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  1. #81
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    One thing to note, however, is that healer dps is basically taking a 10% overall hit. The current Cleric Stance doesn't just swap your stats, it also boosts damage by 10%. While I don't recall if they stated the exact damage boost of the new Cleric Stance in 4.0, We'll basically be doing 10% less damage in 4.0 than we are doing right now when not using the new 4.0 Cleric Stance cooldown.
    (1)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  2. #82
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Nicodemus_Mercy View Post
    One thing to note, however, is that healer dps is basically taking a 10% overall hit. The current Cleric Stance doesn't just swap your stats, it also boosts damage by 10%. While I don't recall if they stated the exact damage boost of the new Cleric Stance in 4.0, We'll basically be doing 10% less damage in 4.0 than we are doing right now when not using the new 4.0 Cleric Stance cooldown.
    Overall DPS potential might still stay around the same, though. Depends if they change spell potencies.

    I can't believe they actually went with scaling healer DPS based on MND and are removing accuracy.
    (0)

  3. #83
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nicodemus_Mercy View Post
    One thing to note, however, is that healer dps is basically taking a 10% overall hit. The current Cleric Stance doesn't just swap your stats, it also boosts damage by 10%. While I don't recall if they stated the exact damage boost of the new Cleric Stance in 4.0, We'll basically be doing 10% less damage in 4.0 than we are doing right now when not using the new 4.0 Cleric Stance cooldown.
    Depends on how long the new Cleric's Stance is up and how long the CD is, and also how high the buff to dps is. I missed the first ~40 minutes of the stream, so I didn't see if they mentioned that, but from what I heared, they didn't, so I'll just wait and see here. Helps that I'm not really that invested into healer dps I guess. I do dps, but I don't really care for that 10% if I'm honest, especially since it will likely be less severe.
    (0)

  4. #84
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mycow8me View Post
    And nothing of value was lost in fact healers gained some more value. I might actually play healer classes more now.
    Same. Now I'll start to play my healer classes again too, along with Bard. All in all..seems like really good changes
    (0)

  5. #85
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Taika View Post
    Overall DPS potential might still stay around the same, though. Depends if they change spell potencies.

    I can't believe they actually went with scaling healer DPS based on MND and are removing accuracy.
    I think these changes are a good thing, and I hate the healer DPS meta. Looking at it from a broader perspective, I think it opens more doorways for the developers to adjust outgoing mob damage and overall healing, as weird as that sounds. Imagine if healing requirements for Savage content were upped significantly but Cleric Stance and accuracy were kept the same. You'd have acc-built relics that (while small) are still a healing nerf, and wipes from Cleric Stance maladjustments or whatever. This new change, while so far looking like it's going to further push the idea that healers are DPS hybrids in this game, still gives the developers more wiggle room IMO to change things on the healing end without worrying as MUCH about edging players out of the healing role with a higher skill floor.

    If that makes sense. Maybe I'm being overly optimistic, but for now I don't actually think taking away Cleric is a bad thing. It was a weird clunky ability that forced healers to essentially turn off one portion of their kit in order to use their other portion. I can only surmise that taking that away will maybe make it easier to balance content around "how much healing vs how much DPS", because it'll be easier to swap seamlessly between the two.
    (1)

  6. #86
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Iromi View Post
    Same. Now I'll start to play my healer classes again too, along with Bard. All in all..seems like really good changes
    I disagree. The stance dancing was the only interesting aspect to healer dps. This is going to make it so most healing is going to put me to sleep. Spamming Stone 3 and applying 2 dots is hardly compelling gameplay.
    (0)

  7. #87
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Zojha View Post
    I'm all for rectifying that, tho.

    But healers might no longer be taken into content as a result, considering how low it's tuned on healing.
    They wouldn't be. Of the four recent dungeons, I think only Balesar's Wall might have too much aoe damaging from the second boss to push through without a healer. Xelphatol and Gubal were a joke at release and Solm Al just never does enough damage. Warrior's self healing is absurd.
    (1)

  8. #88
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,188
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Belhi View Post
    I disagree. The stance dancing was the only interesting aspect to healer dps. This is going to make it so most healing is going to put me to sleep. Spamming Stone 3 and applying 2 dots is hardly compelling gameplay.
    Aside keeping eyes on the enemy, monitoring player health, your health and your positioning?
    If keeping tabs on all that doesn't give you the necessary compelling gameplay in the first place, I'd recommend playing a more action oriented mmo.
    (3)

  9. #89
    Player
    Stormbad's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Stormbad Worldfire
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Arrius View Post
    Aside keeping eyes on the enemy, monitoring player health, your health and your positioning?
    If keeping tabs on all that doesn't give you the necessary compelling gameplay in the first place, I'd recommend playing a more action oriented mmo.
    You must realize that this isn't unique to a healer, all jobs need to do this too, aside from their primary role as tank or dps.
    (1)

  10. #90
    Player
    Tremara's Avatar
    Join Date
    Mar 2011
    Posts
    190
    Character
    Tremara Ryne
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Stormbad View Post
    You must realize that this isn't unique to a healer, all jobs need to do this too, aside from their primary role as tank or dps.
    Well my experience (DF/PF, not talking about statics) is more like:

    1. Healers: keeping eyes on the enemy, monitoring player health, your health and your positioning

    2. Tanks: keeping eyes on the enemy, monitoring player health, your health and your positioning

    3. DPS: keeping eyes on the enemy, monitoring player health, your health and your positioning

    I'm exaggerating but still ... how many times I got asked from a DPS: "How did I die?" ... all I can think is: "Oh honey, if you don't know, maybe pay attention!"
    (4)

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