This is awesome. I'm so happy.
This is awesome. I'm so happy.

I'm sure that's an easier adjustment for them. Remember, they said damage will scale with Mind so we will have to wait to see exactly what scales. The damage boost from the new cleric could mean lower overall damage but a larger burst.
Will be interesting to see.



I loved CS Alot where it was at. It made it exciting to have that risk where you was healing on the wrong stance. Just the risk is/ was exciting... Now...ehh





I think it is a good baseline change as it was requiring healers to give up their primary purpose to fulfill an important but ultimately secondary purpose, now they don't have to accidentally face plant. However, perhaps they can bring that feeling into a specific type of job but I think this is actually a really simple but good change for healers as a whole.
Makes it easier on everyone lol. Healers can more easily DD without feeling awful that they did 200hp cure and party wiped, meanwhile people can be like "your dps doesn't suck so please do it" :P.
I'm curious how many will not slot esuna though![]()
Highly likely they clicked on the thread and just replied slower than others to a thread that was blank or only a few posts.. we're live man.
Last edited by Shougun; 05-23-2017 at 01:45 AM.
But also, MIND will be used on healers regarding damage spell calculations instead of Intelligence for 4.0.
haha the post that was here a few weeks ago was right rip cleric , but these tank changes I dono


Don't you love how people is so lazy that only read the title and replay stuff already posted by someone?
Well, I don't share some players delight that 'cleric stance is dead', however the change being made makes sense. Conjurers should not have to flip their minds to do damage, their magic is Mind based, as should their damage be. I like the change of CS into a damage buff, like Raging Strikes is. This streamlines things a bit, although it does reduce the strategic thought needed to play healer well. I hope it does not lead to further homogenization of jobs in the same role, but I rather suspect that it will.



Could someone please point out where the changes are listed? I'd like to know what's going on. Thanks!
/big hug





https://www.youtube.com/watch?v=6Ka3PwPa1JI
https://www.reddit.com/r/ffxiv/comme...er_live_xxxvi/
They're going over a lot of stuff so there is somethings you'll have to back track onto~ Mostly UI changes, so if you start now you should get to go over it as a unit still.
Some things come to mind like, tank role stun skill, bunch of defense stuff, goad for all melee and an ability that lets you ignore directional for 15 seconds, stuff like that.
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