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  1. #1
    Player
    RahJah's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32

    Trigger for Critical Hits?

    What do you guys think about making a trigger for critical hits much like FFVIII?

    I think it would make auto-attack more interactive. Just an idea... What do you think?
    (2)

  2. #2
    Player
    GreyJorildyn's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Let's not and say we didn't too.
    (7)
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  3. #3
    Player
    Ruri's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Blindside pretty much is a guaranteed crit.
    (1)

  4. #4
    Player
    Duuude007's Avatar
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    Mar 2011
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    Gridania
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    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Was the gunblade firing the moment Squall slashed considered a crit? I know it was bonus damage, but imo it hardly qualified as a full-on critical hit.
    (0)

  5. #5
    Player
    RahJah's Avatar
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    Mar 2011
    Location
    Gridania
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    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Okay, I will revise the statement to the following:

    What do you guys think about adding a trigger function for bonus damage? I would make auto-attack more interactive.
    (1)

  6. #6
    Player
    RahJah's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
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    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by GreyJorildyn View Post
    Let's not and say we didn't too.
    The double-negative in your sentence makes your point opaque. Please revise your statement if you wish to add something substantial to the thread.
    (1)

  7. #7
    Player

    Join Date
    Sep 2011
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    838
    Quote Originally Posted by RahJah View Post
    Okay, I will revise the statement to the following:

    What do you guys think about adding a trigger function for bonus damage? I would make auto-attack more interactive.
    this is not a great idea, to balance this all they would do is half (or something like that) the power of a normal hit. so we would only take off full power if we hit the trigger. it would end up more like a penalty for missing the trigger than a bonus
    (1)
    What I have shown you is reality. What you remember, that is the illusion.

  8. #8
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Duuude007 View Post
    Was the gunblade firing the moment Squall slashed considered a crit? I know it was bonus damage, but imo it hardly qualified as a full-on critical hit.
    Since his critical could be forced on all attacks it was reduced to 150% damage rather than the 200% modifier the other characters got but he could never do a normal critical for that 200% modifier... ever. But that was as critical as his attacks ever got so yeah... it's the closest thing you could get to a "full-on critical hit" (whatever that's supposed to mean) with Squall.
    (2)

  9. #9
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by RahJah View Post
    What do you guys think about making a trigger for critical hits much like FFVIII?

    I think it would make auto-attack more interactive. Just an idea... What do you think?
    Can you explain? I have no clue what you are talking about. :s
    (0)
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  10. #10
    Player
    RahJah's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Nakiamiie View Post
    Can you explain? I have no clue what you are talking about. :s
    A "trigger" would require the player to hit some key at some time in order to get a burst effect or added damage. (i.e. for every swing of the sword with auto-attack, the player has to hit the spacebar or gamepad button in order see an added affect of damage.)
    (1)

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