Quote Originally Posted by Sebazy View Post
It's not conjecture, the more reliant a class is on dot damage, the more dependant they are on parser data to truly optimise their overall DPS once you go beyond 'how big can I make my best nuke get?'. This is an unfortunate side effect of how the game currently presents data to the player.

Loose chat log timestamps and horribly vague dot damage feedback is the easiest way to confirm this.
I can agree with the optimization of dps would be helped with a parser bit. Still need more convincing to be open to a parser on PS4.

Side note: I enjoy these debates in this thread. Everyone is being polite and giving good points for each side. Rare that the debates are this civil. Cheers!