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  1. #11
    Player
    RahJah's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by grandm View Post
    this is not a great idea, to balance this all they would do is half (or something like that) the power of a normal hit. so we would only take off full power if we hit the trigger. it would end up more like a penalty for missing the trigger than a bonus
    What if a trigger was for only one specific job/class. A job that has a gunblade would be neat eh? eh?
    (0)

  2. #12
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    What is this? Phantasy Star Universe? If you timed your attacks properly in PSU you'd get a bit of a damage bonus, it wasn't all that fun.

    Honestly if we ever see this I hope it's not until 2.0 and the new server system is in place.
    (0)

  3. #13
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by RahJah View Post
    Okay, I will revise the statement to the following:

    What do you guys think about adding a trigger function for bonus damage? I would make auto-attack more interactive.
    Settle for combos.
    (0)

  4. #14
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    will just make battle system going back to extreme button mashing
    (1)

  5. #15
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    No.

    -------
    (0)

  6. #16
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Altanas View Post
    will just make battle system going back to extreme button mashing
    Yeah I was going to make this point.
    (0)

  7. #17
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    I am against a trigger for criticals.
    (0)

  8. #18
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by RahJah View Post
    A "trigger" would require the player to hit some key at some time in order to get a burst effect or added damage. (i.e. for every swing of the sword with auto-attack, the player has to hit the spacebar or gamepad button in order see an added affect of damage.)
    oh~ I like that very much! As long as the server lag is solved, that would be awesome to have.
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  9. #19
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I say give trigger to gunblade type weapons.
    (1)

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Lindblum
    Posts
    134
    no

    /10chars
    (0)
    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator and at least the horse never said anything stupid."

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