Type of Issue/Feedback: Ping raised from ~35ms to ~100ms (25ms to 90-120 with WTFast, yes the VPN seems to make it worse sometimes).

Noticeable issues: Game feels noticeably less responsive: inputs such as movement and action selection have a split-second delay more than before. Example: Before server move, the target cursor would move as fast as I could push a button when choosing a Mini Cactpot spot or Triple Triad spot or tab-targeting. Now, I have to deliberately slow down my own button-press speed by what feels like double or risk selecting the wrong one.

Unable to double-weave OGCDs on any job without clipping GCDs anymore, except in Housing Zones (sometimes), even with relatively low skillspeed/spellspeed.

Insta-cast skills, such as Essential Dignity and Benediction sometimes do not occur. This was a rare occurance before the server move, but after it seems to happen around once per instanced content.

Macro's that involve multiple targeting lines (/ac "Cure" <mo> /ac "Cure" <self>, etc) now sometimes skip the first couple of lines or fail altogether when used at times where they worked flawlessly before (such as the moment the previous cast-bar dissapeared). This makes it significantly harder to heal in dungeons or instanced content, requiring deliberate slowness of button pressing to be effective.

Other players' movement and actions now seem to have a longer delay between when they act vs when I see them move. Example: At times where I could safely cast Nocturnal Aspected Benefic on the tank before he face-pulled aggro in dungeons now results in my pulling hate (and being unable to swap to Diurnal sect) due to the tank's actual position now being farther ahead then what my screen shows me.

Attacking while moving now has a tighter position requirement. My character (as a monk) fails to set off an attack unless one or two yalms closer to the target than before. Additionally, casting on moving targets now fail more often in similar position differences.

Name of your Internet Service Provider (ISP): Comcast
State/Country: Pennsylvania, USA
Date/Time: As soon as the server change
World Name: Behemoth
Frequency: At all times, but most afflicted during evenings EST
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Overall, the game is still 'playable', however competitiveness and efficiency on all jobs are visibly reduced, and navigation around server-side menu options studder.