NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Dammit yoshi-p you was suppose to destroy the "heals should dps" side, not join it.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Dammit yoshi-p you was suppose to destroy the "heals should dps" side, not join it.
Savage content is a different take, where progression is far more focused and the skill ceiling was heigher. Much like skipping Soar to make the overall fight easier.
I think you missunderstood lol
I was saying: Healers "have to do" 2 jobs at once: Healing and Dpsing?
But DPS/Tank classes only DPS/Tank and dont heal the party? They only do 1 thing?
In Short
(In dungeons: )
Healers = Healers
Not Healers = DPS + Healer class
Last edited by AsahinaMyLove; 05-23-2017 at 03:54 AM.
Tanks don't do DPS in this game?And Bards and Machinists don't use support abilities, because they're DDs and not support, obviously...
Sarcasm aside, all jobs in this game are meant to use all of their useful abilities in a way that's most beneficial to their party. There's no reasonable justification to limit your performance only to certain set of abilities - for any job.



Most DPS have support skills they should be using. E4E, Goad, Virus, Mage's Ballad - thats not DPS, but they should be doing them. Should they not use those skills because they don't do damage? Plus, proper DPS rotations are harder than any healers'.


Tanks have DPS stances currently and that trend continues in Stormblood. Unlike healers they still have to shift between the two. What they did for us starting in Stormblood is made it so that we don't have to cripple our healing ability to use our DPS skills. Our damage will scale off mind so 'stopping dps' will be as easy as cancelling our cast and tossing out a heal. No more worrying about switching stances and someone dying before you can get a heal out.



Think of it less like having to perform two roles, and more like "everyone else is hitting something every 2.5 seconds, I only have to heal like three times per minute, and I have these skills at my disposal that are useful, so why not use them?"
All of those damage skills are part of the job, and it's not like you're expected to dps in the same way a dps does, with a rotation and cooldowns and all that jazz. You aren't ACTUALLY performing two roles at all.
Last edited by Keydah; 05-23-2017 at 04:10 AM.
There is no apostrophe in Au Ra.
Stop adding one three years later.
Nobody is going to force you to DPS, but they reserve the right to vote kick for not doing it as always. I don't know why someone would enjoy standing around doing nothing half the time.
As a SCH I can dps the WHOLE TIME in dungeons, I just cast Adloquium and Stoneskin before pulls, because Eos' regen is strong enough to let me dps as much as I want without casting a single heal in the whole dungeon.
Same with AST regen ^
So by your logic, as a healer, I should do nothing the whole dungeon but cast a single heal before every pull. That's like 5 or 6 spells in 15 minutes, or you have been active 12~seconds in 15 minutes. If that isn't lazyness I don't know what it is.


And nothing of value was lost in fact healers gained some more value. I might actually play healer classes more now.
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And Bards and Machinists don't use support abilities, because they're DDs and not support, obviously...


