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  1. #1
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,251
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Nestmile View Post
    Wait, they consolidated Aero and Aero II even though they stack? I hope they increased the potency of Aero II to compensate, then.
    Apologies, I misread. It's only been stated Stone will be, not sure about Aero.
    (0)

  2. #2
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Aero II is instant by the looks of it. I think that's enough to compensate. Aero was only good when you had to move or weave Fluid Aura/Assize.
    (2)

  3. #3
    Player
    Nestmile's Avatar
    Join Date
    Jan 2017
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Gerv'as Van
    World
    Siren
    Main Class
    Bard Lv 70
    Quote Originally Posted by Lunaxia View Post
    Apologies, I misread. It's only been stated Stone will be, not sure about Aero.
    Ah, don't worry about it.

    Quote Originally Posted by AlphaSonic View Post
    Aero II is instant by the looks of it. I think that's enough to compensate. Aero was only good when you had to move or weave Fluid Aura/Assize.
    Didn't catch that -- but if so, yeah, that should be enough to make up for it. Sort of makes me wonder if they'll throw Heavy onto the rest of the Stone line, too, since we'd lose it off of Stone, not that I think most people would particularly mind.
    (0)

  4. #4
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Here is a quick picture I took that shows everything on the White Mage hotbar during the stream as well as every healer role skill. It should hopefully help to see what is available to White Mage.

    (2)

  5. #5
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,251
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Blueyes View Post
    screenshot
    This is all pure conjecture, but this is what I take from it.

    The two abilities at the end of Hotbar 2 look to me like Cure IV and some sort of Tetra-related ability. They don't appear to have MP cost and are greyed out, which makes me think they're related to the "lilies" on the gauge that are supposedly required for certain spells.
    And if you look at the ability next to Asylum, it looks quite similar to Divine Seal's icon. Might be a new buff to make up for the fact DS is now cross-role?
    (0)
    Last edited by Lunaxia; 05-23-2017 at 08:58 AM.

  6. #6
    Player
    Medeah's Avatar
    Join Date
    Dec 2011
    Posts
    12
    Character
    Artemis Ulteria
    World
    Zodiark
    Main Class
    Thaumaturge Lv 18
    Quote Originally Posted by Lunaxia View Post
    My guess is they've taken Stoneskin and given us Shell, possibly the pink icon on the top bar. It makes sense, considering it's white magic, plus they'd be giving WHM the ability no other healer has (yet): a shield against pure magic damage. The blue icon two spaces to the left of it looks related to Esuna; could be an AOE version?
    The icons on the top bar are pvp skills the pink one is mana draw and the blue one is a blm skill called night wing.
    (1)

  7. #7
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,251
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Medeah View Post
    The icons on the top bar are pvp skills the pink one is mana draw and the blue one is a blm skill called night wing.
    Welp, that's my PVP noobishness showing through. Edited, thanks!
    (2)

  8. #8
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Reddit isn't always the best source of information, but somebody supposedly translated all the tooltips they showed, and "Lucid Dream" was identical to Shroud of Saints: Half enmity and 80 potency MP regen.

    This sort of works as a Quelling Strikes for the casters with an added benefit for SMN, and will directly replace Luminiferous Aether and stay the same for WHM. But what confuses me is that SCH has access to this and that would literally give them unlimited MP regen. Unless they nerf Aetherflow, but then that might work quite negatively on SMN. This'll be interesting for sure!
    (2)

  9. #9
    Player
    Medeah's Avatar
    Join Date
    Dec 2011
    Posts
    12
    Character
    Artemis Ulteria
    World
    Zodiark
    Main Class
    Thaumaturge Lv 18
    Quote Originally Posted by Kabzy View Post
    Reddit isn't always the best source of information, but somebody supposedly translated all the tooltips they showed, and "Lucid Dream" was identical to Shroud of Saints: Half enmity and 80 potency MP regen.
    Once again assuming this information is correct, this new "lucid dream" ability would be 21 sec (source reddit) which would be a step up from the old shroud of saints. It would at least partially answer the mana recovery problems whm have been encountering.

    Though, I agree with you, while it makes it kinda obvious ast will loose luminiferous aether (and hence loose one tick of regen mana), I wonder how it is going to work for sch with aetherflow.
    (1)

  10. #10
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    I am now so scared that SCH will be nerfed to the ground LMAO.

    YOSHI P PLS DON'T TAKE MY AETHERFLOW AWAY I'VE BEEN A GOOD BOY.


    In all seriousness I could see Aetherflow becoming a 10% MP regain, since both SMN and SCH would (I'm assuming) retain access to Energy Drain, and WHM has Assize where AST can extend Lucid Dream with Celestial Opposition and pop Ewer on themselves.

    I don't think they'd flat out remove the MP regain on Aetherflow unless they reduced the MP cost for the barrier type spells SCH has. Succor and Adlo cost massive amounts of MP, so losing the 20% MP every minute and relying only on MP regeneration would be a bit of a kick in the nuts. Not to mention the non-constant fairy healing that the tether ability and gauge seem to suggest, which would in turn require more barriers or casting.

    Hmm.... Piety would become a much more important stat now if this is the case. Though this could also be alleviated by a BLM using Manashift during Umbral Ice for any healer.

    All of this is very interesting!! I can't wait to see more about the new skills and all the new party support synergy we're seeing.
    (1)
    Last edited by Fernosaur; 05-23-2017 at 09:07 AM.

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