You're right if the CP cost for Observe is too low, then it'll break the game. My previous suggestion of 6 to 7 CP is definitely too low. Even 8 CP that you previously suggested is still too low. So I'd like to suggest the following.
Firstly,
CZ = -66
10 steps of CZ = +80
Net gain = +14
Currently, Observe cost 14 CP each
If no Good proc'ed, 10 steps of Observe = -140
Final CP = +14 (from CZ net gain) -140 = -126
If 2 steps proc'ed Good, then 8 steps of Observe and 2 steps of ToT = -112 +20 +20 = -72
Final CP = +14 (from CZ net gain) -72 = -58
If 3 steps proc'ed Good, then 7 steps of Observe and 3 steps of ToT = -98 +20 +20 +20 = -38
Final CP = +14 (from CZ net gain) -38 = -24
Mini Summary: So at the moment, unless there are 4 Good procs during the 10 steps of CZ, it's always gonna be a deficit on CP spamming Observe.
Now assuming Observe now cost only 11 CP...
If 3 steps proc'ed Good, then 7 steps of Observe and 3 steps of ToT = -77 +20 +20 +20 = -17
Final CP +14 (from CZ net gain) -17 = -3
Mini Summary: As you can see, even if Observe cost only 11 CP, one will still need 4 Good procs during CZ in order to gain any CP.
Conclusion: I think the current cost for Observe can be cut down to 11 CP, and it won't break the game.
Secondly,
I thought about having an addition to the skill: "Cost only 7 CP if remaining CP is 60 or fewer". This way, one cannot activate CZ, and then test their luck to regain CP via Trick of Trade by spamming Observe (cost 8 CP per step, while CZ replenishes 8 CP per step). However, I think someone would then activate CZ, and then total CP drops below 60, and now he/she can spam Observe... So at the end, I think Dzian's last suggestion could be partially taken... the cheaper version of Observe cannot be allowed while CZ is active. So I think the addition to the skill should be:
"Cost only 7 CP if remaining CP is 60 or fewer and while Comfort Zone is not active"
This change here would not only benefit end-game crafting, to make Observe a bit more useful towards the end of a rotation for procs, but it will also benefit beginner crafters, and teach them how to utilize procs very early in their career.



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