
Originally Posted by
Medeah
For what it's worth, it seems like WHM has undergone quite a few changes compared to the version shown at the media tour. While it is a baseless speculation on my end, I think the job trailer released two weeks ago holds more information on the final version of WHM.
After reading the new skills tooltips, I thought that the fact that each healing spell granted a lily was a form of dev debug mode to showcase the new gauge system, but the recent comment from Yoshi P prompted me to check that trailer again and I noticed some interesting things.
- The WHM starts with one lily and uses a self buff, I'd assume thin air.
- She then proceeds to cast a cure spell (cure II? not sure if it is even cure II, the animation looks a bit different to me) and it gives a second lily. The interesting part is that getting a second lily triggers a buff on the whm (refresh effect?, spell speed bonus?) that is not listed in the tooltip description.
- Dps spells (pretty straightforward) and an AOE which I think is plenary indulgence.
- Then she uses that watery effect self buff which doesn't seem to match any of the tooltip released so far. And then more heals, the interesting part is that when she casts cure III it seems to have an effect on the mob (splash damage in the form of overheal? debuff of some sort)
- Finally, she uses what I think is divine benison, which consumes the lilies and has this shield looking aspect, and the same effect affecting the mob (that blue aspect)
Anyway, just wanted to share my observations, I realize this is purely speculation, but it gave me hope that there is more depth to the WHM 4.0 than we think.