Now... the most important part... and the reason I brought all that up...

In Raids and EX Instances...
....the boss mobs have this nasty tendency to go invulnerable right as you hit you DWT... or in the middle of it.

Because of this... most Summoners forgo the Ruin 3 spam entirely.. and pop Deathflare the instant they suspect they Boss Mob may be hitting that point. (Lose 5 Deathflares in a row in a Raid and you learn really quick.... a lost Deathflare is killer to your overall DPS).

So... hopefully you can cancel the whole thing the minute you use Deathflare. Otherwise you just killed the SMN DPS.

You will almost always cancel DWT when AoEing, as its pointless to spam single target Ruin 3s when you've got 6-12 mobs facing you, and you want to drop the whole pack as fast as possible. Ruin 3 isn't going to cut it, you need something that is going to hit multiple targets. So the Pet will likely never see the light of day in those shoes.

In Single Target Boss Mobs... now the SMN will begin asking themselves the question...

Will 10 more seconds of pet be worth more than my 6000 damage (Ruin 3 + Pet + DoTs) per... or is the Bahamut Pet actually doing 6000 damage per... and worth forgoing the other normal damage.

If not... then the pet will get canceled and no one will ever really see the Bahamut pet come out much at all, as they'll just cancel it early with Deathflare and move on to the normal SMN rotation anyway.

These are all questions we hope the Devs are keeping in mind... otherwise its just a pointless effort and the Bahamut pet will never be seen in the actual game.

Remember we are a DPS class and queues and competes with other magical DPS jobs... DPS is king... over and above all... and looking kewl and imagination isn't going to get you through that hard instance... only what your actual job can do will

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