rez sickness. Pre SB content, how are WHMs going to save people with rez sickness from dying to Ultimates? What if there were only 2 whm in the group?
    They removed Stoneskin because they wanted to regurgitate it back to us as a new post-60 skill that costs Lilies, evidently.
    (9)
    Last edited by Cupcakesu; 06-06-2017 at 11:14 AM.

  10. #2100
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Loyan View Post
    For me, one big "buff" on White Mage is Presence of Mind can be use on Alied targets.

    What am I missing? It still shows Range 0y and Radius 0y.
    (1)

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