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  1. #1
    Player
    ZhaneX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    785
    Character
    Zana Amariyo
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    This is the best thing ever. Everything I ever wanted. I am absurdly happy right now. Huge smile on my face. Dancing with joy.
    (1)

  2. #2
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I REALLY REALLY hope they are considering doing what they did with Bahamut with Ifrit Titan and Garuda. And maybe for future Ramuh Shiva
    (1)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Man, I feel really bad for the animation department considering these requests.
    (4)

  4. #4
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    I suppose I should explain all that...

    As a SMN at 60th level... your DPS rotation in an AoE situation is going to look something like this.... (mind you Summoners vary)

    Opener and Underlayer
    Quick Cast + Shadowflare + Bio + Bio II + Miasma + BANE = About 2000-2500 damage per tick AoE

    That's your under layer of the Damage going on that no one can see.

    2 Painflares = 2500-3000 AoE damage Each + DoTs (2000-2500 ticking)
    1 Rouse/Spur Enkindle (Garuda Aerial Blast) = 5000 damage AoE + DoT (2000-2500 ticking)
    1 Deathflare = 6600-10500 AoE + DoT (2000-2500 ticking)

    That the current AoE output of the SMN in a Multi-Target situation... Any kind of Animation lock will wreck it and prevent the re-application of DoTs and possible running in and using Miasma II followed by Blizzard 2 spam to finish them off... which does about 650-1000 damage per target when you're spamming it.

    That's the Summoner in an AoE situation...

    In a Single Target situation... the 60th level SMN in i260-270 is going to put out this....

    Ruin 3 = 2500-3000 + Pet 1000-1200 + DoTs 2000-2500 (ticking)
    Fester = 5000 + Pet 1000-1200 + Dots 2000-2500 (ticking)

    That is a high geared SMN and his DPS output capability at level 60 in i260-270 gear.

    I could tell you about the BLM stuff too and its just as nasty, though heavier in Single Target, but lesser in AoE.

    So... if the flashy pet animation creates a lock when its used, it will screw up those rotations, and if it can't replace them its going to be a problem.
    (0)

  5. #5
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I'm just too HYPE about it . Bahamut looks GLORIOUS!!!!!!!!

    JUST GIVE US THE OTHER EGIS AS BAHAMUT TOO!!

    I was gonna switch to bard for 4.0 but that's just gone out of the window
    (2)

  6. #6
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Now... the most important part... and the reason I brought all that up...

    In Raids and EX Instances...
    ....the boss mobs have this nasty tendency to go invulnerable right as you hit you DWT... or in the middle of it.

    Because of this... most Summoners forgo the Ruin 3 spam entirely.. and pop Deathflare the instant they suspect they Boss Mob may be hitting that point. (Lose 5 Deathflares in a row in a Raid and you learn really quick.... a lost Deathflare is killer to your overall DPS).

    So... hopefully you can cancel the whole thing the minute you use Deathflare. Otherwise you just killed the SMN DPS.

    You will almost always cancel DWT when AoEing, as its pointless to spam single target Ruin 3s when you've got 6-12 mobs facing you, and you want to drop the whole pack as fast as possible. Ruin 3 isn't going to cut it, you need something that is going to hit multiple targets. So the Pet will likely never see the light of day in those shoes.

    In Single Target Boss Mobs... now the SMN will begin asking themselves the question...

    Will 10 more seconds of pet be worth more than my 6000 damage (Ruin 3 + Pet + DoTs) per... or is the Bahamut Pet actually doing 6000 damage per... and worth forgoing the other normal damage.

    If not... then the pet will get canceled and no one will ever really see the Bahamut pet come out much at all, as they'll just cancel it early with Deathflare and move on to the normal SMN rotation anyway.

    These are all questions we hope the Devs are keeping in mind... otherwise its just a pointless effort and the Bahamut pet will never be seen in the actual game.

    Remember we are a DPS class and queues and competes with other magical DPS jobs... DPS is king... over and above all... and looking kewl and imagination isn't going to get you through that hard instance... only what your actual job can do will

    .
    (0)

  7. #7
    Player
    Arynne's Avatar
    Join Date
    May 2017
    Posts
    8
    Character
    Arynne Dahln
    World
    Gilgamesh
    Main Class
    Summoner Lv 60
    Seeing Bahamut summoned like that made me sooooo happy!

    Just from the little we've were shown I wonder if it's going to work a little bit like the Scholar skill that consumes their fairy to buff themselves but instead it would consume our Egi to fuel us summoning a shade of Bahamut.

    And since we have a skill to summon a medium sized Bahamut (larger than our Egis but smaller than the actual Bahamut), I wonder if there's plans in the future to do that with the six elemental Primals. I'd love to be able to have a Leviathan Egi out and then supercharge him to do a few big attacks.
    (0)

  8. #8
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    As a SMN since 2.0..this pleases me :3 It would be awesome if we get the other egi's how Bahamut is summoned. I really like the direction they are taking Summoner!
    (0)

  9. #9
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Well I'm glad the devs are trying to fix the mistakes they made with 3.0, not just with Summoner but with all the other jobs. Pets still lack any true play style difference and Garuda-Egi is still broken.
    (0)
    Last edited by Dyvid; 05-23-2017 at 04:02 PM.

  10. #10
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Silverquick View Post
    As long as the Deathflare (aka Teraflare)
    LB3 is Teraflare don't mix that up... Deathflare is Deathflare at least until now : o


    Quote Originally Posted by Dyvid View Post
    Well I'm glad the devs are trying to fix the mistakes they made with 3.0, not just with Summoner but with all the other jobs. Pets still lack any true play style difference and Garuda-Egi is still broken.
    yeah im really happy that Bahamut will get a bit more attention for his own. Lore-wise he's a big bang prime primal and should be more highlighted than the current trance. If this concept works, it might be a way to see more stances/egi animations in the future. im looking forward this concept... looks pretty cool at this point :3
    (1)

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