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  1. #21
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HyoMinPark View Post
    I'm more concerned about what this is going to do to our damage. Are we going to go back to ARR wet noodle damage without our permanent 30% increase? Are we only going to be allowed to use EA and IJ when the Minuet buff isn't on cooldown? Honestly, I prefer Minuet the way it is now because I was never one to endlessly kite stuff or run around randomly before I got it.
    Mmm, that has me a kinda worried, too, though I find being able to move freely again a relief. Was hard trying to fight in PvP when unable to hide amd snipe. XD Hopefully, we get a permanent stat buff Wander's Minuet gave us, because again while I enjoyed movement I did not like having to run in circles trying to kill enemies either. XD Hopefully we can get some slow and stop extra abilites added similar to what Machinist has to help with that, though not just copy pasted on.

    Btw, what's going to happen to Wander's Paen? Will it become a actual useful song? I can't get to the video at the moment anytime soon. :0
    (0)

  2. #22
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,485
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I was fine with the change. But I main whm so I had that sweet spot when you could move and still cast mastered. I really hope we don't lose Iron Jaws. I was just thinking to myself last night that not only was that awesome, but some way to spread/AoE debuffs would be awesome as well.
    (0)

  3. #23
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    I am loving this change. So happy to pick up Bard again~
    (8)

  4. #24
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Much preferable. I can stop hating this job now.
    (6)

  5. #25
    Player
    kalasnikov's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    Elon Salver
    World
    Cerberus
    Main Class
    Archer Lv 60
    VICTORY! Salty Bowmage is no more! I am Bard REBORN!!!!
    (11)

  6. #26
    Player
    Jadub2k's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    349
    Character
    Jade Orchid
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    Me personally, I thought it was ok.. It actually felt like my BRD was ACTUALLY aiming there attacks at the target. it felt more immersive instead of having 100% accuracy while never looking at the target and kiting everything.. looks like were going back to that then lol
    (12)

  7. #27
    Player
    Kingmanath's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    2,747
    Character
    Kingmanath Toriktai
    World
    Cerberus
    Main Class
    Bard Lv 90
    No more Foe ?
    (0)

  8. #28
    Player
    Nestmile's Avatar
    Join Date
    Jan 2017
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Gerv'as Van
    World
    Siren
    Main Class
    Bard Lv 70
    Quote Originally Posted by Kingmanath View Post
    No more Foe ?
    That actually seemed to be the case, but I'd guess that its effect was wrapped into Mage's Ballad by the look of things.
    (2)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Feels like a return to the idea of all songs having some penalty to the Bard's own dps, such that you're trading personal dps for group utility, but in a way that better fits the buffing of songs mechanic that's been introduced. No more damage penalty on the other songs, and likely no mana cost—just whatever our new resource is instead—and raid offensive bonuses on either of the two previously (just) supportive songs, but with those weighed against the personal dps gain of WM.

    I had no issues with the current WM save for how it was introduced and how long it locked you into it, but this seems like it could be fine as well. I'll miss having to think about how to weave oGCD skills, though, and Straighter Shot actually feeling significant.
    (2)

  10. #30
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,767
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Shurrikhan View Post
    and Straighter Shot actually feeling significant.
    This. Usually by the time I get back around to using it after making sure all my other dots are up and bloodletter procs are dealt with its time to rebuff dots and I nearly forget to reapply Straight Shot (unless of course it proc'd)... Hopefully this wont be the case anymore since we wont have to "cast" stuff.
    (0)

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