Page 150 of 356 FirstFirst ... 50 100 140 148 149 150 151 152 160 200 250 ... LastLast
Results 1,491 to 1,500 of 3553
  1. #1491
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by 13unny View Post

    Again WHM wasn't gutted in terms of skills, Hurts more when AST/SCH both lost Aero. On top of that since WHM has so many mana regen skills now they do not have to take Lucid Dreaming and can simply take Largesse where AST/SCH might not able to even take that if Esuna becomes a thing or Rescue.
    ...WHM has so many mana Regen skills now? What do they have other than Assize? Thin air isn't MP Regen, and Assize doesn't benefit from the CD reduction unless they somehow have 3 lilies gathered up.

    Aside from that, yiure really saying WHM hasn't been gutted after losing half of it's abilities with nothing in return? Right now, SCH and AST has nearly double the amount of abilities in their toolkits. You're telling me that's not WHM being gutted?
    (12)

  2. #1492
    Player
    13unny's Avatar
    Join Date
    Dec 2014
    Posts
    27
    Character
    Sukoshi Mysh
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Aramina View Post
    You aren't going to save it. You just aren't going to use it on either of those spells. Which, as I said, if you knew anything about WHM you would already know that.
    Then what am I going to use it on? Please say something worth while to back yourself up!! I mean if I am not going to use it to DPS, it seems I am not going to use it to heal or Ressing people! Please what am I going to use it on!?
    (0)

  3. #1493
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    For real, why was fluid aura's damage taken away? Is there a single reason that makes sense?
    (10)

  4. #1494
    Player
    13unny's Avatar
    Join Date
    Dec 2014
    Posts
    27
    Character
    Sukoshi Mysh
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Exiled_Tonberry View Post
    ...WHM has so many mana Regen skills now? What do they have other than Assize? Thin air isn't MP Regen, and Assize doesn't benefit from the CD reduction unless they somehow have 3 lilies gathered up.

    Aside from that, yiure really saying WHM hasn't been gutted after losing half of it's abilities with nothing in return? Right now, SCH and AST has nearly double the amount of abilities in their toolkits. You're telling me that's not WHM being gutted?
    Depends on how you want to look at it! You can group them up or not! If at 100% mana you do not need regen! That is how I view at it, since it keeps you from spending the mana in the first place it is really saving you all that mana that you would other wise have to regen! I mean I know you can break them apart!

    How do they have double in their tool kit? Who really cares about protect you're going to cast it then remove it from skills over something else (unless high deaths are happening). AST/SCH both lost 2 dots vs WHM 1, eye for an eye and virus were already weaker on WHM them SCH. HAve to think of it this way WHM got nothing but really swift class and 2 nerfed skills since had no traits for those skills! Now they can have skills that might do something. Even ones they lost are buffed so they got more buffed skills Sorry fail to see how gutted when they got better skills then what they had before from base/cross class.
    (0)

  5. #1495
    Player
    13unny's Avatar
    Join Date
    Dec 2014
    Posts
    27
    Character
    Sukoshi Mysh
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Verdan View Post
    For real, why was fluid aura's damage taken away? Is there a single reason that makes sense?
    They removed all CC skills damage! Same goes for other classes that had these skills. They could be planning where they become useful again and simply want players to stop using them for a silly free extra damage, and to be used as what they were made really in mind to do which was CC things.
    (0)

  6. #1496
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Verdan View Post
    For real, why was fluid aura's damage taken away? Is there a single reason that makes sense?
    To discourage using it for additional damage. Same reason why a lot of ocds that weren't meant for damage had their damage taken away.
    (6)

  7. #1497
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Verdan View Post
    For real, why was fluid aura's damage taken away? Is there a single reason that makes sense?
    They also removed it from MCH's Blank shot. The HOPE is that this means you'll actually be able to knockback things other than trash mobs, because the damage was always sort of a consolation for when you couldn't.

    Something to keep in mind is that since it does no damage it can no longer miss, but since they're taking accuracy away anyway I guess that doesn't really matter anymore.
    (0)

  8. #1498
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by LunarEmerald View Post
    To discourage using it for additional damage. Same reason why a lot of ocds that weren't meant for damage had their damage taken away.
    Problem is WHM never used it for anything else. It now sits on our bar as a virtually dead skill. Because honestly 90% of groups will not thank you for knocking something back. It and Repose were buttons I honestly thought would be pruned in interest of removing button bloat.
    (12)

  9. #1499
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Keridwyn View Post
    Problem is WHM never used it for anything else. It now sits on our bar as a virtually dead skill. Because honestly 90% of groups will not thank you for knocking something back. It and Repose were buttons I honestly thought would be pruned in interest of removing button bloat.
    I used Blank Shot a lot as a MCH to reposition a wayward mob back into the dogpile either when the healer pulled aggro or when a ranged mob decided to plant itself out of range. Granted this was easier for a DPS to do thanks to what they're focusing on, but knockback is still handy, just not something you need all that often.

    Also who knows, maybe we'll get something like Nael again where we want to knock a golem away.
    (0)

  10. #1500
    Player
    Yhximott's Avatar
    Join Date
    Jan 2014
    Posts
    126
    Character
    Tamsus Sostas
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Honestly even a tiny bandaid like letting us control when we use the Lilies would lift a great deal of the grief. An ability on a 1s recast that MUST be activated in order to consume Lilies. Then we could control their flow. Also make the recast reduction much more substantial. 4% will NEVER be useful.

    Divine Benison's recast 1s, and make it so that 1 DB = 1 Lily consumed. Then we could save it for a big mechanic. 1 Shield for MT, and then 2 others for either both healers, or 1 healer and 1 tank.
    (8)

Page 150 of 356 FirstFirst ... 50 100 140 148 149 150 151 152 160 200 250 ... LastLast