There is a watermark on the comic though telling you where and who it came from originally. Even were the comic image itself a link, many folks who viewed it may not click. Unless the artist codes their site to make right click impossible this will keep happening until we get technology that pays the artists for us.
*Edited for content*
No, tank busters are not "frequent." They occur at predictable intervals regardless of whether we are talking about Savage content or generic bosses.
Neither I nor anyone else here is suggesting that you never use Cure or Cure II; the concern is that new WHM mechanics are tied specifically to these two heals that we all try NOT to use except as necessary because we have more efficient options at our disposal.
Last edited by Cynfael; 06-02-2017 at 12:41 PM. Reason: Disarming the missiles. Miscommunication, moving on!
Alright, fair enough - I'll cool down too~
I actually cast more cures and cure IIs than a lot of people on this forum seem to indicate, often in the name of safety, and often because cure will often suffice where regen would likely end up as significant overkill. And I too love Cure 3.
Mentioning tankbusters, though - sure, prep a Cure II for it. But I don't think these are often as you indicate. Even in dungeons, things like Deadly Thrust tend to occur no more than once every 30 seconds. It may seem quicker in the battle itself. In my own experiences I believe I'm casting, on average, no more than one cure or cure II every 10 seconds. That's going to lead me to an average of one lily every 50 seconds, if I'm even at that. And I consider myself a heavier cure caster than many of the users here.
Because it's random and so many short duration cooldowns consume it that I SHOULD be using pretty frequently, I can't plan around it at all. I very well might have 3 lilies if I get significant lucky - but for being significantly lucky, the effect of them is...poor. The numbers just aren't going to add up to take decent advantage of secret of the lily, lily II, and even our level 70 skill (which, if I'm lucky, will at least be on the tank). Again, I'm looking at probably one stack every minute on the tank, since the tank's going to get the bulk of the cures. Maybe 1 every 15-20s in high demand situations. I don't hate the ability, but it's also pretty weak for how low the chance is.
You're also gonna have to scan buff bars of the party to see if it's even worth using, by the way.
As for AST - the issue that comes into play here is that AST's healing is not RNG based. Like, at all. Major healing mechanics tied to RNG just don't work out very well when it comes to MMOs. Healers thrive on consistency. Those who have effects with crits try to maximize crit to have greater consistency with its effects. I could point to the old Regrowth in WoW as an example when its crit rate could be pushed to 65-70%, and it played off critting. It was still a gamble, but people could more or less gamble safely on it. You can take an ability like clearcast in WoW and see it go okay, too, because almost everything you do has a chance to generate a clearcast, and you have multiple ways to spend that clearcast. The generation of lilies and the effects of them, combined right now, are just weak.
The only things we've had so far on the proc system are Freecure, which is free so you find a place to dump it, and Overcure - which...goes unused a lot of the time because of how situational cure 3 is to begin with.
This system we have right now - it could function. Thing is, the chances we have right now are so low to begin with that realistically, all of these things end up as a slight bonus rather than something we actually play around. There's nothing really dynamic you get to do with them, either. I can't see a scenario where I'll feel intelligent for using an ability with the lilies a certain way, bolstering my overall effectiveness because I did something good. I am seriously considering just turning off the lily HUD if I can, for what it's worth. The effect of them is not enough to make me delay using an ability when I need to.
Last edited by Erakir; 06-02-2017 at 12:40 PM.
I tell you what, feel free to hit up sites like imgur, pinterest etc and carry on with this crusade.
Speaking as an artist - as long as folks aren't editing my watermarks/urls/claiming credit, then I say have at it.
If an artist doesn't watermark their work, that's on them.
Sharing and stealing are two totally different things.
Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means
Okay I'm bad at forum formatting and can't figure out how to double quote so I'm just gonna use this with @ mentions in this post!
@Crynfael Sorry! I didn't mean to say you as in you, but rather you as a general thing. My bad!
@Erakir Yeah, I agree that the lilies aren't something to directly play around. But I do think they can make enough of that bonus you're talking about to still be useful enough to add to our already nice skills (Like assize!)
Last edited by Epo; 06-02-2017 at 12:43 PM.
Except white mage has nothing for mitigation. they used to have virus (and a pretty lousy one that doesnt mitigate magic damage), e4e and stoneskin. Now all they have is e4e (which is incredibly unreliable) and that horrible lily based barrier shit, which is on a single target, on a cooldown and it consumes lilies. Sure, ast and sch lost disable and supervirus, but whm never had those in the first place. The little utility they had in stoneskin is gone now, and thus they have barely any utility for dps or mitigation.
even if things hit like a truck like in a8s and we actually sorta need cure 3 and all of that, remember that people were actually able to clear a8s with ast/sch back before ast got the buffs. the damage would have to be absolutely ridiculous for whm to be actually needed in savage raids, and even if it is, once people manage to reach the threshold on ast/sch theres simply no reason to take a whm with them anymore. which is what most people are complaining about. it really is sad, because i expected whm to get..... something useful at least, but theyre not even good at being a "pure healer" compared to the other healers sadly.
Last edited by QooEr; 06-02-2017 at 01:02 PM.
ikr? and i doono about showing link or w/e I just thought it was really cute
cute, funny, true, best joke you can do.
Also for the people defending me, thank you. The person would only had a point if i was trying to claim I did it, and I did not do that.
Aramina, Nix, Bourne_Endeavor, Keridwyn, thank you
Last edited by Ama_Hamada; 06-02-2017 at 12:54 PM.
Totally agree with you on the mitigation! xD But did you even read the whole post...? I mention at the bottom how WHM doesn't have that mitigation and how I don't believe it's needed because we do bring an AST or SCH anyway. It's not useful to have two jobs based around mitigation (which is why I imagine it to be very rare to see an AST in Nocturnal stance with a SCH!). Since you don't bring both of them, that still leaves a spot for WHM. (Yeah, you could bring that AST in Diurnal stance but then that nulls the mitigation we're talking about at the current moment)
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