Page 209 of 356 FirstFirst ... 109 159 199 207 208 209 210 211 219 259 309 ... LastLast
Results 2,081 to 2,090 of 3553
  1. #2081
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    I was mistaken on the Cure 3. I've never raided on or have been WHM main. Updated my post, sorry about that.
    (1)

  2. #2082
    Player
    Medeah's Avatar
    Join Date
    Dec 2011
    Posts
    12
    Character
    Artemis Ulteria
    World
    Zodiark
    Main Class
    Thaumaturge Lv 18
    Quote Originally Posted by Mahkii View Post
    The animation that occurs on the striking dummy when the character uses divine benison is the animation for Aero wearing off. It occurs twice because they used Aero 3 and Aero 2 in the video.
    Thanks for clarifying that for me, I'll admit I never really paid attention to the animation when the dots wear off. The effects aligned so well with the cure spells, oh well here goes my wishful thinking. Thanks again.
    (0)

  3. #2083
    Player
    Cupcakesu's Avatar
    Join Date
    Dec 2013
    Posts
    129
    Character
    Tomoyo Nellu
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Feidam View Post
    It is only limiting to those that will refuse to use the lily building skills. Furthermore you get to choose at which level you burn the lilies, one up to three. And people will be and already are burning assize on cooldown so it will make assize that much stronger through even more use. That's not even considering the other abilities that can utilize the lilies. Lily is actually quite easy to coordinate. The fact is people just can't stand the though they will have to cast a cure. Never mind they have no clue what kind of healing demands will be present.
    I repeatedly edited my post, so sorry if you caught it early after I initially posted it.

    Anyway, you could arguably use it to spam Assize as much as possible, but building Lilies would still require you avoid using all of your other oGCD skills unless you're spamming Cure consistently between them. If skills used up one Lily it might be more manageable, but as it is right now all Lilies disappear the moment you use anything, and Lilies 1-2 give negligible (4-10%) CD reductions so that you may not even get to use the skill one more time than usual in an entire fight. If the entire mechanic in a fight results in one extra Assize, is it really a good/worthwhile system?
    (3)

  4. #2084
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Cupcakesu View Post
    If the entire mechanic in a fight results in one extra Assize, is it really a good/worthwhile system?
    If you recall I specially pointed out that it was a look at the two effects, not a judgement on if I thought the system was worthwhile. But since you asked, with how it was based on the San Fran media tour I didn't like it , but could see potential with some changes. Now we know some whm changes have occurred just not what they all are so I'm reserving judgment.
    (0)

  5. #2085
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Medeah View Post
    While it is a baseless speculation on my end, I think the job trailer released two weeks ago holds more information on the final version of WHM.
    That video was just depressing to watch again.

    I think it's something like:
    • Largesse
    • Cure 2
    • Aero 3
    • Aero 2
    • Stone 4
    • Plenary Indulgence
    • Thin Air
    • Cure 2
    • Cure 3
    • Divine Benison
    • Rescue

    Quote Originally Posted by IttyBitty View Post
    Why is it not "WHM's thing", when WHM has traditionally had a plethora of party utility? Be they offensive (Haste, Bravery, Faith, En-spells), defensive (Reflect, Shell, Protect, Blink, Nul-spells), or general support (Libra, Reraise)?
    I think they might have forgotten what Final Fantasy is again, because they've been naming our stuff like we're the freakin pope ever since Tetragrammaton.
    (6)
    Last edited by Fawkes; 06-06-2017 at 09:24 AM.

  6. #2086
    Player
    CaeliaCat's Avatar
    Join Date
    Nov 2014
    Posts
    36
    Character
    Caelia Starlight
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Just leaving more feedback..

    As others have pointed out, an increased proc rate from Cure II on lilies is nice, but ultimately does not address the disparity between WHM and AST/SCH.

    My preference would be that WHM gets a comparable ability to Spread Arrow / Spread Balance / Change Stragem. Why doesn't WHM have Haste? or Reflect (to a limit)? Both AST and SCH bring so much utility and party wide damage support that if SE wants to stick a pure healer role and refrain from giving WHM any utility whatsoever, they really need to buff WHM healing output so that it is undeniably superior to AST/SCH.

    If WHM is really going to be relegated to a pure healing role, what about:

    Lilies build on cure, cure II, regen, medica, medica II at various proc rates (lower on HoTs). Lilies provide an innate spell speed increase while they are active. WHM can expend ONE lily for Divine Benison. Lilies DO NOT go away on Assize, Asylum, or Tetra. Those oGCD heals are already on short cooldowns, we don't need to make them shorter through RNG. Giving WHM a spellspeed increase AND better / more frequent shields would make the "pure healer" WHM a step above the competitors, but still lack party utility. One small 15% shield that uses all lilies is an awful ability, and 10% stoneskin would likely be better.

    As for confession stacks and plenary indulgence, the timer needs to be at least 1 minute if the objective is to be able to heal, say, two tanks during an add phase.
    (1)
    Last edited by CaeliaCat; 06-06-2017 at 09:29 AM.

  7. #2087
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by CaeliaCat View Post
    As for confession stacks and plenary indulgence, the timer needs to be at least 1 minute if the objective is to be able to heal, say, two tanks during an add phase.
    It can already, timer resets every time they get a stack, so theoretically you can have up to 90 seconds to build stacks before using plenary indulgence. And that's not to say you can't refresh it again once it's at 3 stacks.
    (0)

  8. #2088
    Player
    Nubrication's Avatar
    Join Date
    Oct 2013
    Posts
    172
    Character
    Virtus Pendragon
    World
    Gilgamesh
    Main Class
    Gladiator Lv 100
    Why would they remove stoneskin? There are so many situations during downtime that you can cast stoneskin to save someone with rez sickness. Pre SB content, how are WHMs going to save people with rez sickness from dying to Ultimates? What if there were only 2 whm in the group?
    (10)

  9. #2089
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by CaeliaCat View Post
    As for confession stacks and plenary indulgence, the timer needs to be at least 1 minute if the objective is to be able to heal, say, two tanks during an add phase.
    Again, just remove Confession and let PI use lilies instead.
    (0)

  10. #2090
    Player
    CaeliaCat's Avatar
    Join Date
    Nov 2014
    Posts
    36
    Character
    Caelia Starlight
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by dark494 View Post
    It can already, timer resets every time they get a stack, so theoretically you can have up to 90 seconds to build stacks before using plenary indulgence. And that's not to say you can't refresh it again once it's at 3 stacks.
    True, but I'm suggesting that the confession stacks last at least a minute.. so they could be refreshed up to 3 minutes before using plenary indulgence. I'd even go so far as to say that the confession stacks last indefinitely, until PI is used. Why should WHM need to worry about confession stacks falling off when AST gets a 900 potency AOE heal and Synastry on demand? Let the confession stacks stay on until a time of the WHM's choosing..
    (0)

Page 209 of 356 FirstFirst ... 109 159 199 207 208 209 210 211 219 259 309 ... LastLast