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  1. #1
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    So, why not Nerf Regen potency and M2, while buffing cure and Cure 2? HoT effects are overly powerful in this game.
    (1)

  2. #2
    Player
    Yhximott's Avatar
    Join Date
    Jan 2014
    Posts
    126
    Character
    Tamsus Sostas
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    So, why not Nerf Regen potency and M2, while buffing cure and Cure 2? HoT effects are overly powerful in this game.
    They want to make WHM the pure healer, then it SHOULD be overly powerful. A joke of a single target shield, no debuffs, only mitigation is in role skills. If all we have is healing and personal DPS, then we should be better at it than the others.
    (7)

  3. #3
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    So, why not Nerf Regen potency and M2, while buffing cure and Cure 2? HoT effects are overly powerful in this game.
    If you lower regen potency, you're just going to reduce the cast frequency on my Stone and Aero. I'm still going to be using regen so that I can use Stone and Aero instead of Cure.
    (5)

  4. #4
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Mahkii View Post
    If you lower regen potency, you're just going to reduce the cast frequency on my Stone and Aero. I'm still going to be using regen so that I can use Stone and Aero instead of Cure.
    Even with a 400-600 total potency HoT in comparison to a 550 basic heal? Interesting.
    (0)

  5. #5
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Even with a 400-600 total potency HoT in comparison to a 550 basic heal? Interesting.
    400-550 regen potency versus 550 heal is all your words. In this scenario, what you do is you delete regen from the game and just have cure 2 because regen is worthless.
    (4)

  6. #6
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Even with a 400-600 total potency HoT in comparison to a 550 basic heal? Interesting.
    Hint: HoTs are efficient for their opportunity cost because they take time to achieve their potency. Bursts are less efficient because they are instant.

    If you make a Hot (or a DoT) that is barely more efficient than a burst with the same opportunity cost (or LESS efficient for some ridiculous reason???), then they may as well not exist.
    (5)
    Last edited by IttyBitty; 06-06-2017 at 04:38 AM.

  7. #7
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by IttyBitty View Post
    Hint: HoTs are efficient for their opportunity cost because they take time to achieve their potency.

    If they are barely more efficient than a burst heal that has the same opportunity cost (or LESS efficient for some ridiculous reason???), then they may as well not exist.
    Agreed HoTs have to remain most potency/MP and potency/gcd efficient in order to remain pertinent in any game. HOWEVER do the math on AST HoTs to instant heals gcds. Their ratios are much worst than WHM's.... they could still make ours worst
    (0)
    Last edited by javid; 06-06-2017 at 04:41 AM.

  8. #8
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    If I'm wrong, the worst that has happened is that I've wasted some of my downtime discussing the issues I have with what has been presented to us for a couple of weeks.

    If I'm right, I have to suffer for an unknown amount of time with a fundamentally broken class, or switch to a different job, but at least I've done my best bringing my issues to the forefront so they can possibly change sooner rather than later.

    It doesn't take a rocket scientist to see what the better option is.
    (17)

  9. #9
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Suggested this in the other thread but do we actually need Confession for Plenary? It seems to me the heal would work reasonably well if you just made it consume Lilies instead for it's tiers of potency. At one lily is a weaker Assize, at two lilies it's an improve Assize, and at three lilies it becomes a semi-impressive capstone. Wouldn't this make good use of a resource we are already generating and (with the confirmed 100% Cure 2 proc) allow us to attempt to plan it's use?
    (7)

  10. #10
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mahkii View Post
    Just dropping by to leave a daily reminder to SE devs - why would raiders bring a WHM when we could have The Balance and Chain Stratagem?
    No amount of healing potency in the world is going to best this. Fact is, all healers need to heal all content, so they'll never design fights that will NEED a WHM to heal it. All healers need to stay around the same level with healing, so it then comes to what else they bring. WHM brings nothing else. It doesn't matter how much they band-aid fix potencies and proc rates, the lily system doesn't offer anything worth while. It's essentially the Spear casted in yourself.
    (10)

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