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  1. #1
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Reivya View Post
    Now that Stone IV animation though, am I going to be twirling and spinning all expansion?
    What else would whm do?
    (2)

  2. #2
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,220
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Risvertasashi View Post
    What else would whm do?
    Maybe holy-based attacks considering we're white mages who use white magic? I'd even take water-based attacks at this point. Just no more thunking rocks, please.

    I'm pretty disappointed that the other classes are getting revamps, overhauls, increased utility and stylish new abilities and it looks like we're getting... Stone IV and more of the same overhealing no one needs past initial patch releases.

    I just hope we don't end up the new 3.0 PLD.
    (10)

  3. #3
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Anyone know what the extra abilities were in the Role Skill window? I don't read japanese and I'm hoping a few of the unfamiliar abilities might provide a little bit of utility.
    (0)

  4. #4
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    So WHM is going to have a stone 4? That's what many people dreaded and WHM will get it .... yay? Here's hoping it has some sort of status debuff
    (3)

  5. #5
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Too early to call. We don't know exactly what the WHM kit will be or what the 4.0 8man raid mechanics will be.

    WHM is currently a very good pick for dungeons and 24 man raids. There is nothing to suggest it won't be in 4.0.
    (1)

  6. #6
    Player
    Wakka_Flakka's Avatar
    Join Date
    Jun 2017
    Posts
    5
    Character
    Wakka Alletsirc
    World
    Brynhildr
    Main Class
    Machinist Lv 70

    This is how I believe WHM should change based off what you have established already

    Secret of the Lily:

    - All healing spells with GCDs have a 20% chance of granting you a lily.

    > Includes cure I-III, Medica I-II and Regen

    With each lily you gain, your mind is increased by a certain percentage.

    1 lily = Mind is increased by 1%

    2 lilies = Mind is increased by 2%

    3 lilies = Mind is increased by 3%

    - Lilies can be removed to grant bonus effects to other existing abilities.
    - When lilies are removed, your increased mind bonus is reset.



    Secret of the Lily II(Trait) gained at level 68:

    - All attacking spells with GCDs have a 10% chance of granting you a lily.

    > Includes Stone IV, Aero II, Aero III and Holy

    Assize:

    - 300 potency AOE damage
    - 300 potency AOE heal
    - 10% MP regained
    - 60 second cooldown
    - Removes all lilies when executed

    Lily effect:

    1 lily removed = 20 potency increase to AOE heal and damage + 2% extra MP Regained

    2 lilies removed = 50 potency increase to AOE heal and damage + 4% extra MP Regained

    3 lilies removed = 100 potency increase to AOE heal and damage + 6% extra MP Regained

    Divine Benison:

    - Shield equivalent to 15% of the targets maximum hp
    - Duration: 30 minutes (or until broken)
    - Can be stacked with another defensive shield like Aspected Benefic (Nocturnal Sect) or Galvanize
    - 15 second cooldown
    - Costs MP to use
    - A maximum of 4 Divine Benison shields can be active at one time
    - Removes all lilies when executed

    Lily effect:

    1 lily removed = Increases all damage dealt from targeted party member by 2%

    2 lilies removed = Increases all damage dealt from targeted party member by 4%

    3 lilies removed = Increases all damage dealt from targeted party member by 6%

    Tetragrammaton:

    - 60 second cooldown
    - Removes all lilies when executed

    Lily effect:

    1 lily removed = Reduces recast time of the next Tetragrammaton by 20%

    2 lilies removed = Reduces recast time of the next Tetragrammaton by 40%

    3 lilies removed = Reduces recast time of the next Tetragrammaton by 60%

    Asylum:

    - Should not have a lily effect, leave it as it is.


    Thin air:

    - Good, doesn't need to change.


    Presence of Mind:

    - Increases spell speed by 20% for 15 seconds (same as before)


    Presence of Mind (Trait) gained at level 52:

    - When active, Presence of Mind also increases the chances of a lily spawning to 50% when casting GCD based healing or attacking spells.

    Plenary Indulgence:

    - Confessions mechanic removed
    - Increases the direct hit rate and attack speed of self and all nearby party members by 15%.
    - This skill does not remove lilies, it only requires 3 to be present in order to execute.
    - Duration: 20sec
    - Cooldown: 120sec
    (0)
    Last edited by Wakka_Flakka; 06-03-2017 at 02:15 PM.

  7. 06-03-2017 01:32 PM

    Reason
    Delete

  8. 06-03-2017 01:33 PM

    Reason
    Delete

  9. 06-03-2017 01:34 PM

    Reason
    Delete

  10. #10
    Player
    ZephyStar's Avatar
    Join Date
    Sep 2015
    Posts
    6
    Character
    Zephyra Aurora
    World
    Shiva
    Main Class
    White Mage Lv 70

    skills for lillies and confessions

    My biggest concern is that currently only Cure I and Cure II count for getting stacks of lillies and confessions. There are many times when I am playing WHM where I don't even have to use the cure abilities, much less use them enough to get the stacks at the rate at which they acquire. I would ask that you consider adding regen and medica I and II to the lily and confession stacks and/or increase the rate at which these stacks activate. I would prefer the former over the latter. Thank you for listening to the communities input on this.
    (0)

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