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  1. #1
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    711
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Mahkii View Post
    Monk is also in a really good spot now too.
    Not true at all, even if Brotherhood was an okay ability everything else Monk got was trash to a certain level, and all of our GCD's ate a nerf equivalent to 30-40 potency. Also Tackle Mastery and Riddle of Earth have counter intuitive design on the level of the Lilies. Here's an essay I wrote about it.

    It's not nearly in as bad overall as White Mage got, but it's definitely the runner up for getting shafted.
    (0)

  2. #2
    Player
    Black_Starr's Avatar
    Join Date
    Jun 2017
    Posts
    12
    Character
    Blackstarr Leonhart
    World
    Exodus
    Main Class
    Monk Lv 60
    Quote Originally Posted by Mahkii View Post
    Monk is also in a really good spot now too.
    Monk is in a terrible spot. To say we're the "featured class" none of our new skills are worth a crap. I don't intend to use Fow at all, RoF buff has a terrible downside, and the 2 or 3 FCs we'll see from deep meditation does not justify all our base attacks being nerfed. I could go on but to make a long story short, after maining mnk since ps3 beta the time has come for me to begrudgingly put down my fist thingies and pick up a katana.
    (3)

  3. #3
    Player
    Dirashi's Avatar
    Join Date
    Jul 2015
    Location
    Straight outta Gridania
    Posts
    17
    Character
    Etsumi Namae
    World
    Cactuar
    Main Class
    White Mage Lv 60
    Quote Originally Posted by javid View Post
    Every time I see this comment I assume we forget WHM is designed to have a simple play-style, low skill ceiling, and able to complete all content. You start adding more complexity to that and you change the identity of the class drastically (arguably these lily/confession systems can potentially cause just that unwanted complexity that is in opposition to WHM identity?!)
    Lol what are you rambling on about. You do realize that every single job in this game is fairly easy to play at an average skill level right? To be average, it doesn't take much effort. The real effort comes when if you're trying to be 80th percentile+.
    (8)
    "You can catch flies with honey, but you'll catch more honeys being fly"
    - Ludwig van Beethoven

  4. #4
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Dirashi View Post
    Lol what are you rambling on about. You do realize that every single job in this game is fairly easy to play at an average skill level right? To be average, it doesn't take much effort. The real effort comes when if you're trying to be 80th percentile+.
    Your opinion doesn't match that of SE's reports which states.... ppl find such and such jobs hard (like brd and mch) and transitioned into other jobs....plus i'm really doubtful of your analysis if you can honestly say jobs with extremely high APM and latency dependence (like Brd, Mch, nin, etc) are "simple" to manage and do raid mech's
    (1)

  5. #5
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    You don't balance gameplay around perceived execution skill requirements​. You balance assuming there are equally skilled players manning each class. Sure give some characters or jobs or classes or whatever your game has a lower skill floor so beginners have an entry point to learn the fundamentals, but they should still have a similar skill ceiling. ESPECIALLY in a game like FFXIV where the character evolves and changes over time.
    (7)

  6. #6
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Metsonm View Post
    You don't balance gameplay around perceived execution skill requirements​. You balance assuming there are equally skilled players manning each class. Sure give some characters or jobs or classes or whatever your game has a lower skill floor so beginners have an entry point to learn the fundamentals, but they should still have a similar skill ceiling. ESPECIALLY in a game like FFXIV where the character evolves and changes over time.
    This. This so much. A low skill floor needn't be paired with a skill ceiling so low that even lalafells would have to crouch.
    (13)

  7. #7
    Player
    dark494's Avatar
    Join Date
    Aug 2013
    Posts
    295
    Character
    D'momo Pascal
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Metsonm View Post
    You don't balance gameplay around perceived execution skill requirements​. You balance assuming there are equally skilled players manning each class. Sure give some characters or jobs or classes or whatever your game has a lower skill floor so beginners have an entry point to learn the fundamentals, but they should still have a similar skill ceiling. ESPECIALLY in a game like FFXIV where the character evolves and changes over time.
    That's not quite right. You have to balance around the content of the game when challenged by equally skilled players, not just the job itself. And that's the missing factor that keeps getting ignored, the content, which we know nothing about yet.
    (1)

  8. #8
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by dark494 View Post
    That's not quite right. You have to balance around the content of the game when challenged by equally skilled players, not just the job itself. And that's the missing factor that keeps getting ignored, the content, which we know nothing about yet.
    You're right, but all classes are facing the same content and all classes are going to be clearing said content. This goes beyond just viability and into desirability so we're assuming all classes are already hitting the bare minimum.
    (6)

  9. #9
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    while the salt and gloom are fun and all, I would like to point out that the testing for dungeons and savage started during may so the build they used for the press tour was not up to date to those tests
    (2)

  10. #10
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Remedi View Post
    while the salt and gloom are fun and all, I would like to point out that the testing for dungeons and savage started during may so the build they used for the press tour was not up to date to those tests
    many are aware of this and many of the Breakdowns of Potencies for healing/shielding/DPSing go off both the current numbers and the In Progress Numbers. it just looks quite bad for all healers except AST.
    (2)

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