Tbh if someone gives me shit for not pulling them out of an AoE I'm gonna pull them into an AoE next.
"Oops, fat fingered it~"
Tbh if someone gives me shit for not pulling them out of an AoE I'm gonna pull them into an AoE next.
"Oops, fat fingered it~"

Probably not in any savage like content, I do know that for now I'd like to have the move for casual content. Right now in the 24 man raids I had half my party die because they didn't get behind the ice and got pushed off. I see people who DC that I'd like to try to pull out of harms way. Plus BRDs are getting their casting times taken away so it's back to them spinning in circles away from my heals yelling pew pew. Drag their butts right back in. I'd bet half the time I'll use it on a bard who thinks it's fine to run around as far away from the healer as possible in circles tapping buttons standing in AoEs.
I do see myself using it for new people who might not get some mechanics, or that one DPS who likes to stand in everything. Almost like that episode of American Dad where the Dodo keeps putting itself in deadly situations and everyone casually walks by and gets it out of danger. That's how I picture it.
Last edited by Leigaon; 05-23-2017 at 12:05 PM.

First thought: That's going to get abused...
Second thought: Oh great, does this mean DPS are going to be even more lazy about getting out of AoEs...
Third thought: If the tank loses aggro.. 'get over here'
Fourth thought: Considering all the far more important skills in that list, this is going go to get memed on day 1 and then forgotten about
I don't think so. I am waiting the whole time for a skill, that I am going to use on the tank. All I gotta do is put a regen on him, get enmity and then wait this one or two seconds, before the boss is going to cleave and yank the tank right in the middle of the group. I don't think this skill can be used differently and I don't think it's an abuse, because that's how it was intended right?
I for sure not going to babysit the blm even further, we've done that long enough already, and that wasn't the intention of the skill implementation.
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