So, why not Nerf Regen potency and M2, while buffing cure and Cure 2? HoT effects are overly powerful in this game.



So, why not Nerf Regen potency and M2, while buffing cure and Cure 2? HoT effects are overly powerful in this game.
They want to make WHM the pure healer, then it SHOULD be overly powerful. A joke of a single target shield, no debuffs, only mitigation is in role skills. If all we have is healing and personal DPS, then we should be better at it than the others.
If you lower regen potency, you're just going to reduce the cast frequency on my Stone and Aero. I'm still going to be using regen so that I can use Stone and Aero instead of Cure.


Hint: HoTs are efficient for their opportunity cost because they take time to achieve their potency. Bursts are less efficient because they are instant.
If you make a Hot (or a DoT) that is barely more efficient than a burst with the same opportunity cost (or LESS efficient for some ridiculous reason???), then they may as well not exist.
Last edited by IttyBitty; 06-06-2017 at 04:38 AM.

Agreed HoTs have to remain most potency/MP and potency/gcd efficient in order to remain pertinent in any game. HOWEVER do the math on AST HoTs to instant heals gcds. Their ratios are much worst than WHM's.... they could still make ours worstHint: HoTs are efficient for their opportunity cost because they take time to achieve their potency.
If they are barely more efficient than a burst heal that has the same opportunity cost (or LESS efficient for some ridiculous reason???), then they may as well not exist.![]()
Last edited by javid; 06-06-2017 at 04:41 AM.


If I'm wrong, the worst that has happened is that I've wasted some of my downtime discussing the issues I have with what has been presented to us for a couple of weeks.
If I'm right, I have to suffer for an unknown amount of time with a fundamentally broken class, or switch to a different job, but at least I've done my best bringing my issues to the forefront so they can possibly change sooner rather than later.
It doesn't take a rocket scientist to see what the better option is.


Suggested this in the other thread but do we actually need Confession for Plenary? It seems to me the heal would work reasonably well if you just made it consume Lilies instead for it's tiers of potency. At one lily is a weaker Assize, at two lilies it's an improve Assize, and at three lilies it becomes a semi-impressive capstone. Wouldn't this make good use of a resource we are already generating and (with the confirmed 100% Cure 2 proc) allow us to attempt to plan it's use?


No amount of healing potency in the world is going to best this. Fact is, all healers need to heal all content, so they'll never design fights that will NEED a WHM to heal it. All healers need to stay around the same level with healing, so it then comes to what else they bring. WHM brings nothing else. It doesn't matter how much they band-aid fix potencies and proc rates, the lily system doesn't offer anything worth while. It's essentially the Spear casted in yourself.
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